00Troy00 Posted July 21, 2021 Posted July 21, 2021 I like the look of EA, but I'm not married to a secondary at this point. My SG is starting an all MM SG as well, so I'd like to get started when I can.
Force Redux Posted August 1, 2021 Posted August 1, 2021 I find EA to be too busy for my tastes, but if you are interested still in a Robotics build, I could present one with Cold, Dark, Force Field, Time or Nature as a Secondary... 1 @Force Redux on Everlasting ----- (read my guide) ----- Gather the Shadows: A Dark Miasma Primer for Masterminds
Neiska Posted August 2, 2021 Posted August 2, 2021 @00Troy00 - sorry, i seem to have missed your post. But I have EA and Time robots, both are quite strong. But it really depends what you want to do, there are lots of good options. Electric is my favorite, but Forcefield, Time, and Traps are popular choices. I have heard good things about thermal, nature, and dark as well, but I have never played those. My favorite setup is 3 boxing 3 robot MMs - 1 Electric, 1 Time, and 1 Kinetic. Sins Robot-Electric MM (fold space).mxd Sins Robot-Time MM (mace).mxd 1
StrikerFox Posted August 2, 2021 Posted August 2, 2021 No uber bots build to provide but would love to join an all MM SG. Have three MMs that are SG-less. All are on Excelsior but willing to swap servers. Hit me up if you need a member.
Garymathers Posted August 3, 2021 Posted August 3, 2021 22 hours ago, Neiska said: @00Troy00 - sorry, i seem to have missed your post. But I have EA and Time robots, both are quite strong. But it really depends what you want to do, there are lots of good options. Electric is my favorite, but Forcefield, Time, and Traps are popular choices. I have heard good things about thermal, nature, and dark as well, but I have never played those. My favorite setup is 3 boxing 3 robot MMs - 1 Electric, 1 Time, and 1 Kinetic. Sins Robot-Electric MM (fold space).mxd 4.85 kB · 3 downloads Sins Robot-Time MM (mace).mxd 5.03 kB · 3 downloads I’ve been trying to find a reason to play /electric. The bot pairing seems great. Are you able to post the bots/elec build with text? I don’t have mids. 😕 I’m a Mac player
Neiska Posted August 3, 2021 Posted August 3, 2021 (edited) 20 minutes ago, Garymathers said: I’ve been trying to find a reason to play /electric. The bot pairing seems great. Are you able to post the bots/elec build with text? I don’t have mids. 😕 I’m a Mac player Sure thing hon, here you go - PS - added pics to help with slotting and such. This Villain build was built using Mids Reborn 3.0.4.7https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Level 50 Technology MastermindPrimary Power Set: RoboticsSecondary Power Set: Electrical AffinityPower Pool: LeadershipPower Pool: FightingPower Pool: TeleportationPower Pool: FlightAncillary Pool: Heat Mastery Villain Profile:Level 1: Battle Drones (A) Overwhelming Force - Damage/Chance for Knockdown/Knockback to Knockdown (45) Call to Arms - Accuracy/Recharge (45) Call to Arms - Accuracy/Damage (45) Call to Arms - Accuracy/Damage/Recharge (46) Call to Arms - Defense Bonus Aura for Pets (46) Sovereign Right - Resistance Bonus Level 1: Shock (A) Recharge Reduction IO Level 2: Rejuvenating Circuit (A) Preventive Medicine - Heal (3) Preventive Medicine - Heal/Endurance (3) Preventive Medicine - Endurance/RechargeTime (9) Preventive Medicine - Heal/RechargeTime (40) Preventive Medicine - Heal/RechargeTime/Endurance (43) Preventive Medicine - Chance for +Absorb Level 4: Maneuvers (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (5) Shield Wall - Defense/Endurance (5) Shield Wall - Defense/Recharge (7) Shield Wall - Defense/Endurance/Recharge (7) Shield Wall - Defense (9) Shield Wall - +Res (Teleportation), +5% Res (All) Level 6: Equip Robot (A) Endurance Reduction IO Level 8: Assault (A) Endurance Reduction IO Level 10: Energizing Circuit (A) Preemptive Optimization - EndMod/Endurance (11) Preemptive Optimization - EndMod/Recharge (11) Preemptive Optimization - EndMod/Accuracy/Endurance (40) Preemptive Optimization - EndMod/Accuracy/Recharge (40) Preemptive Optimization - EndMod/Endurance/Recharge Level 12: Protector Bots (A) Edict of the Master - Defense Bonus (13) Sudden Acceleration - Knockback to Knockdown (13) Expedient Reinforcement - Resist Bonus Aura for Pets (37) Shield Wall - Defense (39) Superior Command of the Mastermind - Accuracy/Damage (39) Superior Command of the Mastermind - Recharge/Pet +AoE Defense Aura Level 14: Tactics (A) Gaussian's Synchronized Fire-Control - To Hit Buff (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge (15) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance (34) Gaussian's Synchronized Fire-Control - To Hit Buff/Endurance (34) Gaussian's Synchronized Fire-Control - Chance for Build Up (50) Gaussian's Synchronized Fire-Control - Recharge/Endurance Level 16: Faraday Cage (A) Unbreakable Guard - Resistance (17) Unbreakable Guard - Resistance/Endurance (17) Unbreakable Guard - Endurance/RechargeTime (19) Unbreakable Guard - RechargeTime/Resistance (19) Unbreakable Guard - Resistance/Endurance/RechargeTime (34) Unbreakable Guard - +Max HP Level 18: Kick (A) Empty Level 20: Empowering Circuit (A) Adjusted Targeting - To Hit Buff (21) Adjusted Targeting - To Hit Buff/Endurance/Recharge (21) Adjusted Targeting - To Hit Buff/Endurance Level 22: Tough (A) Steadfast Protection - Resistance/+Def 3% (23) Unbreakable Guard - Resistance (23) Unbreakable Guard - Resistance/Endurance (33) Unbreakable Guard - RechargeTime/Resistance (33) Gladiator's Armor - TP Protection +3% Def (All) (48) Unbreakable Guard - Resistance/Endurance/RechargeTime Level 24: Weave (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (25) Reactive Defenses - Defense (25) Reactive Defenses - Defense/Endurance (31) Reactive Defenses - Defense/RechargeTime (31) Reactive Defenses - Defense/Endurance/RechargeTime (33) Reactive Defenses - Scaling Resist Damage Level 26: Assault Bot (A) Sudden Acceleration - Knockback to Knockdown (27) Soulbound Allegiance - Chance for Build Up (27) Superior Mark of Supremacy - Damage (29) Superior Mark of Supremacy - Accuracy/Damage (29) Superior Mark of Supremacy - Accuracy/Damage/Endurance (31) Superior Mark of Supremacy - Endurance/Pet +Resist +Regen Level 28: Teleport Target (A) Interrupt Reduction IO Level 30: Combat Teleport (A) Range IO Level 32: Upgrade Robot (A) Endurance Reduction IO Level 35: Insulating Circuit (A) Panacea - Heal/Endurance (36) Panacea - Endurance/Recharge (36) Panacea - Heal/Recharge (36) Panacea - Heal/Endurance/Recharge (37) Panacea - Heal (37) Panacea - +Hit Points/Endurance Level 38: Fold Space (A) Recharge Reduction IO (39) Recharge Reduction IO Level 41: Bonfire (A) Sudden Acceleration - Knockback to Knockdown (42) Explosive Strike - Chance for Smashing Damage (42) Range IO (42) Annihilation - Chance for Res Debuff (43) Positron's Blast - Chance of Damage(Energy) (43) Javelin Volley - Chance of Damage(Lethal) Level 44: Hover (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (48) Luck of the Gambler - Defense/Endurance (50) Luck of the Gambler - Defense Level 47: Fly (A) Flight Speed IO Level 49: Group Fly (A) Soaring - Endurance (50) Soaring - Endurance/FlySpeed Level 1: Supremacy Level 1: Brawl Edited August 3, 2021 by Neiska Added pics 2
Garymathers Posted August 3, 2021 Posted August 3, 2021 Omg! You’re the best! Thank you. I like the build. I kinda wanted to take a couple of the pulse rifle attacks. I see that you don’t really have an attack chain of you will. Is that normal for mm? I’ve never played one really.
Neiska Posted August 3, 2021 Posted August 3, 2021 MM personal attacks are considered some of the worst in the game - they have damage and endurance penalties. Honestly? It isn't really worth it. The demon whip attacks are okay but even they are nothing to write home about. My chain is mostly dropping cage, applying absorb, dropping a bonfire, healing if necessary, using fold space to move things into my assault bots fire, etc. You will still have plenty to do. You will get more mileage out of trying to control the fight and support your pets than trying to pewpew alongside them. But if that's what you want to do, don't let anyone stop you! 1
RageusQuitus2 Posted August 3, 2021 Posted August 3, 2021 On 8/1/2021 at 9:41 PM, Neiska said: My favorite setup is 3 boxing 3 robot MMs - 1 Electric, 1 Time, and 1 Kinetic. Ive been 3boxing alot as well. All bots this time. Dark, sonic and ff. Resistance and def are crazy with SOs only.
Crysis Posted August 3, 2021 Posted August 3, 2021 “Uber” is very situational for a Bots MM in this game. It really depends on what outcomes make you feel “Uber.” If you want to solo AV’s, a Bots/Traps is pretty Uber. If you want to dominate PVE, solo or in teams, hard to beat a Bots/Time. Bots/Elec is a good team build, but I find /Elec in general to be lacking the tools to buff up Bots damage. If you want to -BE- the team, try Bots/Storm. In fact, almost any /Storm MasterMind, properly slotted for +Recharge (inclusive of taking and using a handful of MM attacks that can be procc’d out) is a force to behold. You don’t even bother with Hurricane on that build. You just spawn out 2-3 Tornado’s and Lightning Storms and let all that provide significant cover for your Bots to do their thing. It’s glorious battlefield chaos and carnage, and make sure you slot for KB2KD unless you prefer extra chaos with your carnage. I think it was likely /Storm’s performance in the Pylon tests over in the Scrapper forums that got people to understand how pairing /Storm up with Bots/, Thugs/, Demons/ could make for a 4-figure DPS machine. A bit situational and works best against hard targets, but it’s pretty much the best Pew Pew Pew you can get out of Bots/. 1
Neiska Posted August 3, 2021 Posted August 3, 2021 2 hours ago, Crysis said: Bots/Elec is a good team build, but I find /Elec in general to be lacking the tools to buff up Bots damage. Well this doesn't work with all pet sets, but its a mixed blessing that most of your damage as a robot mastermind comes from the t3 bot. While it can feel slow to level up a robot MM, the silver lining is that its easier to increase your total net damage. That's why I prefer to slot buildup in my t3, instead of my t1's, as well as only having 1 target to pop reds on to boost his damage if I need to, on top of being able to pop Support hybrid. So the base toolkit lacks big +damage buffs to be sure, but I never had issues dropping red inspirations on my big boy either. Plus there are other things such as leadership damage toggle and energizing circuit. It's no Thermal's Forge numbers, but it's not a "zero" either. But each to their own! I found storm too fragile and and too indirectly supporting for my taste. I am not saying it is bad or anything, far from it. It's still a solid power pick, just wonky gameplay for my personal preferences.
plainguy Posted August 3, 2021 Posted August 3, 2021 I have a Robot EA I have shelved atm. Might look to work on it a bit more seeing this thread. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
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