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Hero Tip Mission: An Unstable Trigger - Please No More Hide & Seek With Maelstrom


skoryy

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So after spending over an hour in the mission, clearing the map, running over the same caverns several times, popping yellow insps in the vain hopes that I can pierce Eddie's perception, and re-starting the mission so I can track down his text balloon...   I only found him by literally running into him, off path, completely invisible, with no visible character tag until I clicked on him.

 

Its a minor thing but I'm tired of spending all that time on one tip mission literally playing 'Hide And Expletive Deleted'.

Edited by skoryy
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For unstable trigger vigilante version there's a Workaround.

 

1st he is with the Malta Mob (only 1 in Mission), then destroy the Glowie Box for him to spawn again, this time with 2 Praetorian Clockworks at his side, attacking those mobs make him normally attack too, helps of course if u arent hidden/invis urself.

 

Had so far with this method never a problem solving the vigilante tip mish.

 

But the self hiding/invis part may apply to all versions with him.

 

Greetings

 

 

Edited by SuggestorK

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14 hours ago, TraumaTrain said:

Hide and Seek Champion.

Maybe in CoH, but the overall winner has to be the T28 Super Heavy Tank developed during WWII; two prototypes were built before the War Department ended development after WWII. The surviving prototype was lost for 27 years, being discovered in 1974 in the middle of a field cleverly camouflaged with bushes:spacer.png

(This is lampooning hide-and-seek, but the circumstances of the T28's disappearance and discovery are real; they really did lose a 36-foot-long, 95-ton tank in the middle of a field for 27 years)

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Yes, mobs you have to find and interact with should not be invisible. If he wants to stealth up at the start of a fight, sure, but .. yeah. He's annoying.

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Any chance we can have Maelstrom and Manticore stalk each other through a base while we eat popcorn and take bets?

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In the hero version of this mission, Maelstrom is always standing next to one particular mob. Alas, I can't remember what it's called off the top of my head. It's not a "named" mob, but he's a lieutenant with a title/rank that doesn't appear on any other mob in the mission. I've been where the OP is, though - defeated that mob and ran off without noticing its name, and then had to hunt all over for Maelstrom.

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1 minute ago, RikOz said:

In the hero version of this mission, Maelstrom is always standing next to one particular mob. Alas, I can't remember what it's called off the top of my head. It's not a "named" mob, but he's a lieutenant with a title/rank that doesn't appear on any other mob in the mission. I've been where the OP is, though - defeated that mob and ran off without noticing its name, and then had to hunt all over for Maelstrom.

 

If its the oberst, that didn't happen.  Eddie was in a different cave room.

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  • 2 weeks later
On 8/15/2021 at 7:42 PM, skoryy said:

 

If its the oberst, that didn't happen.  Eddie was in a different cave room.

 

Just obtained and ran the mission again. Maelstrom is next to the "Vampyr Commandant" (the Commandant has a minion as well, but I already defeated him before the screenshot):

 

2043518408_CityofHeroesScreenshot2021_08.29-13_49_30_75.jpg.38d4ce1ecd7dae0cf08d85b8d99ccb37.jpg

 

Edited by RikOz
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What's actually peculiar is this bit of text after completing the mission:

 

 

1336380773_CityofHeroesScreenshot2021_08.29-13_56_35_91.jpg.2c38c10b13d42ee43cf3e568269619c6.jpg

 

Who the hell is "Lord Caernoz", and what freaking portal is it talking about? There was no portal.

Edited by RikOz
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