Jump to content

Is Lightning Field Useful?


drgantz

Recommended Posts

By itself it's a bit pants, but it takes a fair amount of procs and it can even be used as a decent survivability buff (make sure to stick at least a Power Transfer: Chance to Heal in it)

 

To put some numbers against it: 

+ Base damage of Lightning Field is 12.5123 damage every 2 seconds, or a little under 6.3 damage/second per target.

+ "Regular" slotting at level 50 (+Acc and +Dam and +EndRed) = roughly 12.5 damage/second per target.

+ With Procs and Incarnates (Armageddon Proc + Eradication Proc + Obliteration Proc + Acc/Dam HO + Armageddon Dam/End IO + Power Transfer Proc + Musculature Core Alpha Incarnate) = average of 36.29 damage/second per target.
 

The Power Transfer Proc returns 66.93 HP every time it activates. It can't activate more than once every 10 seconds, but each target hit by Lightning field has a seperate 26.32% chance to trigger that activation... so the more targets hit by Lightning Field, the more likely that you'll get healed. It works out at anywhere from +1.762 HP/sec -> +6.693 HP/sec (for comparison, unslotted "Grounded" gives about +5.58 HP/Sec).
 

Edited by Maelwys
  • Like 4
  • Thumbs Up 1
Link to comment
Share on other sites

It doesn't have a taunt and is just a basic damage aura with a minor -end, not significant enough to make a difference.  It's pretty skippable, though it's not a bad place to three-slot Fury of the Gladiator for the -Res proc and some extra KB protection if you're airborne often.

  • Like 1

Currently playing on Indomitable as @Zork Nemesis; was a Protector native on live.

Link to comment
Share on other sites

For tanks and brutes, by damage per animation it is your best attack.  Toggle it on, then go after the toughest fool in the room.  By the time he's down, his flunkies are weakened to the point that you need fewer attacks to finish them off before moving to the next spawn.  I don't remember ever using it on scrappers, so the lack of an innate taunt would change the equation if you have to chase down runners.

  • Like 2
  • Thumbs Up 1
Link to comment
Share on other sites

It can be helpful for primaries which are lacking in AoE. 

  • Like 1

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Waterpark: Water/temp Blaster. 5. Project Next: Ice/stone Brute. 6. Mighty Matt: Rad/bio Brute. 7. Without Pause: Claws/wp Brute. 8. Emma Strange: Ill/dark. 9. Nothing But Flowers: Plant/storm Controller. 10. Obsidian Smoke: Fire/dark Corr. 

 

"Downtime is for mortals."

Link to comment
Share on other sites

I don't like damage auras on any secondary without a taunt aura.  My regular attacks do more damage, so the mobs are likely to stay within range until I kill them.  Particularly on a primary without great AOE, the aura will knock a few into flee range before you get to them, and I hate chasing runners.  The exception is Ice Armor, as the slow and knockdown (from Ice Melee, if applicable) can make its damage aura work nicely.

  • Like 1
Link to comment
Share on other sites

  • 1 month later
On 10/19/2021 at 2:59 PM, Wavicle said:

On a Scrapper? Why not?

 

You're on a scrapper. You're "job", so to speak, is to do damage. And a PBAoE is normally the best damage E/PS you can get and it's an AOE. It's really good and cheap DPS.

 

I like cheap DPS. Lightning Field is cheap DPS. And it's an AOE. And always on. So it makes your single target DPS better too. It's a set-n-forget DPS button.

  • Thumbs Up 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...