The_Warpact Posted November 30, 2021 Share Posted November 30, 2021 In one of the many conversations I had about the new Aeon SF, @Bill Z Bubba got me to thinking on finally rolling a SR tank.. Whats everyones thoughts on this build? The high def numbers, some s/l resist, and the -def of rad and the aura, seems plausible. How is the heal on /Rad? More useful as damage or a heal proc monster? https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains. Link to comment Share on other sites More sharing options...
Bill Z Bubba Posted November 30, 2021 Share Posted November 30, 2021 I've heard the heal is solid but I can't get around the many long-ass animations. That said, having Irradiated Ground in the set to make up for SR's lack of a damage aura sounds pretty good. And, yes, SR did just fine in the DASF as main tank. 1 Link to comment Share on other sites More sharing options...
Werner Posted November 30, 2021 Share Posted November 30, 2021 (edited) I ran an SR/MA Tanker solo through the first mission on relentless on beta. I don't have anything to compare to and haven't read other feedback on the new strike force, so I can't say if it went well or poorly, but it was slow going. Lots of pulling and running, and I did die once, but that was entirely due to my own stubbornness, and before I realized they were using Vengeance. Edited November 30, 2021 by Werner 1 Link to comment Share on other sites More sharing options...
The_Warpact Posted November 30, 2021 Author Share Posted November 30, 2021 26 minutes ago, Bill Z Bubba said: I've heard the heal is solid but I can't get around the many long-ass animations. That said, having Irradiated Ground in the set to make up for SR's lack of a damage aura sounds pretty good. And, yes, SR did just fine in the DASF as main tank. Same thing I was thinking of on IG, the animations are a pain I have a Rad/Fire broot and I skip alot of the attacks just because of the time. So instead I rely on PPPs to make up for it. I have Rad Siphon slotted for dmg so was unsure of the dmg. https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains. Link to comment Share on other sites More sharing options...
BZRKR Posted November 30, 2021 Share Posted November 30, 2021 Radiation Siphon has to hit a Contaminated target for the heal to go off, so it can be a little unreliable. However, Irradiated Ground can be slotted with a number of damage and utility procs, and the patches keep things mad at you if they stand in them. I have a SR/Rad/Soul Tanker that I use to pull on MSR and it's survivability vs Lvl 54 Rikti is great. It should be a good combo on the ASF, especially with team support. 2 Link to comment Share on other sites More sharing options...
The_Warpact Posted November 30, 2021 Author Share Posted November 30, 2021 8 minutes ago, BZRKR said: Radiation Siphon has to hit a Contaminated target for the heal to go off, so it can be a little unreliable. However, Irradiated Ground can be slotted with a number of damage and utility procs, and the patches keep things mad at you if they stand in them. I have a SR/Rad/Soul Tanker that I use to pull on MSR and it's survivability vs Lvl 54 Rikti is great. It should be a good combo on the ASF, especially with team support. Ah, yes I see what you're talking about now that I'm looking at Mids. Thanks for the info! 1 https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains. Link to comment Share on other sites More sharing options...
Erratic1 Posted November 30, 2021 Share Posted November 30, 2021 (edited) 16 minutes ago, BZRKR said: Radiation Siphon has to hit a Contaminated target for the heal to go off, so it can be a little unreliable. However, Irradiated Ground can be slotted with a number of damage and utility procs, and the patches keep things mad at you if they stand in them. I have a SR/Rad/Soul Tanker that I use to pull on MSR and it's survivability vs Lvl 54 Rikti is great. It should be a good combo on the ASF, especially with team support. Radiation Siphon by itself has a decent chance (32%) to apply Contaminated and with not a lot of recharge bonus you can then follow up with a hit will consume it. When in a group you can also use Atom Smasher, which has a 35% chance to apply and keep an eye out for which targets get 'Contaminated' above their heads. I will say that Proton Sweep and Devastating Blow are miserable powers (a real shame in the case of Devastating Blow since it comes with a 50% chance to apply Contaminated) and I do not use those on my Elec/Rad Tanker, substituting in Cross Punch (Box, Kick, Weave) which gives you a recharge boost for every foe it hits and so helps you cycle back around on your Radiation Siphons. All this to say that I do not have too much problem getting Radiation Siphon to go off for extra healing. Of course I also have Electric Armor's healing but Radiation Siphon is a noticeable boost, and if you want you can squeeze in the Theft of Essence: Chance for +Endurance proc too. Edited November 30, 2021 by Erratic1 1 Link to comment Share on other sites More sharing options...
BZRKR Posted November 30, 2021 Share Posted November 30, 2021 19 minutes ago, Erratic1 said: Radiation Siphon by itself has a decent chance (32%) to apply Contaminated and with not a lot of recharge bonus you can then follow up with a hit will consume it. When in a group you can also use Atom Smasher, which has a 35% chance to apply and keep an eye out for which targets get 'Contaminated' above their heads. I will say that Proton Sweep and Devastating Blow are miserable powers (a real shame in the case of Devastating Blow since it comes with a 50% chance to apply Contaminated) and I do not use those on my Elec/Rad Tanker, substituting in Cross Punch (Box, Kick, Weave) which gives you a recharge boost for every foe it hits and so helps you cycle back around on your Radiation Siphons. All this to say that I do not have too much problem getting Radiation Siphon to go off for extra healing. Of course I also have Electric Armor's healing but Radiation Siphon is a noticeable boost, and if you want you can squeeze in the Theft of Essence: Chance for +Endurance proc too. Heh, yes 🙂 Among my regular group, we call it "Devastatingly Slow". I skip Proton Sweep all the time, every time. Link to comment Share on other sites More sharing options...
Erratic1 Posted November 30, 2021 Share Posted November 30, 2021 8 minutes ago, BZRKR said: Heh, yes 🙂 Among my regular group, we call it "Devastatingly Slow". I skip Proton Sweep all the time, every time. I feel somewhat bad about the need to skip those two powers and console myself with having taken every other power in the set. Elec having a damage aura on top of the one you get from Rad, I am just now contemplating proc'ing those bad boys out as it works out to be a minor hit to Melee Defense (3.75%) from what I currently have. Link to comment Share on other sites More sharing options...
The_Warpact Posted December 2, 2021 Author Share Posted December 2, 2021 So I sorta (I did it) copy someones SR/ minus the secondary (cough cough Bill Z), and added my on flair (not really). To create my anti ASF tank because, like Khan I want REVENGE! Not on the Shat mind you but, that damn SF. So advice/critique is appreciated, I wanted a short attack sequence too. This Villain build was built using Mids Reborn 3.0.5.6https://github.com/Reborn-Team/MidsReborn Click this DataLink to open the build! Lord Menace: Level 50 Science TankerPrimary Power Set: Super ReflexesSecondary Power Set: Radiation MeleePower Pool: FlightPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Energy Mastery Villain Profile:Level 1: Focused Fighting -- Rct-Def(A), Rct-Def/EndRdx(3), Rct-EndRdx/Rchg(3), Rct-Def/Rchg(5), Rct-Def/EndRdx/Rchg(5), Rct-ResDam%(7)Level 1: Contaminated Strike -- Acc-I(A)Level 2: Focused Senses -- Rct-Def(A), Rct-Def/EndRdx(7), Rct-EndRdx/Rchg(9), Rct-Def/EndRdx/Rchg(9), LucoftheG-Def/Rchg+(43)Level 4: Proton Sweep -- Arm-Dmg(A), Arm-Dmg/Rchg(11), Arm-Acc/Dmg/Rchg(11), Arm-Acc/Rchg(15), Arm-Dmg/EndRdx(17), AchHee-ResDeb%(45)Level 6: Practiced Brawler -- EndRdx-I(A)Level 8: Fly -- Flight-I(A)Level 10: Hasten -- RechRdx-I(A), RechRdx-I(17)Level 12: Evasion -- ShlWal-Def/EndRdx(A), ShlWal-Def/EndRdx/Rchg(13), ShlWal-Def(13), ShlWal-ResDam/Re TP(15), LucoftheG-Def/Rchg+(43)Level 14: Dodge -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(23), ShlWal-Def/EndRdx/Rchg(46), ShlWal-Def(46), LucoftheG-Def/Rchg+(47)Level 16: Radiation Siphon -- Hct-Dmg(A), Hct-Dmg/Rchg(27), Hct-Acc/Dmg/Rchg(27), Hct-Acc/Rchg(34), TchoftheN-Heal(36), TchoftheN-Acc/EndRdx/Heal/HP/Regen(36)Level 18: Agile -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(48), ShlWal-Def(48), LucoftheG-Def/Rchg+(48)Level 20: Fusion -- AdjTrg-ToHit(A), AdjTrg-ToHit/Rchg(36), AdjTrg-ToHit/EndRdx/Rchg(37), AdjTrg-EndRdx/Rchg(37), AdjTrg-ToHit/EndRdx(37), AdjTrg-Rchg(40)Level 22: Lucky -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(42), ShlWal-Def/EndRdx/Rchg(42), ShlWal-Def(47), LucoftheG-Def/Rchg+(49)Level 24: Boxing -- Empty(A)Level 26: Quickness -- HO:Micro(A)Level 28: Irradiated Ground -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(29), SprAvl-Acc/Dmg/EndRdx(29), SprAvl-Acc/Dmg/Rchg(33), SprAvl-Acc/Dmg/EndRdx/Rchg(34), SprAvl-Rchg/KDProc(34)Level 30: Tough -- TtnCtn-ResDam/EndRdx(A), TtnCtn-ResDam/EndRdx/Rchg(31), TtnCtn-ResDam(31), StdPrt-ResDam/Def+(31), GldArm-3defTpProc(33), UnbGrd-Max HP%(33)Level 32: Weave -- ShlWal-Def/EndRdx(A), ShlWal-EndRdx/Rchg(45), ShlWal-Def/EndRdx/Rchg(45), ShlWal-Def(46)Level 35: Conserve Power -- RechRdx-I(A)Level 38: Atom Smasher -- SprMghoft-Acc/Dmg(A), SprMghoft-Dmg/Rchg(39), SprMghoft-Acc/Dmg/Rchg(39), SprMghoft-Dmg/EndRdx/Rchg(39), SprMghoft-Acc/Dmg/EndRdx/Rchg(40), SprMghoft-Rchg/Res%(40)Level 41: Physical Perfection -- PrfShf-End%(A)Level 44: Assault -- EndRdx-I(A)Level 47: Tactics -- EndRdx-I(A)Level 49: Taunt -- PrfZng-Dam%(A)Level 1: GauntletLevel 1: Brawl -- Empty(A)Level 1: Sprint -- HO:Micro(A)Level 2: Rest -- Empty(A)Level 1: Swift -- Run-I(A)Level 1: Hurdle -- Jump-I(A)Level 1: Health -- Prv-Heal(A), Prv-Absorb%(19), Pnc-Heal/+End(19), NmnCnv-Regen/Rcvry+(21), Mrc-Rcvry+(21), RgnTss-Regen+(42)Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-EndMod/Rchg(23), PrfShf-End%(25), PwrTrns-+Heal(25)Level 8: AfterburnerLevel 50: Freedom Phalanx ReserveLevel 50: Portal JockeyLevel 50: Task Force CommanderLevel 50: The Atlas Medallion------------ 2 https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains. Link to comment Share on other sites More sharing options...
PLVRIZR Posted December 2, 2021 Share Posted December 2, 2021 Solid, for sure. I'm about to finish my SD/DM (anti-ASF) build and we'll see how he does. https://www.midsreborn.com/builds/download.php?uc=1511&c=711&a=1422&f=HEX&dc=78DA6594DB53525114C6F78183828262A860888A1710D41364EF4D23171531279D5EE9243B3D238304D8E46333D9E5B5877AEDB1E9A1879EFA4BBAFE05E5AD19CBB4A96879BEA532C39981DFD9DF598BF5ADB5CF267B3FE17C937E705528CEA9825EA9E496F4E29A2CDBB31B55BD6AAC17055D6DF3C9A91BD797AECD6772F726B55833490184E512F28E2C56A4B6B86AC842FE74E9E5A7595990524BE8E535DC0AE7C2FA7A419B937AC928AEB8CC45CA5859ADD2AAC55C2D96A4CCE34156E68D65A3283DC992B1AC258BB2BCB299CBEA95AA2C6FFAC842943E09177D29271E6B36F1C32A445C15964350FD093A7F81EE236258159D11C5E4A143F045B94F5533A6E909E87E0C763F626E81030FC124D555B8AE92E2BAB3A03D0DB665C00BD360E70C98A25C2BE75AD973137BB5B3F79663267B771E815E9ABD0D9E85CD0F6D9A7EAFD9345313CD41616A69D21CA8211C63D08EA9DF56D65A2B16533B22CDC533707D61DF9FC1C82730FA119CF8C07C0FCE50623BEADADAD398ED69AF7DDC6B1FCF643885E7E35D0A66457D74B0978E2D78F94D5E3CF0A278B69117DC01AD14DFC533EBE299F978663E9ECD00CF2AE8A3C000D5F2822AE57A39D7CB7B35C43E8779AFA2EC37CA7E270EC00CF5D8034F6ACF06E678B1C22C83BD779955F00FF5E1E7B9F8F72CA687A15D706007ECDB06C3DFC0F857B09BBC06E0D512E0590D79C06137384831FD3CBB7EDEDBBF547350A0E660095A887D85D867887D87B98F08FBFD47B923FC0E8C488EC983979699B7993A18BF05CED17C4679CF462F6366713E5F2F6939C63EC75E618F5F53BCC69AB68FB3344B5A8CDFE918F71C51CFCE75AD573D3BA727CB5A4DCCD52B4DF8E50595134853FC70B7DB72764A8532016DAF5E1B85B67FAE599459B8576FB2935D74F5BD3EE6056A069F81E3CFC16883D35883126F50261B942B0D8AC34DFF19506A762F15E37B3D42F73CA7779E73DDBCDED609FF01BBF9F136 1 Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM) Torchbearer - Will Power-Flame (WP/Fire Tank), Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank) Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute) Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) Everlasting - MISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank) Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present Link to comment Share on other sites More sharing options...
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