Redletter Posted December 7, 2021 Share Posted December 7, 2021 Im trying to give munitions mastery a try, because CoH never gave me a dedicated rocket launcher class, but as it turns out Munitions on Dual Pistols just breaks all the extra weapons granted by the Epic Power Pool. I... I kinda want my rocket launcher? Is this a "reroll or suffer" kinda visual bug, or will the launcher load in if given enough time? Resident certified baby Link to comment Share on other sites More sharing options...
Clave Dark 5 Posted December 7, 2021 Share Posted December 7, 2021 2 hours ago, Redletter said: a dedicated rocket launcher class I want this now, like one of those Council guys who carry around that canon that looks big enough to be a rubbish bin, that'd be neat. _____________________________ Hi, I'm Clave Dark 5! You may remember me from such characters as King Pumpkin Spice, Stupid Like A Fox, Capt Sam's Space Zoo, The Pink Bamfer, Trash Ghost, Maid Of Metal... as well as a few really stupid AE arcs! Link to comment Share on other sites More sharing options...
TheZag Posted December 7, 2021 Share Posted December 7, 2021 I want to say it has something to do with costume slots and that dual pistols used some fancy code bending to get it to display so having a 3rd weapon doesnt work properly. Link to comment Share on other sites More sharing options...
Clave Dark 5 Posted December 7, 2021 Share Posted December 7, 2021 AR power set doesn't get it either, iirc, it just fires from your same gun of choice in your costume. I have it on a blaster I'm leveling right now, but I'd have to double check for sure. _____________________________ Hi, I'm Clave Dark 5! You may remember me from such characters as King Pumpkin Spice, Stupid Like A Fox, Capt Sam's Space Zoo, The Pink Bamfer, Trash Ghost, Maid Of Metal... as well as a few really stupid AE arcs! Link to comment Share on other sites More sharing options...
Tyrannical Posted December 7, 2021 Share Posted December 7, 2021 it's an issue with how weapons are assigned to different slots on your character. Dual Pistols share the same slots with Assault Rifle (right hand) and Bows (left hand). There's other weapons that do this, like Staff and Titan Weapons sharing a slot, but we never see it because we cant pick both. This is also one of the reasons custom AE mobs cant take more than one weapon powerset. Last I heard it's being looked into, since the entire costume system is being experimented with right now. 1 Link to comment Share on other sites More sharing options...
JnEricsonx Posted December 7, 2021 Share Posted December 7, 2021 Yeah, I have that problem. It's either both pistols are visible, rocket launcher isn't, or if I futz with it, rocket launcher visible, one of the pistols invisible. Link to comment Share on other sites More sharing options...
Ironblade Posted December 7, 2021 Share Posted December 7, 2021 10 hours ago, Redletter said: I... I kinda want my rocket launcher? Is this a "reroll or suffer" kinda visual bug, or will the launcher load in if given enough time? It's "reroll or suffer" until that entire section of the costume system gets rewritten. I found that, by going into the costume editor, you can pick your priority. I think it was whichever item I edited LAST. You can have either of the following: 1) Your dual pistols display correctly and your rocket launcher is invisible. 2) Your rocket launcher displays correctly but one of your pistols is invisible. 1 1 Originally on Infinity. I have Ironblade on every shard. - My only AE arc: The Origin of Mark IV (ID 48002) Link to comment Share on other sites More sharing options...
biostem Posted December 7, 2021 Share Posted December 7, 2021 13 hours ago, Redletter said: a dedicated rocket launcher class This could be the ranged equivalent of titan weapons - maybe slower animations until a "lock-on" effect kicks in, or something, with different payloads and such, (culminating in a mini-nuke)... Link to comment Share on other sites More sharing options...
Redletter Posted December 8, 2021 Author Share Posted December 8, 2021 12 hours ago, Ironblade said: It's "reroll or suffer" until that entire section of the costume system gets rewritten. I found that, by going into the costume editor, you can pick your priority. I think it was whichever item I edited LAST. You can have either of the following: 1) Your dual pistols display correctly and your rocket launcher is invisible. 2) Your rocket launcher displays correctly but one of your pistols is invisible. Ya know? Ive wanted an "only single pistol" class for a while! Resident certified baby Link to comment Share on other sites More sharing options...
Snarky Posted December 8, 2021 Share Posted December 8, 2021 (edited) 15 hours ago, biostem said: This could be the ranged equivalent of titan weapons - maybe slower animations until a "lock-on" effect kicks in, or something, with different payloads and such, (culminating in a mini-nuke)... yeah, because what AR has desperately been needing is a way to be less effective Edited December 8, 2021 by Snarky 2 Link to comment Share on other sites More sharing options...
Recommended Posts