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Posted

Only way I see CoX coming back in a commercial way is through a remaster. 

 

That being said the cost of a remaster is likely not going to make financial sense. The concept of cox isnt flawed the many different avenues they attemped (looking at you arena) and dividing the player base through freedom is the problem.

 

CoX only viable future is through crowd sourced projects. The game has too many things that seperated the player base into different camps and doomed the game financially.

 

Posted
On 12/30/2021 at 6:00 AM, FrogTheToad said:

…they might open a Patreon and gain continuous support that way.


I would support via patreon, but I don’t think there’s a way to close that once monthly goals are reached. 

If you think this game is too easy, run AE 801.* missions!

Posted
11 minutes ago, TaxibotJoe said:


I would support via patreon, but I don’t think there’s a way to close that once monthly goals are reached. 

If its a commercial product, there shouldn't be a cap. Not having a cap means they have the money to do additional things. 

Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

Posted
10 hours ago, Without_Pause said:

If its a commercial product, there shouldn't be a cap. Not having a cap means they have the money to do additional things. 

My concern would be them overpromising or failing to deliver consistent quality of additions/updates...

Posted
3 hours ago, biostem said:

My concern would be them overpromising or failing to deliver consistent quality of additions/updates...

There's a lot of "that depends" in there though. Like, what is the team size at that point? What is there vision for the game? Just because it goes commercial doesn't mean they suddenly have a dev team of 30 and putting out quarterly page releases. 

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Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

Posted
2 hours ago, KaizenSoze said:

I would be happy to pay a monthly fee to play the game. As it is I never get a donation in in time.

 

What I do not want is a large corporation to own the game. Then the MBAs get involved and start micro-optimizing costs and profits.

 

Next thing micro transaction appear and after that *shudder* NFTs. 😞

You mean what ncsoft was doing before sunset? I'm still pissed they had micro transaction's then shut the game down. Literally squeezed as much as the could out of the player base then stopped providing access to the purchased items.

Posted
On 12/29/2021 at 1:33 PM, cohRock said:

That said, here's a thought experiment.  What would it take to make CoH commercially viable?

 

Why would you want to make it commercially viable?

 

Don't you enjoy playing City of Heroes?

 

What is your problem with the way it is now?

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If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

Posted
On 12/29/2021 at 3:00 PM, cohRock said:

It would eliminate the ghost hanging over our heads.

 

 

 

i-aint-afraid-of-no-ghosts.jpg

 

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If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

Posted
3 hours ago, Sirius.Games said:

You mean what ncsoft was doing before sunset? I'm still pissed they had micro transaction's then shut the game down. Literally squeezed as much as the could out of the player base then stopped providing access to the purchased items.

I wasn't around for that, but yes exactly that kind of crap.

 

The MBAs would say, but that got 1.2% greater profit, while causing more people to sour on the game.

 

This kind of nickle and dime stuff is corrosive on any product.

Posted
10 hours ago, UltraAlt said:

Why would you want to make it commercially viable?

 

Don't you enjoy playing City of Heroes?

 

What is your problem with the way it is now?

I enjoy playing CoH a lot.  The advantages of it being a well-run commercial game is updates on a regular schedule, and a focused blueprint of where the game could go in the future. I would also feel like I am actively supporting something I like a lot.

-- Rock

Posted
19 minutes ago, cohRock said:

The advantages of it being a well-run commercial game is updates on a regular schedule, and a focused blueprint of where the game could go in the future

 

The DEVs on Homecoming have a focused blueprint for what they are doing, and they are releasing updates on a fairly regular schedule.

I think in some ways, they are release updates faster than was happening in CoH before the Sunset.

 

And I have to say, that many of the "rapid"/regular schedule updates were P2W and microtransactions. 

I'm not a fan of either, though as a subscriber I did benefit from some of the P2W advantages.

 

23 minutes ago, cohRock said:

I would also feel like I am actively supporting something I like a lot.

 

By participating in the forums on Homecoming, you are actively supporting the game.

I think you are locked into the mindset that "supporting" a game means providing money versus working to support the community through the forums, hosting teams in game, and participating  in the wiki.

You have plenty of ways that you can "support" Homecoming without it needing to become "commercial".

 

I find Homecoming to be far superior to where CoH was before the Sunset, but, that should be obvious, I'm playing Homecoming now and cancelled my subscription to CoH a year before the Sunset because I didn't like the direction the game was going at that time.

I don't want to see a game that I love go back to the game that I loved that turned into something I found distasteful and had to stop playing because of it.

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If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

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