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Dark Invul as I run it, suggestions welcome


Snarky

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I finally 50d that mad solo all content project Brute, a Dark Invul.  I still have a lot of solo work to do on him 35-50, 40-50, 45-50.  But I am teaming on him more now.

 

I run two builds on him currently.  One for solo/stealth and as a "damage dealer" in a party that does not need a Tank, or when the Tanking is easy.  One for "buckle up they are coming for your liver" Tanking.  

 

Both these builds are derivative of Hyperstrikes builds.  Any genius credit goes to him.  You can give me credit for any unforced errors.

 

Solo/Easy Team Build:

 

This Villain build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Snarky: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Concealment
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Smite -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7)
Level 1: Resist Physical Damage -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(7), RctArm-ResDam/EndRdx/Rchg(13), RctArm-ResDam(15), GldArm-3defTpProc(15), StdPrt-ResDam/Def+(17)
Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-ResDam/EndRdx/Rchg(19), UnbGrd-Rchg/ResDam(19)
Level 4: Dull Pain -- HO:Golgi(A), HO:Golgi(27)
Level 6: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(34), Arm-Acc/Dmg/Rchg(34), Arm-Acc/Rchg(34), Arm-Dmg/EndRdx(36)
Level 8: Siphon Life -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(9), SprUnrFur-Acc/Dmg/Rchg(9), SprUnrFur-Dmg/EndRdx/Rchg(11), SprUnrFur-Acc/Dmg/EndRdx/Rchg(11), SprUnrFur-Rchg/+Regen/+End(13)
Level 10: Resist Elements -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(27), RctArm-ResDam(29), RctArm-ResDam/EndRdx/Rchg(29)
Level 12: Kick -- FrcFdb-Rechg%(A)
Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(23), UnbGrd-Rchg/ResDam(25), UnbGrd-Max HP%(25)
Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(21), UnbGrd-Rchg/ResDam(21), UnbGrd-ResDam/EndRdx/Rchg(23)
Level 18: Dark Consumption -- PwrTrns-EndMod(A), PwrTrns-Dam/Rech(36), PwrTrns-Dam/EndMod(37), PwrTrns-Dam/Acc/End(37), PwrTrns-Dam/Acc/Rech/End(40), PwrTrns-+Heal(50)
Level 20: Resist Energies -- RctArm-ResDam/EndRdx(A), RctArm-ResDam/Rchg(31), RctArm-ResDam(31), RctArm-ResDam/EndRdx/Rchg(31)
Level 22: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def/Rchg(48), ShlWal-Def(50), ShlWal-ResDam/Re TP(50)
Level 24: Stealth -- Rct-ResDam%(A)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
Level 28: Invincibility -- LucoftheG-Def(A), LucoftheG-Def/Rchg+(48)
Level 30: Fly -- WntGif-ResSlow(A)
Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Acc/Rchg(36), Hct-Dmg/Rchg(39), Hct-Acc/Dmg/Rchg(40), Hct-Dmg/EndRdx(40), Hct-Dam%(42)
Level 35: Tough Hide -- LucoftheG-Def/Rchg+(A), Ksm-ToHit+(48)
Level 38: Gloom -- Apc-Dmg(A), Apc-Dmg/Rchg(42), Apc-Acc/Dmg/Rchg(42), Apc-Dmg/EndRdx(43), Apc-Dam%(43)
Level 41: Dark Obliteration -- Rgn-Dmg(A), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(45), Rgn-Dmg/EndRdx(45), Rgn-Knock%(46)
Level 44: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 47: Touch of Fear -- OvrFrc-Dam/KB(A)
Level 49: Taunt -- PrfZng-Dam%(A)
Level 1: Fury 
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clr-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Run-I(A)
Level 1: Hurdle -- Jump-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(33), Mrc-Rcvry+(33)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(33)
Level 30: Afterburner 
------------

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Tank build:

 

This Villain build was built using Mids Reborn 3.0.5.7
https://github.com/Reborn-Team/MidsReborn

Click this DataLink to open the build!

Snarky: Level 50 Magic Brute
Primary Power Set: Dark Melee
Secondary Power Set: Invulnerability
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Power Pool: Flight
Ancillary Pool: Energy Mastery

Villain Profile:
Level 1: Smite -- SprBrtFur-Acc/Dmg(A), SprBrtFur-Dmg/Rchg(3), SprBrtFur-Acc/Dmg/Rchg(3), SprBrtFur-Dmg/EndRdx/Rchg(5), SprBrtFur-Acc/Dmg/EndRdx/Rchg(5), SprBrtFur-Rech/Fury%(7)
Level 1: Resist Physical Damage -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(7), RctArm-ResDam/Rchg(9), RctArm-ResDam/EndRdx/Rchg(9), StdPrt-ResDam/Def+(11), GldArm-3defTpProc(11)
Level 2: Temp Invulnerability -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(13), UnbGrd-Rchg/ResDam(13), UnbGrd-ResDam/EndRdx/Rchg(15)
Level 4: Shadow Maul -- Arm-Dmg(A), Arm-Dmg/Rchg(19), Arm-Acc/Dmg/Rchg(19), Arm-Acc/Rchg(21), Arm-Dmg/EndRdx(21), Arm-Dam%(23)
Level 6: Dull Pain -- DctWnd-Heal/Rchg(A), NmnCnv-Heal/Rchg(23)
Level 8: Siphon Life -- SprUnrFur-Acc/Dmg(A), SprUnrFur-Dmg/Rchg(25), SprUnrFur-Acc/Dmg/Rchg(25), SprUnrFur-Dmg/EndRdx/Rchg(27), SprUnrFur-Acc/Dmg/EndRdx/Rchg(27), SprUnrFur-Rchg/+Regen/+End(29)
Level 10: Resist Elements -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(29), RctArm-ResDam/Rchg(31), RctArm-ResDam/EndRdx/Rchg(31)
Level 12: Kick -- FrcFdb-Rechg%(A)
Level 14: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(33), UnbGrd-Max HP%(33)
Level 16: Unyielding -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(33), UnbGrd-Rchg/ResDam(34), UnbGrd-ResDam/EndRdx/Rchg(34)
Level 18: Dark Consumption -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(34), OvrFrc-Acc/Dmg/End(39), OvrFrc-Dmg/End/Rech(39), OvrFrc-Acc/Dmg/End/Rech(40)
Level 20: Resist Energies -- RctArm-ResDam(A), RctArm-ResDam/EndRdx(36), RctArm-ResDam/Rchg(36), RctArm-ResDam/EndRdx/Rchg(36)
Level 22: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(37), ShlWal-Def/EndRdx/Rchg(37), ShlWal-ResDam/Re TP(37), Rct-ResDam%(39)
Level 24: Taunt -- PrfZng-Dam%(A)
Level 26: Soul Drain -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(40), SprAvl-Acc/Dmg/EndRdx(40), SprAvl-Acc/Dmg/Rchg(42), SprAvl-Acc/Dmg/EndRdx/Rchg(42), SprAvl-Rchg/KDProc(42)
Level 28: Invincibility -- ShlWal-Def(A), ShlWal-Def/EndRdx(43), ShlWal-Def/Rchg(43), ShlWal-Def/EndRdx/Rchg(43)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(45)
Level 32: Midnight Grasp -- Hct-Dmg(A), Hct-Dmg/Rchg(45), Hct-Acc/Dmg/Rchg(45), Hct-Acc/Rchg(46), Hct-Dmg/EndRdx(46), Hct-Dam%(46)
Level 35: Tough Hide -- ShlWal-Def(A), ShlWal-Def/EndRdx(48), ShlWal-Def/Rchg(48), ShlWal-Def/EndRdx/Rchg(48)
Level 38: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(50), ShlWal-Def/Rchg(50), ShlWal-Def/EndRdx/Rchg(50)
Level 41: Superior Conditioning -- PrfShf-End%(A)
Level 44: Assault -- EndRdx-I(A)
Level 47: Physical Perfection -- RgnTss-Regen+(A)
Level 49: Fly -- WntGif-ResSlow(A)
Level 1: Fury 
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 2: Swift -- Empty(A)
Level 2: Hurdle -- Empty(A)
Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(15), Mrc-Rcvry+(17)
Level 2: Stamina -- PrfShf-End%(A), PrfShf-EndMod(17)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 4: Ninja Run 
Level 50: Agility Core Paragon 
Level 49: Afterburner 
------------

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Edited by Snarky
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Solid build(s), for sure.  My only observation is, on the tanky build, why did you use one piece each of DW and NC in Dull Pain?  Neither is unique and you could get one more bonus, if you matched pieces.

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Reunion - JAWBRKR (Inv/SJ Tank), Lich-ilicious (Necro/Dark MM)  Torchbearer - Will Power-Flame (WP/Fire Tank),  Frostee-Freeze (Ice/Emp Troller), DARKNESSREIGNS (Inv/DM Tank), BALLBUSTR (Inv/SS Tank)  Indomitable - PLVRIZR (Stone/SS Tank), The Atomic Warden (Rad/Rad Defender), FACESMSHR (EM/EA Brute)  Excelsior - NUTCRCKR (Inv/SS Tank) - VL500+, DRKSTNITE (DA/DM Tank), Nosfera-too (Kin/Dark Defender), FIREBLLR (FIre/Therm Corr), THUGSRUS (Thugs/Dark MM), Marshal Mayhem (Fire/MA Tank), SLICRDICR (DB/WP Scrap), NECROTANK (SD/DM Tank), FRMRBRWN (Spines/Fire Brute), AVLANCH (Ice/Stone Tank), SWMPTHNG (Bio/Rad Tank), FREEZRBRN (Fire/Ice Tank), ZZAAPP (Elec/Elec Brute), Voltaic Thunderbolt (Elec/Elec Tank) Lemme Axe You Somethin (Rad/Axe Tank), PWDRKEG (Fire/FIre/Pyre Tank), ATMSMSHR (Rad/SS Tank), Morphology of Flame (Bio/Fire Tank) EverlastingMISSADVENTUR (Inv/SS Tank), Mace to the Face (SD/WM Tank)                                                        Retail 2004 (pre-I1) - 2012 lights out; Feb. 2020 - present

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16 minutes ago, PLVRIZR said:

Solid build(s), for sure.  My only observation is, on the tanky build, why did you use one piece each of DW and NC in Dull Pain?  Neither is unique and you could get one more bonus, if you matched pieces.

Good catch, i used neither.  They are placeholders for D Sync Hami Heal/Rech

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First Build

I don't think you have enough in the defence powers of invuln.

4 slot unbreakable guard for the melee defence is a waste on a damage type defence set. The extra slot could be used elsewhere.

Dark obliteration would be much better with procs.

I guess you wanted Stealth for thematic purposes? otherwise take CJ.

Dark Consumption could do well with a lot less slots.

 

Second Build

Not to bad but some of the above may  also apply.

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I like the Sorcery Pool for my Vampires.
I throw the three pieces of Freebird into Mystic Flight Gaining me +End, +Flight ..  ... and Stealth...
I can now teleport from the darkness fully cloaked with Translocation ( Null the Gull gets rid of the stupid pop up tray, and /bind lctrl+lbutton "powexec_name Translocation" is my BAMF!)
Hit Soul Drain in the center of a huge group and start punching.. oh..oh..yes...
This avoids having to take either the Stealth pool or the Teleportation pool while still popping out of nowhere like a blue german mutant acrobat demon...  
Flight, Stealth, and Teleportation for 3 slots. One power pick in one power pool. 
Set bonuses of 8% regen and 1.5% Health is a little blood flavoured frosting on the cake.

Rune of Protection will give you a little Psi resistance, for tough battles, Arcane Bolt could take the place of Gloom too...
Sorcery is not a bad moonlit pool for creatures of the night to soak in....
 

moonrise.jpg

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@Vulpoid that’s frickin’ genius! I have many, many dark armor users that will benefit from this. Many thanks for sharing!

 

Do you turn off Mystic Flight once Combat starts or leave it on the drain that sweet, sweet blood? 

Edited by Nyghtmaire
Inquiry

The Splintered Soul Project: (Nyght****) 21 and counting (18 max). 

 

DSorrow: “Give a man a build export and you feed him for a day, teach him to build and he's fed for a lifetime.

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12 hours ago, Omega Force said:

I could see tweaking some pieces, since you're overcapped on SL resistance.  Unlike Gobble, I'd lean further into Unbreakable Guard:  it gives you 1.56 SL defense vs. 1.25 from Reactive Armor.

The new thoughts on overcapping Res since Dr Aeon.  Has been discovered that Resistance value is in fact “debuff resistance” for Resistance.  So if you are at 100% S/L resistance for instance, even though hard capped at 90%, you have 100% resistance to any minus resistance effects.  So when I build i do not mind bobbling up to 100 on the S/L.  
 

This was true before but got discussed a LOT more since Dr Aeon 

Edited by Snarky
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Not a serious suggestion, but something I've adapted from my own play.

 

I'm at the point where I embrace "good enough to do the job", so I make my builds to avoid powers that I personally dislike for whatever reason.  for example, I'm playing around with Ice Melee, but without the revolting elemental sword nonsense.  Some of it works better than others.

 

With respect to Dark Melee, I think that the reworking of Shadow Maul is a pathetic disaster.  I hate how the cone went from narrow and deadly to incredibly wide and weak.  Every time I used it, I felt like a little kid closing his eyes and flailing at everything in front of him while sobbing.  So I don't even take the power anymore, and either stick with single target or find other paths.  And it makes me a happier person while maybe, *maybe* reducing my dps slightly.  That's a good tradeoff in my book.

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Who run Bartertown?

 

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  • 7 months later

Bumped to answer Dark Willpower request.  The Dark Invul is stronger in every aspect of gameplay.  In my opinion it is the overall toughest Brute out there, with the two powersets complementing each other perfectly.  Dull Pain backed up by Siphon Life and a dozen other tight connections.  

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  • 3 weeks later

How do you search for a DM/Invul build? I have a wifey yelling at me not sure if im just dum or cant figure it out...

 

PS SAVE ME!!!

Why yes I do know what a search feature is. However with the 1000 returns it is hard to dig through all that. So I ask in posts.

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You found one that hadn't been posted in 3 weeks, So...

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Top 10 Most Fun 50s.

1. Without Mercy: Claws/ea Scrapper. 2. Outsmart: Fort 3. Sneakers: Stj/ea Stalker. 4. Emma Strange: Ill/dark Controller. 5. Project Next: Ice/stone Brute. 6. Waterpark: Water/temp Blaster. 6. Mighty Matt: Rad/bio Brute. 7. Without Hesitation: Claws/sr Scrapper. 8. Within Reach: Axe/stone Brute. 9. Without Pause: Claws/wp Brute.  10. Chasing Fireworks: Fire/time Controller. 

 

"Downtime is for mortals. Debt is temporary. Fame is forever."

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yeah i was just going through the forums quickly not paying attention to dates. She was pulling my collar so I had to be quick 😄

Why yes I do know what a search feature is. However with the 1000 returns it is hard to dig through all that. So I ask in posts.

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