Thrax Posted March 29, 2022 Posted March 29, 2022 Anyone got a build laying around? Seems fun so far and did ice/shield and it was fun but shield doesn’t even need ice patch and thought it would help bio more. Also, where to put the crit proc? Frost?
WindDemon21 Posted March 29, 2022 Posted March 29, 2022 I was actually planning to do this as stalker for the perma slept bosses lol. On scrapper crit proc is best in either GiS, or FT. Best in FT, but then you can't use it FOR FT, and you also can't slot it with hold duration/winter proc/set which is really nice. 1
SomeGuy Posted March 29, 2022 Posted March 29, 2022 This is my current one, hopefully you get some ideas: This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Level 50 Magic ScrapperPrimary Power Set: Ice MeleeSecondary Power Set: Bio ArmorPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mu Mastery Hero Profile:Level 1: Ice Sword -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg(9), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/Rchg(15), SprBlsCol-Dmg/EndRdx(25), GldStr-%Dam(48)Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(13)Level 2: Inexhaustible -- NmnCnv-Regen/Rcvry+(A)Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(5), LucoftheG-Def(9), ShlWal-ResDam/Re TP(36)Level 6: Build Up -- AdjTrg-Rchg(A), AdjTrg-ToHit/EndRdx(7), AdjTrg-ToHit/Rchg(7), AdjTrg-ToHit/EndRdx/Rchg(45), AdjTrg-EndRdx/Rchg(45), GssSynFr--Build%(46)Level 8: Ice Patch -- EndRdx-I(A)Level 10: AdaptationLevel 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)Level 16: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal(17), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(37)Level 18: Greater Ice Sword -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg(19), SprScrStr-Dmg/Rchg(19), SprScrStr-Acc/Dmg/Rchg(21), SprScrStr-Dmg/EndRdx/Rchg(21), SprCrtStr-Rchg/+50% Crit(23)Level 20: Evolving Armor -- StdPrt-ResDam/Def+(A)Level 22: Super Jump -- WntGif-ResSlow(A)Level 24: Boxing -- AbsAmz-EndRdx/Stun(A), AbsAmz-Stun(25), AbsAmz-Stun/Rchg(34), AbsAmz-Acc/Stun/Rchg(42), AbsAmz-Acc/Rchg(45)Level 26: Freezing Touch -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg/Rchg(27), Hct-Dam%(27), UnbCns-Dam%(34), GldNet-Dam%(36), GldStr-%Dam(36)Level 28: DNA Siphon -- Obl-%Dam(A), Obl-Dmg(29), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31)Level 30: Tough -- GldArm-3defTpProc(A)Level 32: Frozen Aura -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-%Dam(34), Obl-Acc/Dmg/EndRdx/Rchg(48)Level 35: Genetic Contamination -- Arm-Dmg/Rchg(A), Arm-Dmg/EndRdx(37), Arm-Dam%(39), Arm-Dmg(39), Arm-Acc/Dmg/Rchg(39), FuroftheG-ResDeb%(40)Level 38: Zapp -- Apc-Dam%(A), Apc-Dmg/EndRdx(40), Apc-Dmg/Rchg(40), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(43), GldJvl-Dam%(43)Level 41: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(42), RedFrt-Def(43)Level 44: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(47), Rgn-Acc/Rchg(49), Rgn-Dmg/EndRdx(50)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(47), Rct-ResDam%(49)Level 49: Assault -- EndRdx-I(A)Level 1: Critical HitLevel 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)Level 1: Sprint -- Run-I(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A)Level 49: Quick FormLevel 22: Double JumpLevel 50: Musculature Core ParagonLevel 10: Defensive AdaptationLevel 10: Efficient AdaptationLevel 10: Offensive Adaptation------------ 1 Pylon and Trapdoor Results Spreadsheet https://docs.google.com/spreadsheets/d/1d0VruEHGktnPFvtMLF_MdpKPBe0wgUhzyGvb1DQNQQo/edit#gid=0
Thrax Posted March 29, 2022 Author Posted March 29, 2022 1 hour ago, SomeGuy said: This is my current one, hopefully you get some ideas: Hide contents This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsRebornClick this DataLink to open the build!Level 50 Magic ScrapperPrimary Power Set: Ice MeleeSecondary Power Set: Bio ArmorPower Pool: LeapingPower Pool: SpeedPower Pool: FightingPower Pool: LeadershipAncillary Pool: Mu MasteryHero Profile:Level 1: Ice Sword -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg(9), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/Rchg(15), SprBlsCol-Dmg/EndRdx(25), GldStr-%Dam(48)Level 1: Hardened Carapace -- UnbGrd-Max HP%(A), UnbGrd-ResDam(11), UnbGrd-ResDam/EndRdx(11), UnbGrd-ResDam/EndRdx/Rchg(13)Level 2: Inexhaustible -- NmnCnv-Regen/Rcvry+(A)Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(5), LucoftheG-Def(9), ShlWal-ResDam/Re TP(36)Level 6: Build Up -- AdjTrg-Rchg(A), AdjTrg-ToHit/EndRdx(7), AdjTrg-ToHit/Rchg(7), AdjTrg-ToHit/EndRdx/Rchg(45), AdjTrg-EndRdx/Rchg(45), GssSynFr--Build%(46)Level 8: Ice Patch -- EndRdx-I(A)Level 10: AdaptationLevel 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(15)Level 16: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal(17), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(23), Prv-Heal/Rchg(37), Prv-Heal/Rchg/EndRdx(37)Level 18: Greater Ice Sword -- SprScrStr-Rchg/+Crit(A), SprScrStr-Acc/Dmg(19), SprScrStr-Dmg/Rchg(19), SprScrStr-Acc/Dmg/Rchg(21), SprScrStr-Dmg/EndRdx/Rchg(21), SprCrtStr-Rchg/+50% Crit(23)Level 20: Evolving Armor -- StdPrt-ResDam/Def+(A)Level 22: Super Jump -- WntGif-ResSlow(A)Level 24: Boxing -- AbsAmz-EndRdx/Stun(A), AbsAmz-Stun(25), AbsAmz-Stun/Rchg(34), AbsAmz-Acc/Stun/Rchg(42), AbsAmz-Acc/Rchg(45)Level 26: Freezing Touch -- Hct-Acc/Dmg/Rchg(A), Hct-Dmg/Rchg(27), Hct-Dam%(27), UnbCns-Dam%(34), GldNet-Dam%(36), GldStr-%Dam(36)Level 28: DNA Siphon -- Obl-%Dam(A), Obl-Dmg(29), Obl-Acc/Rchg(29), Obl-Dmg/Rchg(31), Obl-Acc/Dmg/Rchg(31), Obl-Acc/Dmg/EndRdx/Rchg(31)Level 30: Tough -- GldArm-3defTpProc(A)Level 32: Frozen Aura -- Obl-Dmg(A), Obl-Acc/Rchg(33), Obl-Dmg/Rchg(33), Obl-Acc/Dmg/Rchg(33), Obl-%Dam(34), Obl-Acc/Dmg/EndRdx/Rchg(48)Level 35: Genetic Contamination -- Arm-Dmg/Rchg(A), Arm-Dmg/EndRdx(37), Arm-Dam%(39), Arm-Dmg(39), Arm-Acc/Dmg/Rchg(39), FuroftheG-ResDeb%(40)Level 38: Zapp -- Apc-Dam%(A), Apc-Dmg/EndRdx(40), Apc-Dmg/Rchg(40), Apc-Acc/Dmg/Rchg(42), Apc-Acc/Rchg(43), GldJvl-Dam%(43)Level 41: Weave -- LucoftheG-Def/Rchg+(A), RedFrt-Def/EndRdx(42), RedFrt-Def(43)Level 44: Ball Lightning -- Rgn-Dmg(A), Rgn-Dmg/Rchg(46), Rgn-Acc/Dmg/Rchg(47), Rgn-Acc/Rchg(49), Rgn-Dmg/EndRdx(50)Level 47: Maneuvers -- LucoftheG-Def/Rchg+(A), Rct-Def/EndRdx(47), Rct-ResDam%(49)Level 49: Assault -- EndRdx-I(A)Level 1: Critical HitLevel 1: Brawl -- KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(3), KntCmb-Dmg/Rchg(3), KntCmb-Dmg/EndRdx/Rchg(5)Level 1: Sprint -- Run-I(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A)Level 2: Stamina -- PrfShf-End%(A)Level 49: Quick FormLevel 22: Double JumpLevel 50: Musculature Core ParagonLevel 10: Defensive AdaptationLevel 10: Efficient AdaptationLevel 10: Offensive Adaptation------------ Thanks man. Checking it out now.
Thrax Posted March 30, 2022 Author Posted March 30, 2022 Here is what I'm leaning towards. End seems rough but should be fine. This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Cold Thrax: Level 50 Magic ScrapperPrimary Power Set: Ice MeleeSecondary Power Set: Bio ArmorPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipPower Pool: Fighting Hero Profile:Level 1: Ice Sword -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx(5)Level 1: Hardened Carapace -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(9)Level 2: Inexhaustible -- Prv-Heal(A), Prv-Heal/EndRdx(11), PrfShf-End%(11)Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(13), LucoftheG-Def(15), ShlWal-ResDam/Re TP(15)Level 6: Build Up -- RctRtc-ToHit/Rchg(A), GssSynFr--Build%(17), RctRtc-ToHit(17)Level 8: Ice Patch -- EndRdx-I(A)Level 10: Adaptation Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(19)Level 16: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal(19), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23)Level 18: Greater Ice Sword -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(25), SprCrtStr-Acc/Dmg/Rchg(25), SprCrtStr-Dmg/EndRdx/Rchg(27), SprCrtStr-Acc/Dmg/EndRdx/Rchg(27), SprCrtStr-Rchg/+50% Crit(29)Level 20: Evolving Armor -- GldArm-3defTpProc(A), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(46), UnbGrd-Max HP%(49)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(49)Level 24: Kick -- Empty(A)Level 26: Freezing Touch -- Hct-Dmg/EndRdx(A), Hct-Dam%(31), Hct-Dmg/Rchg(31), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(33)Level 28: DNA Siphon -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(36), ThfofEss-+End%(36)Level 30: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), StdPrt-ResDam/Def+(37)Level 32: Frozen Aura -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-%Dam(40), Obl-Acc/Dmg/EndRdx/Rchg(40)Level 35: Genetic Contamination -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(40), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/EndRdx/Rchg(42), SprScrStr-Acc/Dmg/EndRdx/Rchg(42), SprScrStr-Rchg/+Crit(43)Level 38: Frost -- Rgn-Dmg(A), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45)Level 41: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(45), Rct-ResDam%(46), Rct-Def/EndRdx(46)Level 44: Assault -- EndRdx-I(A)Level 47: Parasitic Aura -- DctWnd-Heal(A), DctWnd-Rchg(47), DctWnd-Heal/EndRdx(47), DctWnd-Heal/Rchg(48), DctWnd-Heal/EndRdx/Rchg(48)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Critical Hit Level 1: Brawl -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(33)Level 2: Stamina -- PrfShf-End%(A)Level 50: Musculature Core Paragon Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion ------------
WindDemon21 Posted March 30, 2022 Posted March 30, 2022 2 hours ago, Thrax said: Level 38: Frost -- Rgn-Dmg(A), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45) First off Frost is AMAZING. Do not put off till 38. Get and slot ASAP. Also, it's your only aoe till 32, DO NOT PUT IT OFF! I also like BC on FT for the hold proc to almost always get bosses. Split up the scrap strike set for more s/l defense. Frost slotting on mine also allows some range boost too. (Had a longer post but kept getting an error and through copy/pasting from mids lost EVERYTHING I typed GRRRRRRRR!) Anyway here is a revised build: This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Ice Bio: Level 50 Mutation Scrapper Primary Power Set: Ice Melee Secondary Power Set: Bio Armor Power Pool: Speed Power Pool: Leaping Power Pool: Fighting Power Pool: Leadership Hero Profile: ------------ Level 1: Ice Sword (A) Kinetic Combat - Accuracy/Damage (9) Kinetic Combat - Damage/Endurance (13) Kinetic Combat - Damage/Recharge (34) Kinetic Combat - Damage/Endurance/Recharge (48) Hecatomb - Accuracy/Damage/Recharge Level 1: Hardened Carapace (A) Reactive Armor - Resistance/Endurance (3) Reactive Armor - Resistance/Recharge (3) Reactive Armor - Resistance/Endurance/Recharge (42) Reactive Armor - Resistance (43) Gladiator's Armor - TP Protection +3% Def (All) (48) Steadfast Protection - Resistance/+Def 3% Level 2: Frost (A) Artillery - Damage/Endurance (11) Artillery - Accuracy/Recharge/Range (11) Artillery - Endurance/Recharge/Range (37) Superior Scrapper's Strike - Accuracy/Damage (37) Superior Scrapper's Strike - Damage/Recharge (37) Superior Scrapper's Strike - Accuracy/Damage/Recharge Level 4: Inexhaustible (A) Panacea - Heal (5) Panacea - +Hit Points/Endurance (5) Numina's Convalesence - Heal (9) Numina's Convalesence - +Regeneration/+Recovery (13) Performance Shifter - Chance for +End Level 6: Environmental Modification (A) Shield Wall - Defense/Endurance (7) Shield Wall - Defense (7) Shield Wall - +Res (Teleportation), +5% Res (All) (15) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 8: Ice Patch (A) Recharge Reduction IO Level 10: Adaptation Level 12: Hasten (A) Recharge Reduction IO (15) Recharge Reduction IO Level 14: Combat Jumping (A) Luck of the Gambler - Defense/Increased Global Recharge Speed (43) Reactive Defenses - Scaling Resist Damage Level 16: Ablative Carapace (A) Preventive Medicine - Heal (17) Preventive Medicine - Heal/Endurance (17) Preventive Medicine - Endurance/RechargeTime (23) Preventive Medicine - Heal/RechargeTime (23) Preventive Medicine - Heal/RechargeTime/Endurance (50) Preventive Medicine - Chance for +Absorb Level 18: Greater Ice Sword (A) Superior Critical Strikes - Accuracy/Damage (19) Superior Critical Strikes - Damage/RechargeTime (19) Superior Critical Strikes - Accuracy/Damage/RechargeTime (31) Superior Critical Strikes - Damage/Endurance/RechargeTime (39) Superior Critical Strikes - Accuracy/Damage/Endurance/RechargeTime (40) Superior Critical Strikes - RechargeTime/+50% Crit Proc Level 20: Evolving Armor (A) Reactive Armor - Resistance/Endurance (21) Reactive Armor - Resistance/Recharge (21) Reactive Armor - Resistance/Endurance/Recharge (25) Reactive Armor - Resistance Level 22: Boxing (A) Empty Level 24: Tough (A) Unbreakable Guard - Resistance (25) Unbreakable Guard - Resistance/Endurance (46) Unbreakable Guard - RechargeTime/Resistance (46) Unbreakable Guard - +Max HP Level 26: Freezing Touch (A) Superior Blistering Cold - Damage/Endurance (27) Superior Blistering Cold - Accuracy/Damage/Endurance (27) Superior Blistering Cold - Accuracy/Damage/Recharge (34) Superior Blistering Cold - Damage/Endurance/Accuracy/RechargeTime (39) Superior Blistering Cold - Recharge/Chance for Hold Level 28: DNA Siphon (A) Touch of the Nictus - Healing/Absorb (29) Touch of the Nictus - Healing/Absorb/Recharge (29) Touch of the Nictus - Accuracy/Endurance/Healing/Absorb (31) Eradication - Accuracy/Recharge (31) Eradication - Accuracy/Damage/Recharge (46) Eradication - Accuracy/Damage/Endurance/Recharge Level 30: Build Up (A) Gaussian's Synchronized Fire-Control - Chance for Build Up (34) Rectified Reticle - To Hit Buff/Recharge (50) Rectified Reticle - Increased Perception Level 32: Frozen Aura (A) Eradication - Damage/Recharge (33) Eradication - Accuracy/Damage/Recharge (33) Eradication - Accuracy/Damage/Endurance/Recharge (33) Superior Scrapper's Strike - Damage/Endurance/Recharge (43) Superior Scrapper's Strike - Accuracy/Damage/Endurance/Recharge (48) Superior Scrapper's Strike - Recharge/Critical Hit Bonus Level 35: Genetic Contamination (A) Superior Avalanche - Accuracy/Damage (36) Superior Avalanche - Damage/Endurance (36) Superior Avalanche - Accuracy/Damage/Endurance (36) Superior Avalanche - Accuracy/Damage/Recharge (39) Superior Avalanche - Accuracy/Damage/Endurance/Recharge (42) Fury of the Gladiator - Chance for Res Debuff Level 38: Weave (A) Luck of the Gambler - Defense/Endurance (40) Luck of the Gambler - Defense (40) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 41: Maneuvers (A) Luck of the Gambler - Defense/Endurance (42) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 44: Parasitic Aura (A) Panacea - Heal/Endurance (45) Panacea - Endurance/Recharge (45) Panacea - Heal/Recharge (45) Panacea - Heal/Endurance/Recharge (50) Panacea - Heal Level 47: Assault (A) Endurance Reduction IO Level 49: Vengeance (A) Luck of the Gambler - Defense/Increased Global Recharge Speed Level 1: Critical Hit Level 1: Brawl (A) Empty Level 1: Sprint (A) Unbounded Leap - +Stealth Level 2: Rest (A) Empty Level 2: Swift (A) Run Speed IO Level 2: Hurdle (A) Jumping IO Level 2: Health (A) Miracle - +Recovery Level 2: Stamina (A) Performance Shifter - EndMod Level 1: Prestige Power Dash (A) Empty Level 1: Prestige Power Slide (A) Empty Level 1: Prestige Power Quick (A) Empty Level 1: Prestige Power Rush (A) Empty Level 1: Prestige Power Surge (A) Empty Level 4: Ninja Run Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------ Ice Bio - Scrapper (Ice Melee).mxd
WindDemon21 Posted March 30, 2022 Posted March 30, 2022 Also, I have the same version of Mids as you so no idea why i kept getting some format error. Where setting did you use to export? Tried long official forums, data chunk and data link.
Pzn Posted March 30, 2022 Posted March 30, 2022 5 hours ago, WindDemon21 said: Also, I have the same version of Mids as you so no idea why i kept getting some format error. Where setting did you use to export? Tried long official forums, data chunk and data link. Here's my settings when I use the export: Then you can use the spoiler button on the top of the reply section to make it click to open.
BrandX Posted March 30, 2022 Posted March 30, 2022 Freezing Touch can take the Purple Hold Proc. I wouldn't make an Ice Melee build without putting that Proc into FT. Now whether it gets 5x Hecatomb set or another set, is a different story, but, I'd for sure give it the Purple Hold Proc, since it's a purple damage proc.
Carnifax Posted March 30, 2022 Posted March 30, 2022 5 hours ago, WindDemon21 said: First off Frost is AMAZING. Do not put off till 38. Get and slot ASAP. Also, it's your only aoe till 32, DO NOT PUT IT OFF! Totally this. Frost is an amazing power. It's also where I put my Crit Strikes (whole set), mostly so I can follow with Freezing Touch and / or Frozen Aura. Alterative is to 3 slot it with Scrappers Strike if you are looking to "double dip" on the Def set bonus at the expense of the Recharge bonus, then top up with Acc/Recharge/Range from Artillery and the Dam/Range from Posi's Blast. Throw in a proc (Bombardment for example) into the 6th. That's what I did (or the equivelent) on my Ice/Bio Stalker. Makes the frost cone 33% longer (10 foot to 13.3) which doesn't sound like a lot but means in a scrum you'll go "one deeper" with the wide end. Greater Ice Sword on the other hand is a bit pants. I took Cross Punch instead on my Ice/Ice, disadvantage is Cross Punch won't take the Scrapper ATOs. And its tough to take Cross Punch early enough for things like Posi 2. 1 My level 50 builds [Bullitt Time : DP/Kin Corruptor] [Carnifax : Ill/Dark Controller] [Kerriae : Plant/Storm Controller] [Echinoderm : Bio/Spines Tank] [Iron Brew : Mace/Rad Brute] [Snookered : Staff/NRG Brute] [iScream : Ice/Ice Scrapper] [Binman : Savage/Shield Stalker] [Modul-8 : Time/Sonic Defender] [Concussion Blast : Fire/NRG Domi] [Orblivion : Dark/Martial Domi] [Mombie : Necro/Nature MM] [Tempore : Water/Time Blaster] [Thermodynamic Flux : Ice/Fire Blaster] [Carni's Online CombatLog Parser Alpha]
WindDemon21 Posted March 30, 2022 Posted March 30, 2022 1 hour ago, Pzn said: Here's my settings when I use the export: Then you can use the spoiler button on the top of the reply section to make it click to open. That is EXACTLY what I did and kept getting done dumb format error issue grrrrr
WindDemon21 Posted March 30, 2022 Posted March 30, 2022 1 hour ago, BrandX said: Freezing Touch can take the Purple Hold Proc. I wouldn't make an Ice Melee build without putting that Proc into FT. Now whether it gets 5x Hecatomb set or another set, is a different story, but, I'd for sure give it the Purple Hold Proc, since it's a purple damage proc. You could add that sure. Slots are always tight though and I'd rather have a boosted hold duration purple there of I had the slot open personally.
WindDemon21 Posted March 30, 2022 Posted March 30, 2022 39 minutes ago, Carnifax said: Totally this. Frost is an amazing power. It's also where I put my Crit Strikes (whole set), mostly so I can follow with Freezing Touch and / or Frozen Aura. Alterative is to 3 slot it with Scrappers Strike if you are looking to "double dip" on the Def set bonus at the expense of the Recharge bonus, then top up with Acc/Recharge/Range from Artillery and the Dam/Range from Posi's Blast. Throw in a proc (Bombardment for example) into the 6th. That's what I did (or the equivelent) on my Ice/Bio Stalker. Makes the frost cone 33% longer (10 foot to 13.3) which doesn't sound like a lot but means in a scrum you'll go "one deeper" with the wide end. Greater Ice Sword on the other hand is a bit pants. I took Cross Punch instead on my Ice/Ice, disadvantage is Cross Punch won't take the Scrapper ATOs. And its tough to take Cross Punch early enough for things like Posi 2. Not sure why you would do one artillery, one positions, and a bombardment Proc. At least do the positron Proc for the recovery bonus. But you'll see in my build I did 3 artillery for 8% regen and mostly that very important 1.88% e/n defense bonus which caps you for that. 1
Yomo Kimyata Posted March 30, 2022 Posted March 30, 2022 I always skip both the ice swords since I cannot stand the looks of them -- you can do fine without them, especially GIS. I see the Theft of Essence proc in DNA Siphon, but I'd put one in Parasitic Aura as well. Those two powers are blue bar fillers and you'll probably find you can free up some slots elsewhere since you should not be dying for endurance recovery. Honestly, I'd probably put the Critical Strikes proc in either Genetic Contamination or Ice Sword if you take it. Who run Bartertown?
WindDemon21 Posted March 30, 2022 Posted March 30, 2022 3 hours ago, Yomo Kimyata said: I always skip both the ice swords since I cannot stand the looks of them -- you can do fine without them, especially GIS. I see the Theft of Essence proc in DNA Siphon, but I'd put one in Parasitic Aura as well. Those two powers are blue bar fillers and you'll probably find you can free up some slots elsewhere since you should not be dying for endurance recovery. Honestly, I'd probably put the Critical Strikes proc in either Genetic Contamination or Ice Sword if you take it. Um, you can't skip the first ice sword, cause you're NOT getting the worst power almost in the game with Frozen Fists. They SEVERLY need to make it just Frost Punch, .83s like charged brawl/energy punch are. Likewise, they also REALLY need to turn GiS back to Ice Slash that it USED to be, like the dom version is. Yeah CP is a good replacement for GiS, but not taking the ato sets/ST sets kinda hurts the build for s/l defense etc. To a single target GiS is still nice, just used less often in the build. It also does at least have higher base acc, so if you put the crit strikes set into FT, which honestly does proc better and works better before the aoe's, you could put the 4 kinetic combats in it, then put 2 damage procs as well to shore up the ST damage. Also, the theft proc is unique, you can't. Also, it procs once, which would be kinda pointless in parasitic aura given its longer recharge, plus it has much higher recovery values, and doesn't need any other help to help your endurance. You're not going to run out once you cast it till it's over. I'd even say it's not needed in dna, but it's nice. Def not needed in efficient mode. Also, the crit strikes proc WORKS best by actively using it for what you need. It's way not worth it in a toggle. That's not how you do scrappers.. The best place is FT, but as i mentioned having hold stuff in it is nice too, and it also procs well in GiS.
Yomo Kimyata Posted March 30, 2022 Posted March 30, 2022 14 minutes ago, WindDemon21 said: Um, you can't skip the first ice sword, cause you're NOT getting the worst power almost in the game with Frozen Fists. They SEVERLY need to make it just Frost Punch, .83s like charged brawl/energy punch are. Likewise, they also REALLY need to turn GiS back to Ice Slash that it USED to be, like the dom version is. Yeah CP is a good replacement for GiS, but not taking the ato sets/ST sets kinda hurts the build for s/l defense etc. To a single target GiS is still nice, just used less often in the build. It also does at least have higher base acc, so if you put the crit strikes set into FT, which honestly does proc better and works better before the aoe's, you could put the 4 kinetic combats in it, then put 2 damage procs as well to shore up the ST damage. Also, the theft proc is unique, you can't. Also, it procs once, which would be kinda pointless in parasitic aura given its longer recharge, plus it has much higher recovery values, and doesn't need any other help to help your endurance. You're not going to run out once you cast it till it's over. I'd even say it's not needed in dna, but it's nice. Def not needed in efficient mode. Also, the crit strikes proc WORKS best by actively using it for what you need. It's way not worth it in a toggle. That's not how you do scrappers.. The best place is FT, but as i mentioned having hold stuff in it is nice too, and it also procs well in GiS. This is ten pounds of wrong in a five pound bag. You do you, and best of luck with that! 1 1 Who run Bartertown?
WindDemon21 Posted March 30, 2022 Posted March 30, 2022 (edited) 11 minutes ago, Yomo Kimyata said: This is ten pounds of wrong in a five pound bag. You do you, and best of luck with that! It's REALLY not, it's math lol. Was going to say how horrid your proposals was but didn't want to sound like an arse. You didn't even know that you can't skip ice sword, that it's better than FF. So yeah, you were wrong on SO many levels. Do your research. Regarding theft proc, i always think of it as unique but it might not actually be, but I've looked at combos specifically to use it, and the only ones it would really affect would be those with siphon life, life drain, and rad siphon. Wasting a slot for it in parasitic aura though, is just dumb. I could *see* where one would think to, but it's just not worth it. Slot are always tight, and that's not a place that needs it. You're not going to use it on just one or two enemies, and it's 30% recovery per enemy hit. So it's going to provide more than enough, and more if you just swap to e-mode for it and swap back rq. Edited March 30, 2022 by WindDemon21
Yomo Kimyata Posted March 30, 2022 Posted March 30, 2022 15 minutes ago, WindDemon21 said: It's REALLY not, it's math lol. Was going to say how horrid your proposals was but didn't want to sound like an arse. You are way too late for that. Good luck with yourself! Who run Bartertown?
WindDemon21 Posted March 30, 2022 Posted March 30, 2022 16 minutes ago, Yomo Kimyata said: You are way too late for that. Good luck with yourself! You're right, you showed your own colors. Good luck with your terrible builds 🙂 1
Thrax Posted March 31, 2022 Author Posted March 31, 2022 I was iffy on the touch of Nictus proc. Think the two shifters and the panacea will sure it up but gonna try it out. Rest I need to look at when I’m at the computer. thanks for all the feedback. I’ll mash them all together and post again. Planning on taking barrier to hit soft cap and get resists up a bit more as I plan to run offensive the vast majority of the thin.
Yomo Kimyata Posted March 31, 2022 Posted March 31, 2022 I think you'll find that you will have plenty of endurance with the theft of essence proc in DNA siphon and Parasitic Aura (I usually slot the latter with 5x panacea and the theft proc) so you can probably lighten up a bit on your other investments in endurance reductions. For almost all my bio alts (and I have a lot of them) I don't need to give Health more than a Panacea proc and Stamina more than a Perf Shifter proc. Who run Bartertown?
Mr. Vee Posted March 31, 2022 Posted March 31, 2022 I'll throw mine up for esses and jeez even though it takes frozen fists as a filler power and only uses ice sword as a mule. Personal preference I'll take a lower damage power that doesn't have the sword draw. Also I run amps all the time so the build's short of softcap without those turned on. This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Boris Badinage: Level 50 Magic ScrapperPrimary Power Set: Ice MeleeSecondary Power Set: Bio ArmorPower Pool: SpeedPower Pool: LeapingPower Pool: FightingAncillary Pool: Soul Mastery Hero Profile:Level 1: Frozen Fists -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/EndRdx(13), SprBlsCol-Acc/Dmg/Rchg(15), SprBlsCol-Dmg/EndRdx/Acc/Rchg(15), SprBlsCol-Rchg/HoldProc(17)Level 1: Hardened Carapace -- StdPrt-ResDam/Def+(A), UnbGrd-ResDam(3), UnbGrd-ResDam/EndRdx(7), UnbGrd-Max HP%(9)Level 2: Inexhaustible -- NmnCnv-Heal(A), NmnCnv-Heal/EndRdx(9), NmnCnv-Heal/Rchg(11)Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), ShlWal-Def(5), ShlWal-Def/EndRdx(5), ShlWal-ResDam/Re TP(7)Level 6: Super Speed -- WntGif-ResSlow(A)Level 8: Ice Patch -- RechRdx-I(A)Level 10: Adaptation Level 12: Build Up -- RechRdx-I(A), GssSynFr--Build%(37)Level 14: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 16: Ablative Carapace -- Prv-Heal(A), Prv-Heal/EndRdx(17), Prv-EndRdx/Rchg(19), Prv-Heal/Rchg(19), Prv-Heal/Rchg/EndRdx(21), Prv-Absorb%(21)Level 18: Ice Sword -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(37), SprScrStr-Acc/Dmg/Rchg(39), SprScrStr-Dmg/EndRdx/Rchg(39), SprScrStr-Acc/Dmg/EndRdx/Rchg(39), SprScrStr-Rchg/+Crit(40)Level 20: Evolving Armor -- GldArm-3defTpProc(A)Level 22: Frost -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(23), SprCrtStr-Acc/Dmg/Rchg(23), SprCrtStr-Dmg/EndRdx/Rchg(25), SprCrtStr-Acc/Dmg/EndRdx/Rchg(34), SprCrtStr-Rchg/+50% Crit(37)Level 24: Hasten -- RechRdx-I(A), RechRdx-I(25)Level 26: Freezing Touch -- Hct-Dmg(A), Hct-Acc/Rchg(27), Hct-Acc/Dmg/Rchg(27), Hct-Dmg/EndRdx(33), Hct-Dam%(33), UnbCns-Dam%(33)Level 28: DNA Siphon -- TchoftheN-Acc/Heal(A), Erd-Acc/Rchg(29), Erd-Acc/Dmg/Rchg(29), Erd-Dmg(31), TchoftheN-Heal/HP/Regen/Rchg(31), Erd-Dmg/Rchg(31)Level 30: Boxing -- Empty(A)Level 32: Frozen Aura -- Obl-Dmg(A), Obl-Acc/Rchg(34), Obl-Dmg/Rchg(34), Obl-Acc/Dmg/Rchg(36), Obl-Acc/Dmg/EndRdx/Rchg(36), Obl-%Dam(36)Level 35: Genetic Contamination -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(43), Erd-%Dam(46), Erd-Dmg(46), Arm-Acc/Dmg/Rchg(46), Arm-Dam%(48)Level 38: Moonbeam -- Apc-Acc/Rchg(A), Apc-Acc/Dmg/Rchg(40), Apc-Dmg(40), Apc-Dmg/EndRdx(42), Apc-Dam%(42), StnoftheM-Dam%(42)Level 41: Tough -- ResDam-I(A), ImpSki-ResDam/EndRdx/Rchg(43), ImpSki-ResDam/EndRdx(43), ImpSki-Status(48)Level 44: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(45), Rct-Def/EndRdx(45), Rct-ResDam%(45)Level 47: Parasitic Aura -- EffAdp-EndMod/Rchg(A), EffAdp-Acc/Rchg(48)Level 49: Shadow Meld -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/Rchg(50)Level 1: Critical Hit Level 1: Brawl -- Empty(A)Level 1: Sprint -- Empty(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Pnc-Heal/+End(A), NmnCnv-Heal(3), NmnCnv-Heal/EndRdx(11), NmnCnv-Regen/Rcvry+(50), RgnTss-Regen+(50)Level 2: Stamina -- PrfShf-End%(A)Level 49: Quick Form Level 1: Prestige Power Dash -- Empty(A)Level 1: Prestige Power Slide -- UnbLea-Stlth(A)Level 1: Prestige Power Quick -- Empty(A)Level 1: Prestige Power Rush -- Empty(A)Level 1: Prestige Power Surge -- Empty(A)Level 4: Ninja Run Level 50: Agility Core Paragon Level 50: Ion Core Final Judgement Level 50: Degenerative Core Flawless Interface Level 50: Banished Pantheon Radial Superior Ally Level 50: Ageless Radial Epiphany Level 50: Assault Radial Embodiment Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation Level 6: Speed Phase ------------
Thrax Posted April 6, 2022 Author Posted April 6, 2022 Here is what I've mashed together with a lot of the suggestions. Thanks y'all. I didn't split up the one set cause I couldn't keep hasten close to perma breaking it up any. Taking barrier so that will get me to 45% to everything anyway. This guy has more defense than my current build (which is old) of spines/bio and he lives just fine. This Hero build was built using Mids Reborn 3.1.2.5https://github.com/LoadedCamel/MidsReborn Click this DataLink to open the build! Cold Thrax: Level 50 Magic ScrapperPrimary Power Set: Ice MeleeSecondary Power Set: Bio ArmorPower Pool: LeapingPower Pool: SpeedPower Pool: LeadershipPower Pool: Fighting Hero Profile:Level 1: Ice Sword -- SprBlsCol-Dmg/EndRdx/Acc/Rchg(A), SprBlsCol-Acc/Dmg(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx(5)Level 1: Hardened Carapace -- UnbGrd-Rchg/ResDam(A), UnbGrd-ResDam(7), UnbGrd-ResDam/EndRdx(9), UnbGrd-ResDam/EndRdx/Rchg(9)Level 2: Inexhaustible -- Prv-Heal(A), Prv-Heal/EndRdx(11), PrfShf-End%(11)Level 4: Environmental Modification -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(13), LucoftheG-Def(15), ShlWal-ResDam/Re TP(15)Level 6: Build Up -- RctRtc-ToHit/Rchg(A), GssSynFr--Build%(17), RctRtc-ToHit(17)Level 8: Ice Patch -- EndRdx-I(A)Level 10: Adaptation Level 12: Combat Jumping -- LucoftheG-Def/Rchg+(A)Level 14: Hasten -- RechRdx-I(A), RechRdx-I(19)Level 16: Ablative Carapace -- Prv-Absorb%(A), Prv-Heal(19), Prv-Heal/EndRdx(21), Prv-EndRdx/Rchg(21), Prv-Heal/Rchg(23), Prv-Heal/Rchg/EndRdx(23)Level 18: Greater Ice Sword -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(25), SprCrtStr-Acc/Dmg/Rchg(25), SprCrtStr-Dmg/EndRdx/Rchg(27), SprCrtStr-Acc/Dmg/EndRdx/Rchg(27), SprCrtStr-Rchg/+50% Crit(29)Level 20: Evolving Armor -- GldArm-3defTpProc(A), UnbGrd-ResDam(29), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(46), UnbGrd-Max HP%(49)Level 22: Maneuvers -- LucoftheG-Def/Rchg+(A), LucoftheG-Def/EndRdx(48), LucoftheG-Def(49)Level 24: Kick -- Empty(A)Level 26: Freezing Touch -- Hct-Dmg/EndRdx(A), Hct-Dam%(31), Hct-Dmg/Rchg(31), Hct-Acc/Dmg/Rchg(33), Hct-Acc/Rchg(33), UnbCns-Dam%(46)Level 28: DNA Siphon -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(34), SprAvl-Acc/Dmg/EndRdx(34), SprAvl-Acc/Dmg/Rchg(34), SprAvl-Acc/Dmg/EndRdx/Rchg(36), ThfofEss-+End%(36)Level 30: Tough -- UnbGrd-ResDam/EndRdx/Rchg(A), UnbGrd-ResDam(36), UnbGrd-ResDam/EndRdx(37), UnbGrd-Rchg/ResDam(37), StdPrt-ResDam/Def+(37)Level 32: Frozen Aura -- Obl-Dmg(A), Obl-Acc/Rchg(39), Obl-Dmg/Rchg(39), Obl-Acc/Dmg/Rchg(39), Obl-%Dam(40), Obl-Acc/Dmg/EndRdx/Rchg(40)Level 35: Genetic Contamination -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(40), SprScrStr-Acc/Dmg/Rchg(42), SprScrStr-Dmg/EndRdx/Rchg(42), SprScrStr-Acc/Dmg/EndRdx/Rchg(42), SprScrStr-Rchg/+Crit(43)Level 38: Frost -- Rgn-Dmg(A), Rgn-Dmg/Rchg(43), Rgn-Acc/Dmg/Rchg(43), Rgn-Acc/Rchg(45), Rgn-Dmg/EndRdx(45)Level 41: Weave -- LucoftheG-Def/Rchg+(A), Rct-Def(45), Rct-ResDam%(46)Level 44: Assault -- EndRdx-I(A)Level 47: Parasitic Aura -- Pnc-Heal/EndRedux(A), Pnc-EndRdx/Rchg(47), Pnc-Heal/Rchg(47), Pnc-Heal/EndRedux/Rchg(48), Pnc-Heal(48)Level 49: Vengeance -- LucoftheG-Def/Rchg+(A)Level 1: Critical Hit Level 1: Brawl -- Empty(A)Level 1: Sprint -- Run-I(A)Level 2: Rest -- Empty(A)Level 2: Swift -- Run-I(A)Level 2: Hurdle -- Jump-I(A)Level 2: Health -- Mrc-Rcvry+(A), NmnCnv-Regen/Rcvry+(13), Pnc-Heal/+End(33)Level 2: Stamina -- PrfShf-End%(A)Level 50: Musculature Core Paragon Level 50: Freedom Phalanx Reserve Level 50: Portal Jockey Level 50: Task Force Commander Level 50: The Atlas Medallion Level 10: Defensive Adaptation Level 10: Efficient Adaptation Level 10: Offensive Adaptation ------------
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