Vanden Posted July 8, 2022 Posted July 8, 2022 (edited) There's lots of attacks in CoH that do both damage and control at the same time, but the only way to enhance damage and control at once is to frankenslot, or use Hamidon (or related) enhancements. To fill this gap, this is a proposal for two complementary sets: Statesman's Knockout, a Universal Damage set, and Tyrant's Oppression, the (technically) first Universal Mez set, which can be slotted into any power that immobilizes, stuns, sleeps, confuses, terrorizes, or holds. Because of the intentional strength and versatility of these sets, every enhancement in both sets is Unique. Statesman's Knockout (Universal Damage, all enhancements Unique) Enhancements: Accuracy / Damage Accuracy / Damage / Mez Accuracy / Damage / Recharge Damage / Endurance Cost / Recharge Damage / Mez / Endurance Cost / Recharge Mez / Chance for Smashing Damage Set Bonuses: 2: Improves the Accuracy of all your powers by 5% (Small) 3: Grants you a 3% discount to all endurance costs (Large) 4: Improves the duration of your Sleep and Immobilize effects by 6%, Fear effects by 3.3%, and Confuse, Stun, and Hold effects by 3% (Huge) 5: Increases maximum health by 2.625% (Gargantuan) 6: Improves the recharge time of all your powers by 7.5% (Huge) Total values for six-slotting at 50: Accuracy: 68.9% Damage: 96.3% (Pre-ED: 108.65%) Mez: 66.25% Endurance: 39.75% Recharge: 60.95% Tyrant's Oppression (Universal Mez, all enhancements Unique) Enhancements: Accuracy / Mez Accuracy / Damage / Mez Accuracy / Mez / Recharge Mez / Endurance Cost / Recharge Damage / Mez / Endurance Cost / Recharge Damage / Chance for Energy Damage Set Bonuses: 2: Improves the Accuracy of all your powers by 5% (Small) 3: Grants you a 3% discount to all endurance costs (Large) 4: Increases your damage by 3% (Huge) 5: Increases maximum endurance by 3.15 (Gargantuan) 6: Improves the recharge time of all your powers by 7.5% (Huge) Total values for six-slotting at 50: Accuracy: 68.9% Damage: 66.25% Mez: 96.3% (Pre-ED: 108.65%) Endurance: 39.75% Recharge: 60.95% Random Thoughts I like the idea of these being attuned-only sets and only available from running certain content or through the merit vendor. The problem there is that I don't think there's really any content in the game where it'd make sense to have this as a reward. Making the only source for them the merit vendor might have interesting effects on the economy, though. (Naturally they could be bought and sold through the auction house). I'm not really sure what the best way to handle enhancement conversions with these sets. Because of their complementary nature, it'd make sense to be able to use converters to go from Statesman's Knockout to Tyrant's Oppression and vice-versa, but I don't really like the idea of being able to convert Statesman's Knockout to Overwhelming Force (the other Universal Damage set) and back. I think that might make the enhancements too easy to amass. Edited August 18, 2022 by Vanden 6 1 A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
The_Warpact Posted July 8, 2022 Posted July 8, 2022 How about on Statesman Knockout make the proc a Mez/KB to KU. Nothing says power than knocking a random baddie out their shoes. Plus it's an opposite effect to Overwhelming Force. 2 https://www.twitch.tv/boomie373 The Revenants twitch channel, come watch us face plant, talk smack, and attempt to be world class villains.
Crasical Posted July 11, 2022 Posted July 11, 2022 I think 'Statesman's Blow' or 'Statesman's Thunder' would be a better name for the former set, but I do like this. Tanking is only half the battle. The other half...
Troo Posted July 11, 2022 Posted July 11, 2022 Please don't name anything 'Statesman's Blow'. 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Troo Posted July 11, 2022 Posted July 11, 2022 On 7/8/2022 at 3:30 PM, Vanden said: Set Bonuses: 2: Improves the Accuracy of all your powers by 5% (Small) 3: Grants you a 3% discount to all endurance costs (Large) 4: Improves the duration of your Sleep and Immobilize effects by 6%, Fear effects by 3.3%, and Confuse, Stun, and Hold effects by 3% (Huge) 5: Increases maximum health by 2.625% (Gargantuan) 6: Improves the recharge time of all your powers by 7.5% (Huge) Total values for six-slotting: Accuracy: 68.9% Damage: 96.3% (Pre-ED: 108.65%) Mez: 66.25% Recharge: 60.95% Endurance: 39.75% Actual values for 6 slotting this one set in one power would include the set bonuses, correct? Total values for six-slotting: Accuracy: 68.9% 73.9% Damage: 96.3% (Pre-ED: 108.65%) Mez: 66.25% 69.25% Recharge: 60.95% 68.45% Endurance: 39.75% 42.75% Would these be unique? "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Vanden Posted July 11, 2022 Author Posted July 11, 2022 41 minutes ago, Troo said: Would these be unique? Yes, all Unique. 1 A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool
Aracknight Posted July 11, 2022 Posted July 11, 2022 I like the idea. A lot of powers that do both mez and damage and make you choose. Some Kb sets offer both kb and damage, so it's the logical next thought.
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