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Posted (edited)

There's lots of attacks in CoH that do both damage and control at the same time, but the only way to enhance damage and control at once is to frankenslot, or use Hamidon (or related) enhancements. To fill this gap, this is a proposal for two complementary sets: Statesman's Knockout, a Universal Damage set, and Tyrant's Oppression, the (technically) first Universal Mez set, which can be slotted into any power that immobilizes, stuns, sleeps, confuses, terrorizes, or holds. Because of the intentional strength and versatility of these sets, every enhancement in both sets is Unique.

 

Statesman's Knockout (Universal Damage, all enhancements Unique)

Enhancements:

  • Accuracy / Damage
  • Accuracy / Damage / Mez
  • Accuracy / Damage / Recharge
  • Damage / Endurance Cost / Recharge
  • Damage / Mez / Endurance Cost / Recharge
  • Mez / Chance for Smashing Damage

 

Set Bonuses:

2: Improves the Accuracy of all your powers by 5% (Small)

3: Grants you a 3% discount to all endurance costs (Large)

4: Improves the duration of your Sleep and Immobilize effects by 6%, Fear effects by 3.3%, and Confuse, Stun, and Hold effects by 3% (Huge)

5: Increases maximum health by 2.625% (Gargantuan)

6: Improves the recharge time of all your powers by 7.5% (Huge)

 

Total values for six-slotting at 50:

Accuracy: 68.9%

Damage: 96.3% (Pre-ED: 108.65%)

Mez: 66.25%

Endurance: 39.75%

Recharge: 60.95%

 

Tyrant's Oppression (Universal Mez, all enhancements Unique)

Enhancements:

  • Accuracy / Mez
  • Accuracy / Damage / Mez
  • Accuracy / Mez / Recharge
  • Mez / Endurance Cost / Recharge
  • Damage / Mez / Endurance Cost / Recharge
  • Damage / Chance for Energy Damage

 

Set Bonuses:

2: Improves the Accuracy of all your powers by 5% (Small)

3: Grants you a 3% discount to all endurance costs (Large)

4: Increases your damage by 3% (Huge)

5: Increases maximum endurance by 3.15 (Gargantuan)

6: Improves the recharge time of all your powers by 7.5% (Huge)

 

Total values for six-slotting at 50:

Accuracy: 68.9%

Damage: 66.25%

Mez: 96.3% (Pre-ED: 108.65%)

Endurance: 39.75%

Recharge: 60.95%

 

 

Random Thoughts

 

I like the idea of these being attuned-only sets and only available from running certain content or through the merit vendor. The problem there is that I don't think there's really any content in the game where it'd make sense to have this as a reward. Making the only source for them the merit vendor might have interesting effects on the economy, though. (Naturally they could be bought and sold through the auction house).

 

I'm not really sure what the best way to handle enhancement conversions with these sets. Because of their complementary nature, it'd make sense to be able to use converters to go from Statesman's Knockout to Tyrant's Oppression and vice-versa, but I don't really like the idea of being able to convert Statesman's Knockout to Overwhelming Force (the other Universal Damage set) and back. I think that might make the enhancements too easy to amass.

 

Edited by Vanden
  • Like 6
  • Thumbs Up 1
Posted

How about on Statesman Knockout make the proc a Mez/KB to KU. Nothing says power than knocking a random baddie out their shoes.

Plus it's an opposite effect to Overwhelming Force.

  • Like 2

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  • Vanden changed the title to New IO sets - Statesman's Knockout and Tyrant's Oppression, Universal Damage and Universal Mez
Posted

I think 'Statesman's Blow' or 'Statesman's Thunder' would be a better name for the former set, but I do like this. 

Tanking is only half the battle. The other half...

Posted

Please don't name anything 'Statesman's Blow'.

  • Haha 1

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted
On 7/8/2022 at 3:30 PM, Vanden said:

Set Bonuses:

2: Improves the Accuracy of all your powers by 5% (Small)

3: Grants you a 3% discount to all endurance costs (Large)

4: Improves the duration of your Sleep and Immobilize effects by 6%, Fear effects by 3.3%, and Confuse, Stun, and Hold effects by 3% (Huge)

5: Increases maximum health by 2.625% (Gargantuan)

6: Improves the recharge time of all your powers by 7.5% (Huge)

 

Total values for six-slotting:

Accuracy: 68.9%

Damage: 96.3% (Pre-ED: 108.65%)

Mez: 66.25%

Recharge: 60.95%

Endurance: 39.75%

 

Actual values for 6 slotting this one set in one power would include the set bonuses, correct?

 

Total values for six-slotting:

Accuracy: 68.9% 73.9%

Damage: 96.3% (Pre-ED: 108.65%)

Mez: 66.25% 69.25%

Recharge: 60.95% 68.45%

Endurance: 39.75% 42.75%

 

Would these be unique?

"Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown  (Wise words Unknown!)

Si vis pacem, para bellum

Posted

I like the idea.  A lot of powers that do both mez and damage and make you choose.  Some Kb sets offer both kb and damage, so it's the logical next thought.

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