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Martial Arts/secondary power thoughts


Sipps

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Fairly new to the CoH scene but I'm going into my second character and looking for MA/??? scrapper. leaning towards energy aura, but also looking at shield and sr? any thoughts or comments would be great

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I don't think you can go wrong with the three you mentioned. Those are widely regarded as some of the top secondaries for Scrappers (in some order). Let your concept guide you.

 

You generally get more out of defense-based secondaries on Scrappers (with their lower resist caps) so any of the 3 are great.

Shield and SR have click status protection, EA has it in a toggle.

EA has some great utility, with a Heal, End refill, stealth and +Recharge.

EA has a PSI defense hole, whereas you can soft-cap all positional defenses with Shield and SR.

Shield has a great AoE attack and a +Dmg aura.

SR has +Recharge, the best defense debuff resistance (to prevent the cascading failures), typically does not require as many slots to soft-cap defenses and can mature very early.

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MA/EnA
 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Energy Aura
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Hero Profile:
Level 1: Storm Kick -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(3), Hct-Acc/Rchg(3), Hct-Dmg/EndRdx(5), Hct-Dam%(5)
Level 1: Kinetic Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), ShlWal-ResDam/Re TP(7), Rct-ResDam%(9)
Level 2: Cobra Strike -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(13), SprScrStr-Acc/Dmg/Rchg(13), SprScrStr-Dmg/EndRdx/Rchg(15), SprScrStr-Acc/Dmg/EndRdx/Rchg(15), SprScrStr-Rchg/+Crit(17)
Level 4: Dampening Field -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(17), UnbGrd-Rchg/ResDam(19), UnbGrd-Max HP%(19), GldArm-3defTpProc(21), StdPrt-ResDam/Def+(21)
Level 6: Focus Chi -- RechRdx-I(A), RechRdx-I(23), GssSynFr--Build%(23)
Level 8: Power Shield -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(25)
Level 10: Crane Kick -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(25), SprCrtStr-Acc/Dmg/Rchg(27), SprCrtStr-Dmg/EndRdx/Rchg(27), SprCrtStr-Acc/Dmg/EndRdx/Rchg(29), SprCrtStr-Rchg/+50% Crit(29)
Level 12: Entropic Aura -- PrfZng-Dam%(A)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Energy Protection -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(31), UnbGrd-Rchg/ResDam(31), UnbGrd-ResDam/EndRdx/Rchg(31)
Level 18: Crippling Axe Kick -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(33), CrsImp-Dmg/Rchg(33), CrsImp-Acc/Dmg/Rchg(33), CrsImp-Acc/Dmg/EndRdx(34), CrsImp-Dmg/EndRdx/Rchg(34)
Level 20: Energy Cloak -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(36)
Level 24: Weave -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(37)
Level 26: Dragon's Tail -- Arm-Dmg/Rchg(A), Arm-Acc/Dmg/Rchg(37), Arm-Acc/Rchg(37), Arm-Dmg/EndRdx(39), Arm-Dam%(39)
Level 28: Energize -- Prv-Heal(A), Prv-Heal/EndRdx(39), Prv-EndRdx/Rchg(40), Prv-Heal/Rchg(40), Prv-Heal/Rchg/EndRdx(40), Prv-Absorb%(42)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 32: Eagles Claw -- CrsImp-Acc/Dmg(A), CrsImp-Dmg/EndRdx(42), CrsImp-Dmg/Rchg(43), CrsImp-Acc/Dmg/Rchg(43), CrsImp-Acc/Dmg/EndRdx(43), CrsImp-Dmg/EndRdx/Rchg(45)
Level 35: Energy Drain -- PwrTrns-+Heal(A), SynSck-EndMod/+RunSpeed(45), EnrMnp-Stun%(45), PrfShf-End%(46)
Level 38: Overload -- PwrTrns-+Heal(A), RgnTss-Regen+(46)
Level 41: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(46)
Level 44: Assault -- EndRdx-I(A)
Level 47: Moonbeam -- Dvs-Dmg/EndRdx(A), Dvs-Dmg/Rchg(48), Dvs-Acc/Dmg/Rchg(48), Dvs-Acc/Dmg/EndRdx/Rchg(48), Dvs-Hold%(50), Dvs-Acc/Dmg(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(9), Mrc-Rcvry+(11)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(11)
Level 50: Cardiac Core Paragon
Level 50: Diamagnetic Core Flawless Interface
Level 49: Quick Form
------------

 

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		|-------------------------------------------------------------------|

 

MA/SD
 

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Shield Defense
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Deflection -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(7), UnbGrd-ResDam(9), UnbGrd-ResDam/EndRdx(9), UnbGrd-Rchg/ResDam(11), UnbGrd-Max HP%(11)
Level 2: Cobra Strike -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(15), SprCrtStr-Acc/Dmg/Rchg(17), SprCrtStr-Dmg/EndRdx/Rchg(17), SprCrtStr-Acc/Dmg/EndRdx/Rchg(19), SprCrtStr-Rchg/+50% Crit(19)
Level 4: Battle Agility -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(21), ShlWal-ResDam/Re TP(21), Rct-ResDam%(23)
Level 6: Focus Chi -- RechRdx-I(A), RechRdx-I(23)
Level 8: True Grit -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(25), UnbGrd-Rchg/ResDam(25), UnbGrd-ResDam/EndRdx/Rchg(27)
Level 10: Crane Kick -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(27), OvrFrc-Acc/Dmg/End(29), OvrFrc-Dmg/End/Rech(29), OvrFrc-Acc/Dmg/End/Rech(31), OvrFrc-Dam/KB(31)
Level 12: Active Defense -- RechRdx-I(A), RechRdx-I(31)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Against All Odds -- PrfZng-Dam%(A)
Level 18: Crippling Axe Kick -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(33), SprScrStr-Acc/Dmg/Rchg(33), SprScrStr-Dmg/EndRdx/Rchg(33), SprScrStr-Acc/Dmg/EndRdx/Rchg(34), SprScrStr-Rchg/+Crit(34)
Level 20: Phalanx Fighting -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(34)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-ResDam/EndRdx/Rchg(36), StdPrt-ResDam/Def+(37), GldArm-3defTpProc(37)
Level 24: Weave -- ShlWal-Def/EndRdx(A), ShlWal-Def(37)
Level 26: Dragon's Tail -- Erd-Acc/Rchg(A), Erd-Acc/Dmg/Rchg(39), Erd-Acc/Dmg/EndRdx/Rchg(39), ClvBlo-Acc/Dmg(39), ClvBlo-Dmg/EndRdx(40), ClvBlo-Dmg/Rchg(40)
Level 28: Grant Cover -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(40)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 32: Eagles Claw -- Mk'Bit-Acc/Dmg(A), Mk'Bit-Dmg/EndRdx(42), Mk'Bit-Dmg/Rchg(42), Mk'Bit-Acc/EndRdx/Rchg(43), Mk'Bit-Acc/Dmg/EndRdx/Rchg(43), Mk'Bit-Dam%(43)
Level 35: Shield Charge -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(45), SprAvl-Acc/Dmg/EndRdx(45), SprAvl-Acc/Dmg/Rchg(45), SprAvl-Acc/Dmg/EndRdx/Rchg(46), SprAvl-Rchg/KDProc(46)
Level 38: Conserve Power -- RechRdx-I(A)
Level 41: Maneuvers -- ShlWal-Def/EndRdx(A), ShlWal-Def(46)
Level 44: Assault -- EndRdx-I(A)
Level 47: Laser Beam Eyes -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Swift -- Empty(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(13), Mrc-Rcvry+(13)
Level 1: Hurdle -- Empty(A)
Level 1: Stamina -- PrfShf-End%(A), PrfShf-EndMod(15)
Level 50: Cardiac Core Paragon
Level 50: Diamagnetic Core Flawless Interface
------------

 

| Copy & Paste this data into Mids Reborn : Hero Designer to view the build |
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MA/SR

Spoiler

This Hero build was built using Mids Reborn 3.2.17
https://github.com/LoadedCamel/MidsReborn

Click this DataLink to open the build!

Level 50 Magic Scrapper
Primary Power Set: Martial Arts
Secondary Power Set: Super Reflexes
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Storm Kick -- SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/EndRdx(3), SprBlsCol-Acc/Dmg/Rchg(5), SprBlsCol-Dmg/EndRdx/Acc/Rchg(5), SprBlsCol-Rchg/HoldProc(7)
Level 1: Focused Fighting -- ShlWal-Def(A), ShlWal-Def/EndRdx(7), ShlWal-ResDam/Re TP(9), Rct-ResDam%(9), Ksm-ToHit+(11)
Level 2: Cobra Strike -- SprCrtStr-Acc/Dmg(A), SprCrtStr-Dmg/Rchg(19), SprCrtStr-Acc/Dmg/Rchg(19), SprCrtStr-Dmg/EndRdx/Rchg(21), SprCrtStr-Acc/Dmg/EndRdx/Rchg(21), SprCrtStr-Rchg/+50% Crit(23)
Level 4: Focused Senses -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(23)
Level 6: Focus Chi -- RechRdx-I(A), RechRdx-I(25), GssSynFr--Build%(25), RctRtc-Pcptn(27)
Level 8: Agile -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(27)
Level 10: Crane Kick -- OvrFrc-Acc/Dmg(A), OvrFrc-End/Rech(29), OvrFrc-Acc/Dmg/End(29), OvrFrc-Dmg/End/Rech(31), OvrFrc-Acc/Dmg/End/Rech(31), OvrFrc-Dam/KB(31)
Level 12: Practiced Brawler -- RechRdx-I(A), RechRdx-I(33)
Level 14: Kick -- FrcFdb-Rechg%(A)
Level 16: Dodge -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(33)
Level 18: Crippling Axe Kick -- SprScrStr-Acc/Dmg(A), SprScrStr-Dmg/Rchg(33), SprScrStr-Acc/Dmg/Rchg(34), SprScrStr-Dmg/EndRdx/Rchg(34), SprScrStr-Acc/Dmg/EndRdx/Rchg(34), SprScrStr-Rchg/+Crit(36)
Level 20: Quickness -- Run-I(A)
Level 22: Tough -- UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(36), UnbGrd-Rchg/ResDam(36), UnbGrd-Max HP%(37), GldArm-3defTpProc(37), StdPrt-ResDam/Def+(37)
Level 24: Weave -- ShlWal-Def(A), ShlWal-Def/EndRdx(39)
Level 26: Dragon's Tail -- SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(39), SprAvl-Acc/Dmg/EndRdx(39), SprAvl-Acc/Dmg/Rchg(40), SprAvl-Acc/Dmg/EndRdx/Rchg(40), SprAvl-Rchg/KDProc(40)
Level 28: Lucky -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42)
Level 30: Combat Jumping -- LucoftheG-Def/Rchg+(A), LucoftheG-Def(42), Lnch-+Special(42), WntGif-ResSlow(43), UnbLea-Stlth(43)
Level 32: Eagles Claw -- Hct-Dmg/Rchg(A), Hct-Acc/Dmg/Rchg(43), Hct-Acc/Rchg(45), Hct-Dmg/EndRdx(45), Hct-Dam%(45), Hct-Dmg(46)
Level 35: Evasion -- ShlWal-Def(A), ShlWal-Def/EndRdx(46)
Level 38: Conserve Power -- RechRdx-I(A)
Level 41: Maneuvers -- ShlWal-Def(A), ShlWal-Def/EndRdx(46)
Level 44: Assault -- EndRdx-I(A)
Level 47: Laser Beam Eyes -- SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(48), SprWntBit-Acc/Dmg/EndRdx(48), SprWntBit-Acc/Dmg/Rchg(48), SprWntBit-Dmg/EndRdx/Acc/Rchg(50), SprWntBit-Rchg/SlowProc(50)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50)
Level 1: Brawl -- Empty(A)
Level 1: Critical Hit
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Swift -- Run-I(A)
Level 1: Health -- Pnc-Heal/+End(A), NmnCnv-Regen/Rcvry+(11), Mrc-Rcvry+(13), RgnTss-Regen+(13), Prv-Absorb%(15)
Level 1: Hurdle -- Jump-I(A)
Level 1: Stamina -- PrfShf-EndMod(A), PrfShf-End%(15), PwrTrns-+Heal(17), SynSck-EndMod/+RunSpeed(17)
Level 50: Diamagnetic Core Flawless Interface
Level 50: Resilient Core Paragon
------------

 

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		|-------------------------------------------------------------------|

 

If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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On 7/27/2022 at 9:03 PM, Sipps said:

Fairly new to the CoH scene but I'm going into my second character and looking for MA/??? scrapper. leaning towards energy aura, but also looking at shield and sr? any thoughts or comments would be great

 

Make all three,  you have 1000 character slots per server.

If someone posts a reply quoting me and I don't reply, they may be on ignore.

(It seems I'm involved with so much at this point that I may not be able to easily retrieve access to all the notifications)

Some players know that I have them on ignore and are likely to make posts knowing that is the case.

But the fact that I have them on ignore won't stop some of them from bullying and harassing people, because some of them love to do it. There is a group that have banded together to target forum posters they don't like. They think that this behavior is acceptable.

Ignore (in the forums) and /ignore (in-game) are tools to improve your gaming experience. Don't feel bad about using them.

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