Lich Posted December 3, 2022 Posted December 3, 2022 I want to make a mastermind that only has wolves - I don't like that 4/6 of my pets get to be wolves but 2 have to be stuck as Lions. I think thematically it would be a lot more fun to have a wolf-only version. Furthermore, the attacks themselves could be replaced with alternates that better fit the wolf theme - such as maybe Sonic attacks for Howls. Or maybe even melee attacks using Savage Melee for a melee-focused mastermind primary. 2 1 1
Rudra Posted December 3, 2022 Posted December 3, 2022 And there are players that like having lions as pets. You are asking to take that away from them. So I oppose the OP. If you had asked for the option to have all wolves? There would not likely be any opposition. 2 4 1
plainguy Posted December 4, 2022 Posted December 4, 2022 6 hours ago, Lich said: I want to make a mastermind that only has wolves - I don't like that 4/6 of my pets get to be wolves but 2 have to be stuck as Lions. I think thematically it would be a lot more fun to have a wolf-only version. Furthermore, the attacks themselves could be replaced with alternates that better fit the wolf theme - such as maybe Sonic attacks for Howls. Or maybe even melee attacks using Savage Melee for a melee-focused mastermind primary. I like some of the ideas. But as mentioned there should always be an choice to make a change. Again the first draft isn't always the final draft. So I think the savage attack options would be nice. I think all one pet type would be nice. I think different types of animals would be nice. Why Softcap is important: https://dechskaison.blogspot.com/2011/01/why-is-softcap-so-important.html Limits: https://paragonwiki.com/wiki/Limits Attack Mechanics: https://paragonwiki.com/wiki/Attack_Mechanics Semi & Petless Mastermind Builds: https://forums.homecomingservers.com/topic/10994-petless-and-semi-petless-masterminds/
MTeague Posted December 4, 2022 Posted December 4, 2022 The same way you can customize a broadsword to have many different looks, the ideal solution is for "Beast Mastery" to have a variety of different looking + sounding beasts. Necromancy: choice of vanilla, Vahzilok, or Circle of Thorns spectrals. Thugs: choice of vanilla, Mooks/Family, or Syndicate Ninjas: choice of vanilla, Tsoo, or Knives of Artemis Robots: choice of vanilla, ??Council Bots??, or Praetorian Clockwork. Mercs: choice of vanilla, Malta, ??? Beasts: choice of vanilla, ??CertainVanityPets??, or Snakes. Demons: choice of vanilla, CoT Hordling/Behemoth/Overlord, or Talons of Vengeance In all cases, this would be cosmetic only. No changes to pet powers, pet cooldowns, etc, regardless of selected appearance. Probably never going to happen?? But that's the direction I'd try to go. 2 3 Roster: MTeague's characters: The Good, The Bad, and The Gold
Major_Decoy Posted December 4, 2022 Posted December 4, 2022 3 hours ago, MTeague said: The same way you can customize a broadsword to have many different looks, the ideal solution is for "Beast Mastery" to have a variety of different looking + sounding beasts. Necromancy: choice of vanilla, Vahzilok, or Circle of Thorns spectrals. Thugs: choice of vanilla, Mooks/Family, or Syndicate Ninjas: choice of vanilla, Tsoo, or Knives of Artemis Robots: choice of vanilla, ??Council Bots??, or Praetorian Clockwork. Mercs: choice of vanilla, Malta, ??? Beasts: choice of vanilla, ??CertainVanityPets??, or Snakes. Demons: choice of vanilla, CoT Hordling/Behemoth/Overlord, or Talons of Vengeance In all cases, this would be cosmetic only. No changes to pet powers, pet cooldowns, etc, regardless of selected appearance. Probably never going to happen?? But that's the direction I'd try to go. I'd throw Private Security Guards in the Mercs, maybe RIP too. 1 1
Kaigai Sticky Posted December 6, 2022 Posted December 6, 2022 On 12/3/2022 at 12:41 PM, Lich said: I want to make a mastermind that only has wolves - I don't like that 4/6 of my pets get to be wolves but 2 have to be stuck as Lions. I think thematically it would be a lot more fun to have a wolf-only version. Furthermore, the attacks themselves could be replaced with alternates that better fit the wolf theme - such as maybe Sonic attacks for Howls. Or maybe even melee attacks using Savage Melee for a melee-focused mastermind primary. I agree, and not because of my obvious love for wolves, but because for me, the lions always threw off the set, I dont hate that the lions are there, but to have another wolf for your T3 pet, I would have loved for a yeti or a big monstrous polar bear. Thats my two cents. 1 1
biostem Posted December 7, 2022 Posted December 7, 2022 On 12/3/2022 at 1:41 PM, Lich said: I want to make a mastermind that only has wolves - I don't like that 4/6 of my pets get to be wolves but 2 have to be stuck as Lions. I think thematically it would be a lot more fun to have a wolf-only version. Furthermore, the attacks themselves could be replaced with alternates that better fit the wolf theme - such as maybe Sonic attacks for Howls. Or maybe even melee attacks using Savage Melee for a melee-focused mastermind primary. As an option, I could see something like "elder wolves" as an option instead of the lions. Similarly, I could see a larger lion with a mane for the T3, then perhaps smaller "cubs" for the T1s.
Clave Dark 5 Posted December 7, 2022 Posted December 7, 2022 Yeah, /jranger from me too. I've actually been contemplating a "lions only" MM build, sad as that sounds, because I don't give a fig for wolves. Tim "Black Scorpion" Sweeney: Matt (Posi) used to say that players would find the shortest path to the rewards even if it was a completely terrible play experience that would push them away from the game... ╔═══════════════════════════════════════════════════════════════════════════════════╗ Clave's Sure-Fire Secrets to Enjoying City Of Heroes Ignore those farming chores, skip your market homework, play any power sets that you want, and ignore anyone who says otherwise. This game isn't hard work, it's easy! Go have fun! ╚═══════════════════════════════════════════════════════════════════════════════════╝
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