Papaschtroumpf Posted June 16, 2019 Share Posted June 16, 2019 Let's say I take combat jumping at lvl 4. Let's assume I slotted the dafualt slit with a jump regular IO and at lvl 25 I add a slit which I leave empty Let's say at 30 if have enough influence to buy a lvl40 LoTG+ rchg and slit it in Combat Jumping in that slit I added at lvl 25 What determined the level I benefit from the proc? The level of the proc itself, so since it's a lvl40 proc, I need to examplar to 37+? The level of the slot, so since I added at lvl25, I need to examplar to lvl22+? The minimal lvl the IO is available, I think it's 21 for LoTG, so I need to examplar to lvl18+? The level of the power it's slotted in, so I since I took CJ at lvl the proc is always active? I'm designing a build that will examplar well so I'm trying to understand the mechanics of procs ( and bonus sets using attuned while examplared but that for another thread) Link to comment Share on other sites More sharing options...
JusticeBowler Posted June 17, 2019 Share Posted June 17, 2019 Enhancements themselves are scaled down as you exemplar on a smooth curve (which means no bumps at 22 and 12 so you might feel like you underperform in a couple of spots). Enhancement set bonuses work for five levels below the power they are slotted in (based on when you took the power) Uniques (your proc) work to the lowest level they are exist at... So you'd be good to 20 (I think it is 20, not 21). Svengjuk, Formerly Alice, Empty Man, EM Riptide, Silver Mouse, and many more... SG: Hero Dawn Link to comment Share on other sites More sharing options...
Papaschtroumpf Posted June 17, 2019 Author Share Posted June 17, 2019 Cool thanks. So the only reason to attune a proc (through the market more than a catalyst) would be to be able to slot it earlier as you level up (back to my example slot it as early as 25 since that's when the slot is added but can't equip a lvl40 IO yet) Link to comment Share on other sites More sharing options...
srmalloy Posted June 17, 2019 Share Posted June 17, 2019 Because enhancements scale down as you exemplar, the special effects of uniques will work down to the higher of the minimum level of the enhancement set or five levels below the level you picked the power it's slotted in. So putting a level 10 Karma: KB protection in the power you picked at 49 isn't going to do anything if you exemplar below 44. The game doesn't record when you added slots to a power, so if you took Combat Jumping at 4, then put a second slot in it at 50, you could put that same Karma IO into the second slot, and it will work down to 10, the minimum level of the set. Basically, the you get the effect if the enhancement exists at the level you're exemped to and the power it's in isn't disabled for being too high. And even if you lose the set bonus effects, the base values (i.e., Dam/Acc increase) are scaled as long as the power is available. Link to comment Share on other sites More sharing options...
Vanden Posted June 17, 2019 Share Posted June 17, 2019 There really is no good rule of thumb for how this works. Some enhancements, like -KB IOs, are considered their own set bonuses, and should work as long as you don't exemp below 3 below the level of the enhancement. Others, like most procs, are just considered enhancements on the power, and should work regardless of the level of the enhancement versus your exemped level, as long as you still have access to the power. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool Link to comment Share on other sites More sharing options...
Papaschtroumpf Posted June 17, 2019 Author Share Posted June 17, 2019 So which category do those fall into: LoTG + rchg Blessing of the Zehpyr -KB health +regen procs and +recovery procs (I thin kthere are 4 of them totals in different sets) Steadfast protection +3% Def Link to comment Share on other sites More sharing options...
Zombie Man Posted June 17, 2019 Share Posted June 17, 2019 https://paragonwiki.com/wiki/Invention_Origin_Enhancements https://paragonwiki.com/wiki/Set_Enhancements_with_Special_Effects https://paragonwiki.com/wiki/Enhancement_Sets https://paragonwiki.com/wiki/Enhancement_Set_Bonuses Link to comment Share on other sites More sharing options...
Papaschtroumpf Posted June 17, 2019 Author Share Posted June 17, 2019 From those wiki pages: the one thing that will shut off a Global IO is exemplaring more than three levels under the level of that Global IO. That's what I remembered from Live but people keep telling me the level of the global doesn't matter, it's the level of the power itself. If I put a lvl50 LoTG anywhere, it does me no good unless I'm playing at lvl 47. In my OP the global is useless until lvl 37. Link to comment Share on other sites More sharing options...
Zombie Man Posted June 18, 2019 Share Posted June 18, 2019 From those wiki pages: the one thing that will shut off a Global IO is exemplaring more than three levels under the level of that Global IO. That's what I remembered from Live but people keep telling me the level of the global doesn't matter, it's the level of the power itself. If I put a lvl50 LoTG anywhere, it does me no good unless I'm playing at lvl 47. In my OP the global is useless until lvl 37. It depends on the Special IO. Look again at the second link. If it's a Global IO with a Set-like effect, then it will stop working when you exemplar more than 3 levels under it. That's the case with Luck of the Gambler: 7.5% Recharge, e.g. [but Purples work at all levels.] But the ones that are Proc require the power to activate. They don't care about the level of the IO, but whether the power goes off. If they are "Proc120s" then they will always go off when the power goes off (or toggled on). Regular procs have a *chance* to go off when the power is active. If you put Celerity:+Stealth in Sprint, then whenever Sprint is turned on, you'll get some degree of Stealth regardless of the IO's level. Link to comment Share on other sites More sharing options...
Chance Jackson Posted June 18, 2019 Share Posted June 18, 2019 Uniques (your proc) work to the lowest level they exist at... So you'd be good to 20 (I think it is 20, not 21). Really? so a lvl 50 unique would be treated the same as it's lvl 10 version? Link to comment Share on other sites More sharing options...
Papaschtroumpf Posted June 19, 2019 Author Share Posted June 19, 2019 Not according to zombie man's answer. See why I'm confused. Link to comment Share on other sites More sharing options...
Vanden Posted June 19, 2019 Share Posted June 19, 2019 Uniques (your proc) work to the lowest level they exist at... So you'd be good to 20 (I think it is 20, not 21). Really? so a lvl 50 unique would be treated the same as it's lvl 10 version? The "Unique" tag doesn't describe how the proc will react to exemplaring. It only means you can't slot more than one across your build. That's why I was saying there's no rule of thumb for this; the enhancement descriptions can be vague, and the only way to know how an enhancement will react to exemplaring is for us to test each one and remember on an enhancement-by-enhancement basis. If you have specific IOs you're wondering about, you can ask and someone will probably know. A Cheat Sheet for efficient Endurance Recovery slotting Invention Set Designer Tool Spreadsheet with every Ancillary Power Pool Link to comment Share on other sites More sharing options...
Chance Jackson Posted June 19, 2019 Share Posted June 19, 2019 Uniques (your proc) work to the lowest level they exist at... So you'd be good to 20 (I think it is 20, not 21). Really? so a lvl 50 unique would be treated the same as it's lvl 10 version? The "Unique" tag doesn't describe how the proc will react to exemplaring. It only means you can't slot more than one across your build. That's why I was saying there's no rule of thumb for this; the enhancement descriptions can be vague, and the only way to know how an enhancement will react to exemplaring is for us to test each one and remember on an enhancement-by-enhancement basis. If you have specific IOs you're wondering about, you can ask and someone will probably know. Thx Link to comment Share on other sites More sharing options...
Twisted Toon Posted June 20, 2019 Share Posted June 20, 2019 If you put Celerity:+Stealth in Sprint, then whenever Sprint is turned on, you'll get some degree of Stealth regardless of the IO's level. I put my Celerity: +Stealth enhancement in Superspeed. Gives me plenty of time to set up for an Alpha of Doooom! Alpha strike of utter arrestment (Or so I'd like to think). Also lets me map missions in near total safety, if I so desire. I also got Superspeed at level 4, for exemplaring purposes. Link to comment Share on other sites More sharing options...
Llewellyn Blackwell Posted June 20, 2019 Share Posted June 20, 2019 First an LOTG global recahrge is not a porc. its a special. Its bonus works just like any multi part set bonus, and even counts against the rule of 5 when using sets that grant a 7.5% recharge bonus. However it and all other IOs only work when exemped down to no less then 3 lvls under the lvl of that IO. This is why we say ignore crafting IOs, never buy lvld IOs, buy attuned IOs. Attuned basically means they work from the lowest lvl for that IO to the highest. get an attuned LOTG special, and it will work from lvl 22-50, and they cost basically the same on the AH. This is how set bonuses work to, as long as the set is in its active lvl range its bonuses are active. To experiment open your combat attributes window and use flashbacking to see how at a given lvl a set bonus will deactivate. This is the root of why some wont ever exemp down, they are terrified of playing without every bit of power they have. Which is funny because with a build made with exemping in mind you will be way way stronger in content exemped then you where at its proper level. Link to comment Share on other sites More sharing options...
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