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Dom procs


Tankshock

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I didn't test the Dom ATO proc, but I did test other procs in Carrion Creepers.  It only procs when you initially drop it, patches and creeper vines didn't ever cause procs.  This seems to be a change, since older guides reccomended it.  But with PPM, it doesn't seem worth it.

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Nope just tested it and carrion creepers still fire the DAMAGE procs on each attack. I get multiple damage procs firing over the course of the fight just from the creepers attacking. I have 3 damage procs on it is still working as inteded. Carrion creepers is designed to be frankenslotted for acc/dmg/recharge and damage procs.

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Hmm, since Creepers takes Positron's Blast, that means it also takes the Annihilation set and Chance for -Res might do really well in Carrion Creepers if it has a chance to trigger on every attack.

I probably wouldn't put the chance for hold in creepers since I just rely on Seeds of Confusion for hard control. 

But I do have to make some hard choices on how to slot creepers...

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I'm thinking...

 

Annihilation: Acc/Dam/Rech (boosted to +5)

Annihilation: Chance for -Res

Ragnarok: Acc/Dam/Rech (boosted to +5)

Positron's Blast: Chance of Damage (Energy)

Impeded Swiftness: Chance of Damage (Smashing)

Trap of the Hunter: Chance of Damage (Lethal)

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I'm thinking...

 

Annihilation: Acc/Dam/Rech (boosted to +5)

Annihilation: Chance for -Res

Ragnarok: Acc/Dam/Rech (boosted to +5)

Positron's Blast: Chance of Damage (Energy)

Impeded Swiftness: Chance of Damage (Smashing)

Trap of the Hunter: Chance of Damage (Lethal)

That should work just fine if the procs work well. If you have +acc from sets, you could skip some of the triple IO's for dual dmg/recharge. If you're perma-dom, and who wouldn't be at this point, you might even be able to skimp on +recharge with a good global recharge. I'm at work and havent run numbers, but seems plausible.

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Are the procs worth it though? Pines show them as 70 damage. With PPM how much is that? Personally I went with -res and +recharge, though in my (limited) testing the +recharge is pretty slow in happening since Creepers tend to be a lazy pet sometimes taking ten or twenty seconds to actually spawn a tentacle once we have moved to the next pack.

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