Troo Posted January 28 Posted January 28 (edited) Since my fav is a stalker, I was excited to get to play as sort of a ranged stalker. I was looking for tough as nails and able to put out serious damage... and BINGO! There are a ton of options to dial in a widow. You might even end up looking at stats like these before team buffs (while hidden): Definitely check out @Bopper's topic: I am not a huge 'my build is amazeballs' forumite (i'm not judging), this as merely an example character which I like playing. Here's a peek at how is arrived at: without Mind Link defense dips down for about 10s, I'm okay with it: Edited March 12 by Troo 1 "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
Sovera Posted January 28 Posted January 28 I was faffing around with a ranged Fortunata and got it to 45% without Mind Link (fie to long animations). The Mids numbers seemed pretty low though, we're talking mid 200s per attacks. Considering I see people talking of their Fortunatas doing close to 600 DPS it tells me either I'm missing something or that trying to Sentinata is not the way to go. I think the second. - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds.
Troo Posted January 29 Author Posted January 29 (edited) 8 hours ago, Sovera said: I was faffing around with a ranged Fortunata and got it to 45% without Mind Link (fie to long animations). The Mids numbers seemed pretty low though, we're talking mid 200s per attacks. Considering I see people talking of their Fortunatas doing close to 600 DPS it tells me either I'm missing something or that trying to Sentinata is not the way to go. I think the second. Check out Boppers thread. It may unlock some secrets. I'm just saying Widows can do a lot more than some might think. Below doesn't hurt the attack chain when it crits.. sure it is a lot of lethal but still more than 200. @Koopak and @KaizenSoze also have some good info/tips Edited January 29 by Troo "Homecoming is not perfect but it is still better than the alternative.. at least so far" - Unknown (Wise words Unknown!) Si vis pacem, para bellum
KaizenSoze Posted January 29 Posted January 29 (edited) 13 hours ago, Sovera said: I was faffing around with a ranged Fortunata and got it to 45% without Mind Link (fie to long animations). The Mids numbers seemed pretty low though, we're talking mid 200s per attacks. Considering I see people talking of their Fortunatas doing close to 600 DPS it tells me either I'm missing something or that trying to Sentinata is not the way to go. I think the second. The Mink Link animation is shorter in page 7. You get use to it after while, even the current form. It's a nice team buff, players focus on the defense, but it is also has 30% Psi resists and 10% toHit base. Not sure where the 600 DPS comes from, but there have been some crazy good Trapdoor times. Edited January 29 by KaizenSoze 1 Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
KaizenSoze Posted January 29 Posted January 29 Notes about the delta between page 7 Night Widows and Fortunatas. Night Widow *now* can out DPS Forts in ST Pylon tests. This was not true before page 7, which was sad. Forts will out damage Night Widows in terms of speed and total damage due to Psychic Wail and the ability to stop runners with controls. Night Widows are significantly more durable than Forts. Even more so with page 7. I mean I solo'ed the ITF at 4x8 in melee w/o dying. A Fort would have a massively harder time doing that. 2 Night Pixie on Excelsior Introduction to Arachnos Widows - Night/Blood/Fortunata
Koopak Posted January 29 Posted January 29 (edited) I'm fairly sure I can get current NW to out do fort. I have no major ideas how to improve my fort's dps, but a few for NW. That said, the coming patch gives NWs atleast a 10% dps buff. As for the 600 dps comment, I've never seen a number much over 530 which is where mine are currently. I can confirm though, if you try to go ranged dps for fort, you should be prepared to be unimpressed. It'll be better after the patch but not by much. Dominate is the only ranged power that meaningfully competes with the claw attacks. Scramble thoughts will after the patch, but that's really it. Ranged attacks do less damage by design Edited January 29 by Koopak 1 1 Regeneration CalculatorClear Speed Leaderboard
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