WuTang Posted March 12 Share Posted March 12 (edited) Something I cannot figure out. Finally got Mids Reborn installed. I can open other people's builds and everything is fine, but I've tried twice now to build my own and both times the Resistances show -900+ for all. What am I doing wrong? Might be a bug... If I open someone's build and the file extension is .mxd then open one of mine after that one then mine will read fine. Mine are saving files as .mbd. Edit: Fixed! Thanks to everyone's help. Rest was toggled on. Edited March 12 by WuTang Problem Resolved 1 Link to comment Share on other sites More sharing options...
Sunsette Posted March 12 Share Posted March 12 (edited) 5 minutes ago, WuTang said: Something I cannot figure out. Finally got Mids Reborn installed. I can open other people's builds and everything is fine, but I've tried twice now to build my own and both times the Resistances show -9000+ for all. What am I doing wrong? Might be a bug... If I open someone's build and the file extension is .mxd then open one of mine after that one then mine will read fine. Mine are saving files as .mbd. I ran into a similar issue earlier this year when I was looking at some old builds and I thought it was due to some internal data structure changes. Trying to fix these old files, any modifications continued to display this resistance calculation bug. I ended up having to open a second copy of Mids and put them side by side, then rebuild enhancement by enhancement in order to see the actual values. I haven't had this issue trigger on new builds I've created. Mine are also in the .mbd format. Edited March 12 by Sunsette 1 Sundered Marches: The Website | The Official Soundtrack! | The Campaign Setting! Link to comment Share on other sites More sharing options...
WuTang Posted March 12 Author Share Posted March 12 3 minutes ago, Sunsette said: I ran into this issue earlier this year when I was looking at some old builds and I think it's due to some internal data structure changes. I ended up having to open a second copy of Mids and put them side by side, then rebuild enhancement by enhancement in order to see the actual values. So I took someone's older build and modified it. That worked until I saved it. Link to comment Share on other sites More sharing options...
Sunsette Posted March 12 Share Posted March 12 (edited) 2 minutes ago, WuTang said: So I took someone's older build and modified it. That worked until I saved it. Yeah, I think that's how it happened to me too, now you mention it. So probably going to have to do the side-by-side rebuild thing, unless someone here's figured out a way to sanitize things, sorry. (Data import/export with mids has been a little borky for a bit so I doubt it.) Edited March 12 by Sunsette 1 Sundered Marches: The Website | The Official Soundtrack! | The Campaign Setting! Link to comment Share on other sites More sharing options...
WuTang Posted March 12 Author Share Posted March 12 5 minutes ago, Sunsette said: Yeah, I think that's how it happened to me too, now you mention it. So probably going to have to do the side-by-side rebuild thing, unless someone here's figured out a way to sanitize things, sorry. (Data import/export with mids has been a little borky for a bit so I doubt it.) Ok will do. Thanks and I'll let ya know how it goes. 1 Link to comment Share on other sites More sharing options...
Doomguide2005 Posted March 12 Share Posted March 12 (edited) Be sure something odd isn't turned on ... like Rest. Edit: To be clear I don't know it's Rest but Rest does have some extreme debuffs if a foes catches you in Rest. Edit 2: anytime i get some value that is way off from expected checking to be sure something isn't on (or off) is my first step. Force Feedback, for example, when things get calculated i see throw folks often. They think "wow, I have really good recharge" Edited March 12 by Doomguide2005 1 Link to comment Share on other sites More sharing options...
Psyonico Posted March 12 Share Posted March 12 30 minutes ago, WuTang said: Resistances show -9000+ for all. You have rest toggled on 1 2 1 What this team needs is more Defenders Link to comment Share on other sites More sharing options...
WuTang Posted March 12 Author Share Posted March 12 10 minutes ago, Doomguide2005 said: Be sure something odd isn't turned on ... like Rest. Edit: To be clear I don't know it's Rest but Rest does have some extreme debuffs if a foes catches you in Rest. Edit 2: anytime i get some value that is way off from expected checking to be sure something isn't on (or off) is my first step. Force Feedback, for example, when things get calculated i see throw folks often. They think "wow, I have really good recharge" Boom! That was it! Thank you! Link to comment Share on other sites More sharing options...
WuTang Posted March 12 Author Share Posted March 12 2 minutes ago, Psyonico said: You have rest toggled on Haha yup....doh! 1 Link to comment Share on other sites More sharing options...
Psyonico Posted March 12 Share Posted March 12 Just now, WuTang said: Haha yup....doh! I think we've all done that at some point. 1 1 What this team needs is more Defenders Link to comment Share on other sites More sharing options...
WuTang Posted March 12 Author Share Posted March 12 Thanks everyone! Link to comment Share on other sites More sharing options...
Marshal_General Posted March 12 Share Posted March 12 FYI pretty much anytime you place an enhancement in a toggle power, it gets turned on. You probably have sprint skewing your end usage. 1 Link to comment Share on other sites More sharing options...
Grouchybeast Posted March 12 Share Posted March 12 For future reference, there's also a setting in the options that toggles on PVP values for powers, which is another good place to look for the cause if the values suddenly look wrong. 1 1 Reunion player, ex-Defiant. AE SFMA: Zombie Ninja Pirates! (#18051) Regeneratio delenda est! Link to comment Share on other sites More sharing options...
Sovera Posted March 13 Share Posted March 13 21 hours ago, WuTang said: Thanks everyone! While at it remember not to have Force Feedback proc toggled on since it will skew your recharge, and not have Build-up (with or without Gaussian) toggled on either because it will skew your idea of what accuracy you're at. On top in the middle you'll see 'relative level of enemies'. If it's a leveling build you can set it to +1 to check your accuracy. If it's an end-game build then set it to +3 for the same purpose. 1 - Simple guide for newcomers. - Money making included among other things. - Tanker Fire Armor: the Turtle, the Allrounder, the Dragon, and compilation of Fire Armor builds. - Tanker Stone Armor: beginner friendly (near) immortal Tanker for leveling/end-game and Stone Armor framework. - Brute Rad/Stone and compilation of Brute Stone Armor builds. Link to comment Share on other sites More sharing options...
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