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Welcome to Homecoming, Original City of Heroes Team!


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1 hour ago, Clave Dark 5 said:

"All your accounts are banned" Ha!

Yeah he was actually cracking wise a lot, then again we all were.  I mean Sadako was forming and Posi asked if he could join, wanted regular player feedback.  I wanna say it was Kahn but I am not sure.

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Girls of Nukem High - Excelsior - Tempus Fabulous, Flattery, Jennifer Chilly, Betty Beatdown, Totally Cali, Two Gun Trixie

Babes of War - Excelsior - Di Di Guns, Runeslinger, Munitions Mistress, Tideway, Hard Melody, Blue Aria

 

Several alts and of course my original from live on Freedom, High Beam Prime (someone else has her non OG name)

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On 4/21/2024 at 7:09 PM, Glacier Peak said:

On behalf of the community - welcome to Homecoming, Original City of Heroes Team!

 

@Back Alley Brawler @6ix7even @bAss_ackwards @DarkWatcher @Freitag13 @War Witch

 

image.thumb.png.4347f42893bc74fb8ee726519f2223d7.png

 

Stalker. lol

 

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Dislike certain sounds? Silence/Modify specific sounds. Looking for modified whole powerset sfx?

Check out Michiyo's modder or Solerverse's thread.  Got a punny character? You should share it.

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On 4/23/2024 at 6:48 AM, Marshal_General said:

I remember when BABs had a baby and we dubbed it Back Alley Bawler.

 

That baby probably knows how to drive now.

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Excelsior

ExAstris - Arachnos Widow

Pulp Noir - Illusion/Psy Assault

Perspective - Illusion/TA

Madame Elena - Rad/Bio (Scrapper)

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Posted (edited)
5 minutes ago, PeregrineFalcon said:

@Glacier Peak, both Ravenstorm and Rockjaw have now joined as well.  😁

Yeah after the HC *Council announced the Red Names for their Q&A thing, I figured it was moot to update the original post. Still exciting to see folks from the legacy team join the community!

 

Edited by Glacier Peak
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Posted (edited)

Personal tangent. Mods/admins, feel free to remove if needed.

I had left Cryptic at the end of 2007, but still stayed in the game and kept in touch with my colleagues. When it shuttered years later, I was there for the final moments, and I was absolutely gutted when I got the "disconnected from mapserver" message for the last time. It hurt, REAL bad. In fact, I had kept CoH installed on my work machine up until they had to replace it in 2013.

 

When news broke of the "private server", I was like "I'm sorry what?!"... and when that snowball rolled down the hill and eventually became what it is today, I still feel absolutely gobsmacked that Paragon City and Rogue Isles not only live, but THRIVE.


This was the first game that I was privileged to start my design career on, so this game is extremely meaningful to me. And to this day, I will forever appreciate Geko for referring me to the team for the role, Statesman for taking a gamble on this young upstart, War Witch for training me, and Archon Voss for truly refining the art of what I did (and of course, the entire team as a whole... we made some amazing things happen with this game!).

This isn't about the devs, original or current... this is about YOU. The players, the real heroes that have kept this this city and this dream alive. Without you guys, we're just pixel pushers and data movers.

Paragon City and Rogue Isles live again. I can only speak for myself, but all I can say is THANK YOU. It brings me tremendous joy knowing that this game is not only alive, but thriving.

Edited by Ravenstorm
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7 hours ago, Ravenstorm said:

Personal tangent. Mods/admins, feel free to remove if needed.

I had left Cryptic at the end of 2007, but still stayed in the game and kept in touch with my colleagues. When it shuttered years later, I was there for the final moments, and I was absolutely gutted when I got the "disconnected from mapserver" message for the last time. It hurt, REAL bad. In fact, I had kept CoH installed on my work machine up until they had to replace it in 2013.

 

When news broke of the "private server", I was like "I'm sorry what?!"... and when that snowball rolled down the hill and eventually became what it is today, I still feel absolutely gobsmacked that Paragon City and Rogue Isles not only live, but THRIVE.


This was the first game that I was privileged to start my design career on, so this game is extremely meaningful to me. And to this day, I will forever appreciate Geko for referring me to the team for the role, Statesman for taking a gamble on this young upstart, War Witch for training me, and Archon Voss for truly refining the art of what I did (and of course, the entire team as a whole... we made some amazing things happen with this game!).

This isn't about the devs, original or current... this is about YOU. The players, the real heroes that have kept this this city and this dream alive. Without you guys, we're just pixel pushers and data movers.

Paragon City and Rogue Isles live again. I can only speak for myself, but all I can say is THANK YOU. It brings me tremendous joy knowing that this game is not only alive, but thriving.

Well said - glad to see the game impact worked both ways for you, as a player and a member of the original team. 

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