lemming Posted May 16 Posted May 16 4 hours ago, Luminara said: "Hey, just wanted to let you know I'm going to lose connection in 92 seconds. Circle up, let's sing Kumbaya and have a group hug before I disappear."
Excraft Posted May 21 Posted May 21 On 5/11/2024 at 12:40 AM, Living Brain 3000 said: unpopular opinion there needs to be a leaver penalty for people dropping in and out of leagues/teams. No, we don't. You'd be penalizing players for not sticking with a poorly run team. Just the other day, I joined a Posi 1 TF that was advertised as a speed run. The team organizer - who was only level 8 - refused to pass the star over to someone higher level, then decided to set the difficulty to +4 and refused to lower it. Several people quit the TF as it wasn't what was advertised. Your proposal would penalize them for that. 4 1
tidge Posted May 21 Posted May 21 2 hours ago, Excraft said: No, we don't. You'd be penalizing players for not sticking with a poorly run team. Just the other day, I joined a Posi 1 TF that was advertised as a speed run. The team organizer - who was only level 8 - refused to pass the star over to someone higher level, then decided to set the difficulty to +4 and refused to lower it. Several people quit the TF as it wasn't what was advertised. Your proposal would penalize them for that. That sounds like all kinds of nightmare. I feel like I can easily adapt whenever a PUGorganizer advertises speed/non-speed, but the one common advertisement that always confuses me is "Kill Most". I've been on many "KM TF" that we didn't even fight half the critters on any given map. I'd like to point to the spot on the TF doll where the leader threatened to kick me for drawing more aggro that we were otherwise ignoring. 1 1
Neshoba Posted May 24 Posted May 24 Wow...we were all being total dicks to that guy and he quit... let's punish him for it. 1
kelika2 Posted May 24 Posted May 24 I had some time to think about this and came to a conclusion. Can punishment be a two way street? voting to kick for example A leader afking or not being a good leader Someone with too much knockback/repel Someone using fold space/wormhole poorly And when kicked it applies all the punishment ideas the OP had in place. its only fair to give power to all 1
Azari Posted May 25 Posted May 25 (edited) Ridiculous. Just accept the fact that in online games, people will sometimes have to drop. Edited May 25 by Azari 1 2 1 1
Enchantica Posted May 25 Posted May 25 On 5/11/2024 at 5:21 AM, PhotriusPyrelus said: No thanks. Go back to WoW. If you have such a hard-on for punishing people for perceived slights, then *you* "punish" them by never grouping with them again. Frankly, I would consider such punishment a blessing. You said it all.
Enchantica Posted May 25 Posted May 25 On 5/12/2024 at 1:41 PM, BlackSpectre said: The best advice I can give is be completely upfront about how long it will take to complete the task force/trial when you are recruiting. Also let them know that without them the entire team will not be able to complete the task force/trial so you're depending on them to stay. Veterans know how long they take, but newbies don't. Perfect advice.
Sanguinesun Posted May 26 Posted May 26 (edited) On 5/25/2024 at 6:28 AM, kelika2 said: I had some time to think about this and came to a conclusion. Can punishment be a two way street? voting to kick for example A leader afking or not being a good leader Someone with too much knockback/repel Someone using fold space/wormhole poorly And when kicked it applies all the punishment ideas the OP had in place. its only fair to give power to all This vote kick system has been often abused in other games, especially by infantile, immature people. It just leads to more issues. As said before, if you or someone else thinks that either the leader, or an individual on a team is bad, simply global ignore them. Over the years this helps to self marginalize people who are prone to causing trouble. A counter then may be by some that their ignore list will become too big. To that I'd say, then likely the problem isnt with those overall being ignored (especially with this small community) but with the person doing the ignoring who may be exemplifying misanthropic tendencies. Edited May 26 by Sanguinesun 3
kelika2 Posted May 26 Posted May 26 21 minutes ago, Sanguinesun said: This vote kick system has been often abused in other games, especially by infantile, immature people. It just leads to more issues. As said before, if you or someone else thinks that either the leader, or an individual on a team is bad, simply global ignore them. Over the years this helps to self marginalize people who are prone to causing trouble. A counter then may be by some that their ignore list will become too big. To that I'd say, then likely the problem isnt with those overall being ignored (especially with this small community) but with the person doing the ignoring who may be exemplifying misanthropic tendencies. No, now I want power.
Haijinx Posted May 26 Posted May 26 The more I think about this, the more I realize it's dumb. We really want the game to enforce penalties on player actions? Not abusive players, just ones that annoy us? 2
kelika2 Posted May 26 Posted May 26 43 minutes ago, Haijinx said: The more I think about this, the more I realize it's dumb. We really want the game to enforce penalties on player actions? Not abusive players, just ones that annoy us? Fear the ones that blend in with the light. Common red flags that do not appear as red flags: "Community" "Dev time/volunteer time" "Think about others" (used for everything) "1000 character slots just be yourself" 1
Scarlet Shocker Posted May 26 Posted May 26 It's sad that this thread is still going There's a fine line between a numerator and a denominator but only a fraction of people understand that.
Ghost Posted May 26 Posted May 26 3 hours ago, Scarlet Shocker said: It's sad that this thread is still going I think there should be a penalty for anyone continuing this thread………..errr 1
Ejlertson Posted May 26 Posted May 26 (edited) On 5/16/2024 at 1:14 PM, Digirium said: It happened yesterday on a Synapse TF one player quit didn't say anything. The team noticed and a mission or two later someone said something about it, then the team collectively shrugged and kept moving along to the end. All this whining is a waste of time nobody should get a penalty focus on what you got and keep going. That was very likely me. Router went kapow. Edited May 26 by Ejlertson Before you post or reply to anything online allways remember Wheaton´s Law!
Haijinx Posted May 26 Posted May 26 9 hours ago, kelika2 said: Fear the ones that blend in with the light. Common red flags that do not appear as red flags: "Community" "Dev time/volunteer time" "Think about others" (used for everything) "1000 character slots just be yourself" Huh? 3
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