Super Atom Posted 4 hours ago Posted 4 hours ago I'd take more sets that offer it, but i'd like to see it in more damage based sets. It's not as ideal as a global or a null option for me, but i'd still take it. 1 1
Rudra Posted 4 hours ago Posted 4 hours ago 2 minutes ago, Maelwys said: TBF it doesn't have to be a global IO or a Null the Gull setting... although coding a power as a Set Bonus that gets triggered by one of those would be a very technically straightforward method of achieving the desired effect. It could be a START purchase, a craftable Temporary Power, a Prismatic Aether or Incarnate currency unlock... or even a new Alpha Slot ability that contains a large Negative amount of KB % slotting. Anything to avoid having to stick more of those bloody Sudden Acceleration procs everywhere (never mind that some powers such as RoTF can't take those in the first place!!) If it is a global KB to KD effect, I will always oppose it regardless of type/source. If it is an additional enhancement set that makes players like you happier with a KB to KD proc for the power slotted in, I will support you. 1 1
Maelwys Posted 4 hours ago Posted 4 hours ago 1 minute ago, Rudra said: If it is a global KB to KD effect, I will always oppose it regardless of type/source. If it is an additional enhancement set that makes players like you happier with a KB to KD proc for the power slotted in, I will support you. Even simply removing the unique flag from the Overwhelming Force Proc would go a long way actually. (And preferably also making the set itself available as an "unattuned boostable" or "superior" version whilst they're at it so that its aspect boosts can become competitive with other more regular sets!)
Rudra Posted 4 hours ago Posted 4 hours ago (edited) 4 minutes ago, Maelwys said: Even simply removing the unique flag from the Overwhelming Force Proc would go a long way actually. (And preferably also making the set itself available as an "unattuned boostable" or "superior" version whilst they're at it so that its aspect boosts can become competitive with other more regular sets!) I'm guessing the set is unique at least partially because of the proc. That proc is doing a whole lot: increasing damage, changing existing KB to KD, and adding a KD proc as well. So I'm willing to bet it will never be made not unique. More damage sets that aren't unique and have a KB to KD proc in them though? Should be fine to ask for. Edit: And as for a Superior version of it? Looks to me like it is already granting Superior set bonuses. Edited 4 hours ago by Rudra 1
phandaal Posted 4 hours ago Posted 4 hours ago 33 minutes ago, Super Atom said: That did happen, the ask was for a set that was global kb > kd and wouldn't you know it, pushback and no's all around. What a shock! 😄 13 minutes ago, Rudra said: Because it was a global. Oh there are more qualifications besides just "ask for a new set"? How convenient that you forgot to mention this when laying out what is OK for us to request.
Rudra Posted 4 hours ago Posted 4 hours ago (edited) 2 minutes ago, phandaal said: 24 minutes ago, Rudra said: Because it was a global. Oh there are more qualifications besides just "ask for a new set"? How convenient that you forgot to mention this when laying out what is OK for us to request. I did lay out the qualifications. You simply chose to not review them. I've been against global KB to KD this entire thread. Why would that change just because it is being moved to an enhancement set? Edit: And as far as "what is okay for you to request" goes? I'm not stopping anyone from requesting anything. However, I will argue against things I disagree with. Edited 4 hours ago by Rudra
Maelwys Posted 4 hours ago Posted 4 hours ago 2 minutes ago, Rudra said: Edit: And as for a Superior version of it? Looks to me like it is already granting Superior set bonuses. The set bonuses are grand, the aspect enhancement could use a hand though. Being unable to boost them to Lv50+5 because they all come pre attuned is a nasty performance hit that you have to consider when comparing them to other regular IO sets. Although my preferred option if we're wishing on a star + sticking to non global effects would be to add a reduced PPM damage proc effect to the existing Sudden Acceleration Proc IOs so that they can actually do something vaguely useful other than "help me counteract my own powers"... 1
Rudra Posted 4 hours ago Posted 4 hours ago (edited) 4 minutes ago, Maelwys said: Although my preferred option if we're wishing on a star + sticking to non global effects would be to add a reduced PPM damage proc effect to the existing Sudden Acceleration Proc IOs so that they can actually do something vaguely useful other than "help me counteract my own powers"... That would most likely render the Sudden Acceleration set suddenly unique. (Edit: Or at least its proc. Also, given the set bonuses from Overwhelming Force, that is probably why the entire set, and not just the proc, are unique. The Superior set bonuses.) Edited 4 hours ago by Rudra
Maelwys Posted 4 hours ago Posted 4 hours ago Just now, Rudra said: That would most likely render the Sudden Acceleration set suddenly unique. It might. And in that case I'd happily use it in one power and an Overwhelming Force in a 2nd power: then repeatedly pester the Devs for new useful KB>KD IOs to cover the 3rd and 4th and 5th etc. etc. powers... And hopefully at some point the realisation that a great many players really want the means to reign in their KB without rendering lots of their precious enhancement slots "otherwise useless" might even start to sink in a bit more. I grok the argument that "if it's possible to swap all KB to KD without any opportunity cost then doing so will become expected on PUGs to the point where nonconforming players are excluded". I just don't believe that such an expectation is a major issue in these days of multiple builds, increased soloing performance, and most of the playerbase now being old and grizzled enough to simply NOT CARE and instead avail of the many Premade/Friendlist/LeadYerOwn teaming opportunities. 1
lemming Posted 3 hours ago Posted 3 hours ago 1 hour ago, Rudra said: And as for a Superior version of it? Looks to me like it is already granting Superior set bonuses It's not. The set bonuses are good for a non-superior set, but it's not. You can compare to Winter sets (and ATOs)
Rudra Posted 2 hours ago Posted 2 hours ago (edited) 5 minutes ago, lemming said: It's not. The set bonuses are good for a non-superior set, but it's not. You can compare to Winter sets (and ATOs) I didn't check against the winter sets for lack of overlap, but using regeneration set bonus as the comparison, Overwhelming Force's bonus was 1.5x better than the non-unique sets. Which explains to me why the set is unique. Edited 2 hours ago by Rudra Edited to add "set bonus". And again to add "than the non-unique sets".
tidge Posted 2 hours ago Posted 2 hours ago The unique Overwhelming Force set IIR has a proc that also contains a Damage Enhancing component, as well as a piece that is a rare combination of Endurance Reduction/Recharge.
Rudra Posted 2 hours ago Posted 2 hours ago 12 minutes ago, tidge said: The unique Overwhelming Force set IIR has a proc that also contains a Damage Enhancing component, as well as a piece that is a rare combination of Endurance Reduction/Recharge. 1 hour ago, Rudra said: That proc is doing a whole lot: increasing damage, changing existing KB to KD, and adding a KD proc as well. 1
Super Atom Posted 2 hours ago Posted 2 hours ago (edited) "ask for sets" "no not globals" "not stats either, or it has to be unique" Edited 2 hours ago by Super Atom 2 1
Ghost Posted 42 minutes ago Posted 42 minutes ago When will the mods put this thread out of its misery 1 1 1
lemming Posted 17 minutes ago Posted 17 minutes ago 2 hours ago, Rudra said: I didn't check against the winter sets for lack of overlap, but using regeneration set bonus as the comparison, Overwhelming Force's bonus was 1.5x better than the non-unique sets. Which explains to me why the set is unique. 26.5% for dual bonuses, set bonuses similar to Numina and others. It's non-superior. (And also described that way by devs recently) In anycase, I'm way off on topics. I'm for people to be able to drop KB. I'd prefer a toggle per power. Could make it just remove KB for each power as an option, and if they want KD, then they can put in an enhancement. (I'd be cool with a new set that one of the set bonuses was KB->KD) KB can be a very useful power, but most people don't bother finding out how to use it. I like the idea of converting Explosive Blast to KU though.
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