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Posted

I like beam rifle.  It looks and sounds just like what I would expect a beam rifle to look and sound like.  Also, it's highly effective.  Having said that, there are probably plenty of people that share your veiwpoint.  Neither of us are wrong.  Both of us are right, because that is our actual experience in using the powerset.

 

I have a similar dislike (well, my reasons for disliking it are different than your reasons for disliking beam rifle, but still) for bio armor.  Bio armor is widely (and correctly) touted as being  a great armor set.  But I don't like the look of it (though that is much improved with minimal effect settings) and I find it even more fiddly and clicky to use than rad armor, which is sort of at the outside limits of what I can handle with an armor set (though I'm levelling a regen armor character now, and trying to overcome this deficiency, because I really love the idea of the set).

Point is, it's totally okay for people to hate the things I like or vise-versa.  This game has a little something for all tastes.  Keep trying AT's and powersets, eventually you're bound to find something that's perfect (or near perfect) for you play style and preferences (probably,  you have your favorties already.  Some of these might be sets that are not thought of as being more popular power sets.  I know that I love Street Justice with a passion that is proportionately disparate from it's actual level of combat performance, for example.  But the reason I love it is not because it's the highest DPS combat set, but because the look and feel of the animations perfectly emulate the thing that it is trying to emulate.

Any and all of the above is okay, of course.  This game caters to all comic-booky tastes.  That's part of what's so great about it. 😎

 

  • Like 3
Posted
On 8/4/2025 at 5:58 AM, Scarlet Shocker said:

the more I think about it that annoying left to right arc seems lacklustre, and the ST attacks, whilst competent, aren't exactly setting the world (or anything else for that matter) on fire

You are pointing a pew pew at enemies and pulling the trigger.  What did you expect it to do?  I'm surprised it looks more like a tesla gun or something than a more coalesced energy beam, tbh...

  • Like 1
Posted
9 hours ago, Chance Jackson said:

Maybe if it did more knockback it would feel more impactful.

 

I think you may be onto something with this.

 

Or even when they are disintegrated they actually... well... you know... disintegrate

  • Like 1

 

 

All the best chemistry jokes argon

 
Posted
4 hours ago, Scarlet Shocker said:

Or even when they are disintegrated they actually... well... you know... disintegrate

Does the game do this for *any* special type of defeat, though?  The only I can think of is how the MM demon pets will sometimes do the "clawing at the ground as they are dragged back down" animation, but I think that's only if you intentionally unsummon them...

Posted

Ghostbusters (all versions, movie and animated) are incredibly boring because they just stand there and blast ghosts with their beam rifles. Terrible action. Just awful. Ghostbusters alone should be the selling point of this topic in the original post.

 

In other words, no. It's not the lack of dramatic action animation that's boring, it's what you choose to do with it that makes it pass or fail.

Posted

I can't stand beam rifles animations. It makes me feel like Marvin the Martian. The Mastermind robot henchmen have cooler animations. He'll even Preatorians Resistance get better animation for their rifle attacks (energy encased bullets), that needs to be at least applied to Dual Pistols as an alternative on Swap Ammo.

Several enemy groups have energy pistol/rifle attacks while we get bullets. We need a real energy attack rifle set or attack added to assault rifle like an energy gatling gun

Posted
3 hours ago, TheMoneyMaker said:

Ghostbusters (all versions, movie and animated) are incredibly boring because they just stand there and blast ghosts with their beam rifles. Terrible action. Just awful. Ghostbusters alone should be the selling point of this topic in the original post.

 

In other words, no. It's not the lack of dramatic action animation that's boring, it's what you choose to do with it that makes it pass or fail.


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