DrRocket Posted 12 hours ago Posted 12 hours ago Was thinking in a TINMAGE you get a choice for 80 merits, 2 emps, or 2 random incarnate salvage. In a Hami you get a choice of :4 emps, a Hami Enhancement, 80 merits It would be helpful for those who just unlocked their incarnate abilities, who are in search of incarnate salvage, that Hami would give the choice of 1 Random Incarnate Salvage... Only a suggestion, now for the opposition, ha ha ha 1
Rudra Posted 12 hours ago Posted 12 hours ago (edited) The Tin Mage Mark II TF is an Incarnate task force. Hamidon is not Incarnate content. Why should Hamidon give Incarnate salvage? You have all of Dark Astoria with its repeatable missions and story arcs that can be repeated via the flashback system, Incarnate task forces, iTrials, and veteran level rewards to get Incarnate salvage with. (As well as the Incarnate Shards and Incarnate Threads that randomly drop from all enemies regardless of level once you hit level 50.) Edit: Hells, Hamidon already awards Emp.'s. You can just buy the salvage you want with it. Edited 12 hours ago by Rudra
lemming Posted 12 hours ago Posted 12 hours ago I'd be fine with it, though it's only worth it if you get a Rare or Very Rare since 4 Emps will pay for four common, or one uncommon already.
Rudra Posted 11 hours ago Posted 11 hours ago 12 minutes ago, lemming said: I'd be fine with it, though it's only worth it if you get a Rare or Very Rare since 4 Emps will pay for four common, or one uncommon already. And that is the part I disagree with. The getting rare and very rare salvage drops from Hamidon. Ask for more Incarnate content if people want more sources of straight up Incarnate salvage drops. Hells, turn difficulty down to -1/x1 with bosses turned off and blitz the Heather Townsend arc. It's short and easy even without turning down the difficulty. At least it is Incarnate content though. All I see the OP leading to is even more players complaining that they are getting Incarnate salvage they can't use even faster than they already do.
macskull Posted 10 hours ago Posted 10 hours ago 1 hour ago, Rudra said: All I see the OP leading to is even more players complaining that they are getting Incarnate salvage they can't use even faster than they already do. ...Through an optional dialog they could choose to completely ignore? "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme (now with Victory support!) @macskull/@Not Mac | Twitch | Youtube
Rudra Posted 10 hours ago Posted 10 hours ago (edited) 4 minutes ago, macskull said: ...Through an optional dialog they could choose to completely ignore? No, by faster acquisition of the rares and very rares they need to finish crafting their Incarnate powers. Which will lead to the reward of threads, merits, and salvage drops from TFs and iTrials they can't use faster than they would have previously. Edit: On Everlasting, we run double, triple, and even quadruple Hamidon raids depending on the time of day and the raid leader. With Emp.s being available once per day (20 hours?), and then random Incarnate salvage drops added as a new choice, unless the random drop is also limited to once per day (20 hours?), that is a fast and easy means to blitz drops. Edited 10 hours ago by Rudra
macskull Posted 10 hours ago Posted 10 hours ago Just now, Rudra said: No, by faster acquisition of the rares and very rares they need to finish crafting their Incarnate powers. Which will lead to the reward of threads, merits, and salvage drops from TFs and iTrials they can't use faster than they would have previously. Again, if people are complaining they're getting too much stuff that they have to choose to get, I don't think we need to worry about their opinions. It doesn't matter anyways, since at the end of the day you can turn any incarnate-related materials into inf so "I have too many incarnate materials I can't use" is an entirely self-caused problem. "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme (now with Victory support!) @macskull/@Not Mac | Twitch | Youtube
macskull Posted 10 hours ago Posted 10 hours ago Anyways, more on-topic: Hami isn't really incarnate content so the argument really should be whether incarnate salvage would be an appropriate drop. There was some discussion from a dev a while back on how they wouldn't mind adjusting the Hami-O drop table to prioritize the newer (and more valuable) ones if all four blooms were cleared, which I think would be an interesting dynamic change. "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme (now with Victory support!) @macskull/@Not Mac | Twitch | Youtube
Rudra Posted 10 hours ago Posted 10 hours ago 6 minutes ago, macskull said: It doesn't matter anyways, since at the end of the day you can turn any incarnate-related materials into inf Please tell me how. I have LOTS of alts that can use an influx of inf'.
macskull Posted 10 hours ago Posted 10 hours ago (edited) 11 minutes ago, Rudra said: Please tell me how. I have LOTS of alts that can use an influx of inf'. Every single piece of incarnate-related material can be converted into threads which can then be used to purchase inspirations from Luna to sell on the AH. It's why removing the empyprean -> reward merit conversion was such a joke - you can still do the exact same thing as before just with a couple more steps. EDIT: It's not super efficient or fast since the going rates for super inspirations vary wildly and demand isn't as high as, say, converters or boosters, but making some inf while clearing out useless inventory is better than making no inf and being stuffed with useless inventory (and yes, even VR salvage is useless if you're done making your incarnate abilities). Edited 10 hours ago by macskull 1 1 "If you can read this, I've failed as a developer." -- Caretaker Proc information and chance calculator spreadsheet (last updated 15APR24) Player numbers graph (updated every 15 minutes) Graph readme (now with Victory support!) @macskull/@Not Mac | Twitch | Youtube
Rudra Posted 9 hours ago Posted 9 hours ago 16 minutes ago, macskull said: Every single piece of incarnate-related material can be converted into threads which can then be used to purchase inspirations from Luna to sell on the AH. It's why removing the empyprean -> reward merit conversion was such a joke - you can still do the exact same thing as before just with a couple more steps. EDIT: It's not super efficient or fast since the going rates for super inspirations vary wildly and demand isn't as high as, say, converters or boosters, but making some inf while clearing out useless inventory is better than making no inf and being stuffed with useless inventory (and yes, even VR salvage is useless if you're done making your incarnate abilities). Then I guess I don't care as much about the OP any more. I still think Incarnate salvage drops should be limited to Incarnate content, but I'm less inclined to care.
golstat2003 Posted 5 hours ago Posted 5 hours ago 6 hours ago, Rudra said: And that is the part I disagree with. The getting rare and very rare salvage drops from Hamidon. Ask for more Incarnate content if people want more sources of straight up Incarnate salvage drops. Hells, turn difficulty down to -1/x1 with bosses turned off and blitz the Heather Townsend arc. It's short and easy even without turning down the difficulty. At least it is Incarnate content though. All I see the OP leading to is even more players complaining that they are getting Incarnate salvage they can't use even faster than they already do. The OP asked for it to be random. So you could get a common even. I’m fine with adding this option to Hami with it being random, like the OP said.
golstat2003 Posted 5 hours ago Posted 5 hours ago 7 hours ago, DrRocket said: Was thinking in a TINMAGE you get a choice for 80 merits, 2 emps, or 2 random incarnate salvage. In a Hami you get a choice of :4 emps, a Hami Enhancement, 80 merits It would be helpful for those who just unlocked their incarnate abilities, who are in search of incarnate salvage, that Hami would give the choice of 1 Random Incarnate Salvage... Only a suggestion, now for the opposition, ha ha ha As long as it’s random, this is a good idea to add to Hami.
golstat2003 Posted 4 hours ago Posted 4 hours ago 5 hours ago, macskull said: Every single piece of incarnate-related material can be converted into threads which can then be used to purchase inspirations from Luna to sell on the AH. It's why removing the empyprean -> reward merit conversion was such a joke - you can still do the exact same thing as before just with a couple more steps. EDIT: It's not super efficient or fast since the going rates for super inspirations vary wildly and demand isn't as high as, say, converters or boosters, but making some inf while clearing out useless inventory is better than making no inf and being stuffed with useless inventory (and yes, even VR salvage is useless if you're done making your incarnate abilities). The drop of the conversion was a definite nerf to how I used to get converters and I argued against it in beta. Obviously my opinion was drowned out. Lol
Ukase Posted 1 hour ago Posted 1 hour ago 8 hours ago, macskull said: It's not super efficient or fast And that's why most folks don't do it. Heck, I only do that when I'm deleting a 50. I never know when some league leader is going to say, "Hey, let's go with this interface/lore/hybrid instead" Personally, I'm grateful to get emps in Hami. I only rarely choose them, as emps are like xp. They come as you play. Unless you're in some kind of a hurry, may as well just let the game drop them on you every 3 vet levels. But, the case can be made for having a lot of t-merits to prep a character you're excited to try out sooner than later. Rudra, whom I rarely see eye to eye with, makes one valid point. We could use more incarnate content to get different paths to get our incarnate materials. Frankly, I've been relying on the labyrinth and t-merits to complete my characters, with the odd run through DA. I am woefully weary of the iTrials.
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