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New to stalker-advice plz


Bubbles232

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Looking to make a stalker just can't decide what the best primarys and secondaries are. I will be soloing lots but still want team potential. For primaries I am looking at  Kinetic melee Staff Dual blade Martial arts(really not sure about this one) For secondaries Ninjitsu Regeneration Willpower Anyone with any suggestions please help haha.

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I like my DB/WP Stalker (Stabbitha).
While not my first Villain, I had so much fun on her that she was my first villain to 50.


She's a MEAN little beasty!

 

 

Villain Plan by Mids' Villain Designer 1.962
http://www.cohplanner.com/

Click this DataLink to open the build!

Stabbitha Redux 08-26-2016: Level 50 Magic Stalker
Primary Power Set: Dual Blades
Secondary Power Set: Willpower
Power Pool: Fighting
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Speed
Ancillary Pool: Soul Mastery

Villain Profile:
Level 1: Nimble Slash -- GldStr-Acc/Dmg:50(A), GldStr-Dam/Rech:50(3), GldStr-Dam/End/Rech:50(3), GldStr-Acc/End/Rech:50(5), GldStr-Acc/Dmg/End/Rech:50(5)
Level 1: Hide -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(7)
Level 2: Ablating Strike -- SprStlGl-Dmg/Rchg:50(A), SprStlGl-Acc/Dmg/Rchg:50(7), SprStlGl-Acc/Dmg/EndRdx/Rchg:50(9), GldStr-Acc/Dmg/End/Rech:50(9), Mk'Bit-Acc/Dmg/EndRdx/Rchg:50(11), CrsImp-Acc/Dmg/EndRdx:50(11)
Level 4: High Pain Tolerance -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(17), UnbGrd-Rchg/ResDam:50(17), UnbGrd-ResDam/EndRdx/Rchg:50(19), RgnTss-Regen+:30(19), Heal-I:50(21)
Level 6: Reconstruction -- Prv-Heal:50(A), Prv-Heal/EndRdx:50(21), Prv-EndRdx/Rchg:50(23), Prv-Heal/Rchg:50(23), Prv-Heal/Rchg/EndRdx:50(25), Prv-Absorb%:50(25)
Level 8: Assassin's Blades -- SprStlGl-Acc/Dmg:50(A), SprStlGl-Dmg/EndRdx/Rchg:50(27), SprStlGl-Rchg/Hide%:50(27), Hct-Acc/Dmg/Rchg:50(29), Hct-Acc/Rchg:50(29), Hct-Dmg/EndRdx:50(31)
Level 10: Build Up -- RechRdx-I:50(A)
Level 12: Mind Over Body -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(31), UnbGrd-Rchg/ResDam:50(31), UnbGrd-ResDam/EndRdx/Rchg:50(33), StdPrt-ResDam/Def+:30(33)
Level 14: Placate -- RechRdx-I:50(A)
Level 16: Indomitable Will -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(33)
Level 18: Vengeful Slice -- SprBlsCol-Acc/Dmg:50(A), SprBlsCol-Dmg/EndRdx:50(34), SprBlsCol-Acc/Dmg/EndRdx:50(34), SprBlsCol-Acc/Dmg/Rchg:50(34), SprBlsCol-Dmg/EndRdx/Acc/Rchg:50(36), FrcFdb-Rechg%:50(36)
Level 20: Heightened Senses -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(36)
Level 22: Kick -- FrcFdb-Rechg%:50(A)
Level 24: Tough -- UnbGrd-ResDam:50(A), UnbGrd-ResDam/EndRdx:50(37), UnbGrd-Rchg/ResDam:50(37), UnbGrd-Max HP%:50(37), GldArm-3defTpProc:50(39)
Level 26: Sweeping Strike -- SprAssMar-Acc/Dmg:50(A), SprAssMar-Dmg/Rchg:50(39), SprAssMar-Acc/Dmg/Rchg:50(39), SprAssMar-Dmg/EndRdx/Rchg:50(40), SprAssMar-Acc/Dmg/EndRdx/Rchg:50(40), SprAssMar-Rchg/Rchg Build Up:50(40)
Level 28: Weave -- LucoftheG-Rchg+:50(A), LucoftheG-Def/EndRdx:50(42)
Level 30: Fast Healing -- Heal-I:50(A)
Level 32: One Thousand Cuts -- SprAvl-Acc/Dmg:50(A), SprAvl-Dmg/EndRdx:50(42), SprAvl-Acc/Dmg/EndRdx:50(42), SprAvl-Acc/Dmg/Rchg:50(43), SprAvl-Acc/Dmg/EndRdx/Rchg:50(43), FrcFdb-Rechg%:50(43)
Level 35: Combat Jumping -- LucoftheG-Rchg+:50(A), LucoftheG-Def:50(45)
Level 38: Moonbeam -- SprWntBit-Acc/Dmg:50(A), SprWntBit-Dmg/Rchg:50(45), SprWntBit-Acc/Dmg/EndRdx:50(45), SprWntBit-Acc/Dmg/Rchg:50(46), SprWntBit-Dmg/EndRdx/Acc/Rchg:50(46), SprWntBit-Rchg/SlowProc:50(46)
Level 41: Shadow Meld -- Rct-Def/Rchg:50(A)
Level 44: Soul Storm -- SprEnt-Acc/Hold:50(A), SprEnt-Hold/Rchg:50(48), SprEnt-End/Rchg:50(48), SprEnt-Acc/Hold/End:50(48), SprEnt-Acc/Hold/End/Rchg:50(50), SprEnt-Rchg/AbsorbProc:50(50)
Level 47: Maneuvers -- EndRdx-I:50(A)
Level 49: Hasten -- RechRdx-I:50(A), RechRdx-I:50(50)
Level 1: Assassination
Level 1: Brawl -- Empty(A)
Level 1: Prestige Power Dash -- Empty(A)
Level 1: Prestige Power Slide -- Empty(A)
Level 1: Prestige Power Quick -- Empty(A)
Level 1: Prestige Power Rush -- Empty(A)
Level 1: Prestige Power Surge -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Empty(A)
Level 2: Health -- Pnc-Heal/+End:50(A), NmnCnv-Regen/Rcvry+:50(13), Mrc-Rcvry+:40(13)
Level 2: Hurdle -- Empty(A)
Level 2: Stamina -- PrfShf-End%:50(A), PrfShf-EndMod:50(15), PrfShf-EndMod/Rchg:50(15)
Level 50: Agility Core Paragon
Level 50: Ion Core Final Judgement
Level 50: Diamagnetic Core Flawless Interface
Level 50: Longbow Core Superior Ally
Level 50: Ageless Core Epiphany
Level 50: Support Core Embodiment
------------

 

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If you want to be godlike, pick anything.

If you want to be GOD, pick a TANK!

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1 hour ago, Bubbles232 said:

Is kin really that strong?

Or everything else that week?

It's the other way around.  Kinetic Melee is rather mediocre due to its cast times.  It's main gimmick is the tier 9 (Concentrated Strike) does very high damage but cannot critical hit and do double damage.  Instead of doing double damage, it forces Build Up to refresh, allowing you to cast Build up again.  But Concentrated Strike also have a very long cast time.

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From what i have seen primaries that are considered good are:

 

Street Justice (Best all around)

Broadsword (Strong single target damage)

Electric Melee (Strong Area Damage)

 

The commonly good secondaries are:

 

Energy Aura (Defense Set, +recharge, +endurance, +healing)

Shield Defense (Defense Set,  +damage, gets a extra aoe attack that is quite good)

Bio (mixed set, offers a lot, but you will have to klick some more powers)

Super Reflexes (Defense Set, +recharge, +run speed, cheap to build capped defense to all)

Edited by Croax
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8 hours ago, Croax said:

Shield Defense (Defense Set,  +damage, gets a extra aoe attack that is quite good)

 

It has a bit of resistance, too, and the AoE doesn't break stealth because I think it's done via a pseudopet. It's good fun.

Doctor Fortune  Soulwright Mother Blight Brightwarden Storm Lantern Shadow Self Corona Borealis
Blood Fortunado Dark/Dark Corruptor Rad/Rad Brute Gravity/Time Controller Storm/Water Defender Warshade Dark/Dark Tanker
The Good Missions Guide: A Heroic Levelling Journey through Story Arcs Blueside Guide Easy IO Cheat Sheet 
The Mean Missions Guide: A Villainous Levelling Journey through Story Arcs Redside Guide Fortunatas are the Bestunatas
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2 hours ago, Bubbles232 said:

My only concern is the aggro that one man Army for shield I think creates. Not sure I want all that attention when I do team up lol

Against All Odds does not have a built in taunt like the other melee ATs nor does it function while in hide. It does generate some additional aggro in the fact once out of hide you are debuffing the enemies. If you are actively teaming with a group and they have a dedicated tank it shouldn't be an issue especially if you build your defenses up.

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3 hours ago, Bubbles232 said:

My only concern is the aggro that one man Army for shield I think creates. Not sure I want all that attention when I do team up lol

I don’t think it has the same taunt that it has on tanker and brute sets, but I could be wrong. I never notice it creating more agro than normal. 

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The only thing I will say about the question of "best" is just pick something that is visually pleasing and is your style. This game is simple enough for 95% of content that any competently built character will perform well. Often picking the "best" means joining the legions of clones that make up your AT. The data crunchers in this game are extremely smart, but limited in number. That leaves room for other less explored combos to be extremely potent given more testing. Not to mention that if you don't like the power combo anyway than you won't play it even if it is the "best".

 

I love Dark Melee, but I find it more fun and complete on a scrapper imho so I wouldn't necessarily suggest that. Currently running a SJ/SD stalker that I find fun. Took all the SJ powers to try them out. The SJ goes well with SD too cause it looks like some of the moves use the shield to smash people in the face!

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That is not dead which can eternal lie, and with strange aeons even death may die.

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On 7/24/2019 at 2:46 PM, Bubbles232 said:

My only concern is the aggro that one man Army for shield I think creates. Not sure I want all that attention when I do team up lol

The good news is that you should have everything defeated before they can do something about it.

 

Also stay away from Regen ... it's bunk in its current form, especially for Stalkers since you lose it's end recovery power.

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I was thinking about different Stalker Secondary Powersets and their impact to the playstyle. I made a post with a visual comparison. Maybe it is helpful for new players.

 

https://forums.homecomingservers.com/topic/6949-croaxs-visual-overview-of-stalker-secondary-powersets/

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On 7/25/2019 at 12:44 PM, sushiloving123 said:

Not to mention that if you don't like the power combo anyway than you won't play it even if it is the "best".

 

 

 

 

 This needs to be engraved on a plaque somewhere, cause at the end of the day this is the truest statement about this game. If you don't wanna play it then it doesn't matter how great it is. As a rabid altaholic myself I can certainly attest to trying dozens of combos and most of those characters end up abandoned cause they didn't feel right, even as others could swear by them.

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