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I built this over a year ago when i was trying out some of the things I learned from Dacy's vids, I still enjoy sitting in the base, its simple and its kind of relaxing to watch the sun rise and set.  Feel free to check it out, its on Excelsior and the  code is technos-7653

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On 11/21/2021 at 5:14 PM, Osirisbain said:

I built this over a year ago when i was trying out some of the things I learned from Dacy's vids, I still enjoy sitting in the base, its simple and its kind of relaxing to watch the sun rise and set.  Feel free to check it out, its on Excelsior and the  code is technos-7653

That looks charming.

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Long time no post, Basehavers! Just wanted to drop in a few scenes from the finale of the Black Hand Society's Silverado arc. The setting was a supposedly derelict fuel rig some way off the northern shore of Mercy Island, which was secretly being used as a manufacturing facility and portal hub by a brutal South American tech cartel. The construction was another joint effort between myself and fellow sewer architect Voidtek, who went full cray-cray on the gigantic portal room.

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The amount of talent and incredible creativity here in the base building community is truly astounding, you should all be very proud of all the work you've done!

 

I, on the other hand, find base construction both infuriatingly frustrating and extremely rewarding at the same time. In fact, I've scrapped entire concepts just because I couldn't get one minor thing to work. But, every time I visit this forum and look at what everyone has been up to, I come away with newly found inspiration!

 

With that said, here's a modest attempt at giving my Water Blast/Regen Sentinel a place to store all of his crap:

 

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Drop your pants and get ready to dance... omnibot is on the advance!

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On 1/1/2022 at 10:57 PM, jcmcg128 said:

Been working on this forever it seems, but proud of my entrance to base.  No Criminal organization is complete unless it has some kind of gambling establishment!  Welcome!

 

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What are those purple lights? 

 

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1 hour ago, CaptA said:

 

What are those purple lights? 

 

 

'Casino Chandelier' under the Lighting section - comes in lit and unlit versions! As a warning, they are also rather large.

Edited by El D

Global is @El D, Everlasting Player, Recovering Altaholic.

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9 minutes ago, El D said:

 

'Casino Chandelier' under the Lighting section - comes in lit and unlit versions! As a warning, they are also rather large.

 

Ok, thanks. I think I've not see them like this because I've not used them yet. Probably due to the size. 

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So I am about 96% done with this base. It's called Newport City which is just south of Founders Falls. I apologize for the pic since it's dark and lacks detail. It's just to give you an idea of the scope. It's a part of the larger Newport City. Most of the "useful" stuff in a base (storage, teleporters, crafting) are located underground and can be accessed via the Mansion (secret entrance in the first floor closet), Apex Shipping, or the Gentech Lab. The rest is mostly decorative. This is an old settlement that was built at about the same time as Founders Falls was, but of course since there have been updates. The row of large homes on the outer walls are where some of the wealthier citizens of Paragon City live. The sg that this base goes with will only be mutants. The leader owns the mansion and the Gentech corp that does primary research on genetic mutations. His research has to do with making it easier to live with mutations and help the mutant community. 

This is the culmination of about 3 months of work and figure I still need several more hours at least.  I still have some details to add like streetlights and cars and more NPCs. I am dreading the idea of putting lines in the streets. Total items is just shy of 13,000. Feel free to take a look. It's on Excelsior and the code is GIANTS-18986. I've already cursed @Dacy for giving me the idea to do a city from one of her vids. This will be the first and last lol.  I'm @Dr. Feedback in game if anyone wants a tour. Curious to hear any feedback. 

 

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Edited by CaptA
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Well, if it's a curse, I guess I'll take it, nice work! If you'd like specific feedback, I can be reached in game @Dacy. 🙂 Yes, I did go see it all.

 

-Dacy

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5 hours ago, Dacy said:

Well, if it's a curse, I guess I'll take it, nice work! If you'd like specific feedback, I can be reached in game @Dacy. 🙂 Yes, I did go see it all.

 

-Dacy

 

You did come in already before the buildings were there I think. You like how I did my sidewalks. 

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