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lemming

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Everything posted by lemming

  1. It's very similar to if you logout near a door, you'll probably come out of that door next time you login. If you're near several, it's hard to tell which one. I just looked at the old code for the event, and looks like it picks the location and then figures out nearest spaces to spawn which can cause it to spill over to other doors. (At least I think so, and the bit I'm looking at is pre-HC, but I doubt they changed that logic)
  2. Ok, looked at the old Score code and difficulty isn't referenced, though it is set based on team size (+3 if over six members on a team) and it references a team size override, so maybe x8 does stuff. Caveats: This code has definitely had work since HC began, so this should be considered a historical, rather than current view. Does show it's possible to have notoriety settings affect a door opening, I think.
  3. If you had any decent benefits, you'd probably keep your assistants. (Other than the top notch dental plan)
  4. It's one of my favorite powers when used right, but like anything can be used badly.
  5. Can you do a /buildsave and upload the build.txt from Games/Homecoming/account/<ACCOUNTNAME>/Builds ? And say what exact enh you are trying to slot where?
  6. Ah Ok, I see where he's coming from now. It did remind me of some stuff from my years of QA. (project management, dev, qa automation, etc...) I mean sure, it's a technical post, but a lot of it wasn't that applicable to the players who are testing. Bits of it sure, but some are more in the dev test area and most of the useful stuff, the devs have already given us those instructions. Would it be cool if we got some better testing guidelines beyond the patch notes? Sure. I feel we do more adhoc testing that anything else.
  7. Which we have tried. We have gone thru several different methods of trying to replicate your results. I went back with my non-slotted Robot MM and took out each of the EBs. Thanks to Shin, I was reminded that the personal attack has -regen. (Shows how much I play my MM) Though traps does have quite a few tools as well. The EBs are tough, but they are also worth a lot of XP and frankly, the extra XP is higher than the difficulty. I think the modification that is on Beta is good for the lower levels. They only changed two of the EBs at that.
  8. Some of that is history with Ultimo, though I find it helps if people just address the issue at hand, so it doesn't come off as such.
  9. I've been dual boxing (and for a little bit triple boxing) some of my chars just to get the EB badges and while my Ax/SR scrapper only had an issue once with a Crone draining my end, no biggie for them. The not very well built Thermal/Pain Defender got whacked a few times before I could pull aggro, but that was the defenders fault for using enflame. 😄 Oh right, the point: From what I can tell, (and heck, may be in notes somewhere) is that the strength of the door spawns depends on population near it. Sorta like the invasion actually, but not sure. So, when I was off in a under populated area, I'd get small groups coming out for the most part. If I was around others, even if we were not on the main team, spawns were larger, and would be higher level. I also noticed when we were off elsewhere, the spawns were quite random in size. Sometimes one EB, sometimes a three minions, sometimes six mobs with a mix of minions, lts, and boss.
  10. Not sure if it's that trackable. I suppose they could run a query that shows how many generic'd names on characters exist on Dec 1 to see how names got used by new characters. What I want to try is grabbing a generic'd name that is on an idle character.
  11. That is not addressed by this policy and as explained by the devs, this only pertains to characters, not accounts. So, limbo as you describe it.
  12. Note that the six Hecatomb enhancements are unique. So you can only slot one of each on a character. Some people do break them up to get the 3 slot bonus by putting them in two powers.
  13. Depends on the server and time, but Grandville, PI, and Kallisti all get leagues. However, since KW is huge, there are several places that work decent
  14. Not entirely sure, but looks like if it looks like level 1 on the selection screen, that's what it will use.
  15. Some of us like taking them on solo. If they tie the notoriety setting to the door knocking, great. And if you check the patch in Open beta, you'll see the adjustment made to a couple of the EBs
  16. It's on Open Beta, so not until Tuesday Maintenance assuming nothing is borked.
  17. The fix was pushed to Open Beta today. I have not had a chance to check myself, but here's the bit:
  18. I just knocked on a door on Brainstorm and ToT is live. May be a bit before I see banners pop.
  19. It might be that you don't get the pet until you have also done the motes. I assume this char has had enough Lab runs to be able to whack 1,000.
  20. As said in the other post, you get the Mini benefactor for defeating 1000 gladiators.
  21. Mini Benefactor is awarded if you defeat 1000 gladiators. What you get for the motes is the gladiator costume.
  22. Awesome. That will make league management for that a lot easier, though will someone on the team get credit if they don't personally hit it? If a single team is doing the event and has 2 people at each banner, under current conditions, everyone gets badges. Though I would guess the old criteria still exists and this is an added insurance? Does look like the incan full league to each banner method will be best (which normally works now, but can fail for some teams if not balanced, and this fix should address)
  23. Sounds like the right way to address it. It won't make any difference to the level 50 leagues while making it easier for a lower level casual player.
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