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Everything posted by Gobbledigook
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You should always try them out on the test server first. Builds will usually need tweaking and a change to the order the powers are taken, unless it is a build that has been used for some time. Just use them as a rough idea/guide otherwise.
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You can have the opposite and be too good for a team also. If you are on a fully incarnate toon with a complete build and join a 54 team and steam roll it players sometimes leave. Of course you could tone it down a little. As long as players are having fun, i do not care how good their hero/villain is.
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Share your Puns/amusing Character Names
Gobbledigook replied to Venture's topic in General Discussion
Some silly names i have but never used... DooDoo Caca PooPoo Budgie Smuggler Virtually Dead Oliver Twisted Psychodelic Psycho Lilly Party Pooper Bibbly Bobbly Bam Bamboozle The Waggle Dancer -
Time/sonic (Screwdriver) Defender. Don't forget the hat and scarf.
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Are there any powersets which are better on Brute than on other AT's ?
Gobbledigook replied to Icono04's topic in Brute
Brutes have the higher health and resistances cap, so you could take advantage of them. Solo you will be tough enough, but in a team those buffs will work well with the Brutes increased caps. Invulnerability will give you good defense and resists and let you reach the health cap. It also gives +to hit so you can pick any primary you like. Stone is also good for defense/resists/health and gives some +recharge and a proc. Endurance heavy though. Bio if you want to focus more on damage, works well with a Brute. Pick a primary attack set you like as that will be what you are using most of the time. -
Looking for a non-busy ranged combo to play.
Gobbledigook replied to The Time Witch's topic in Archetypes
A ranged only Fortunata. Elec blast/SR Sentinel Mercs/FF MM could work. Don't bother attacking, just direct the pets and a few buffs. Ice or Beam rifle/Devices Blaster and stand at the back. -
Brute health cap is much higher than a scrappers and a little less than a tankers, which may be a consideration. Certain armor sets will let the brute reach that cap, stone, invuln and some others. Brutes have tanker resist caps which in a team with buffers is achievable. If you are trying to match tanker resist/defense then i would probably say roll a tanker. You can do that or you could opt for more damage/procs and be a tougher scrapper with tanking ability or somewhere in between. Built equally the tanker will clear trash faster and a brute will take down a hard target a faster but the tanker will always be more survivable.
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Is it time to reimagine the Flight Pool?
Gobbledigook replied to Scarlet Shocker's topic in Suggestions & Feedback
We have Prompt team teleport in options so could Prompt Team fly be added? When someone uses group fly you will get a one time pop up asking if you accept or decline the fly, which would last until you logged out or reactivate it in options or even disable it entirely all the time until reactivated. It may be a slight inconvenience to some though. -
I often go Longbow for the -regen debuff.
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I need I need help finding an easy armor passive.
Gobbledigook replied to The Time Witch's topic in Brute
Just put it on auto fire. Just click haste etc if you use it once in a while. Just attacks and any other clickies you have to manage, other than that. -
I need I need help finding an easy armor passive.
Gobbledigook replied to The Time Witch's topic in Brute
DarkA, Invulnerability, Willpower, Electric and stone armor do not need to much managing. Super Reflexes as mentioned is probably one of the easiest to build/manage. -
It could be anything really. Just going off what i have read from other discussions in the past. +recharge and +to hit because of peek fitness due to regeneration was the idea. They could probably still attach a revive to the Mog when out of combat for x seconds and it is off cooldown, so as not to fully lose it. Some players have mentioned too many clickies in the set hence the MoG change.
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There could be some simple improvements to the set to buff it a little. Some ideas...(not necessarily all at once and not necessarily good ideas 🙃) Add more regeneration debuff resistance. Add endurance/recovery debuff resistance to Quick Recovery. Add a scaling +resist buff to Resilience as health drops, similar to Super Reflexes. Adaptive Resilience. Remove Revive and turn Moment of glory into a power that works when health drops below zero. Effectively allowing you to cheat death and be buffed for a duration. It would have a long cooldown still. This would also free up a slot for another power and maybe allow faster play without worrying as much about clicking the power in time. Add 15% +recharge and some +to hit or +damage, also some slow resistance and call it Athleticism as an extra power for example.
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Tankers, Brutes and Scrappers are all good 2024. Scrappers are damage and Tankers are Tanks with Brutes somewhere in the middle. Shield, Stone and Bio are all suitable as of 2024 for any of the AT's above. I wouldn't see too much into that graph. Maybe try each out a little or build on a theme etc but do have fun with what ever you choose. 🙂
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Yes it was just for comparison to give you some ideas on different slotting. It has a few procs but not a real proc monster. Give it a whirl, like i said i have not tried it but would be interested in the results. 😊
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I am up and running again lol. I can see +recharge has been a big focus here. Winters is in CJ which could be moved to SJ and allow a LotG +recharge in there freeing up a set choice for Shield wall elsewhere. You need to slot Stamina a little more. Achilles in Melt Armor can help a little. Dodge is over slotted but i guess you want the +recharge, but is it worth it? You could take slots from Gaussians in BU as you will still have very good defense. You could use these to build more resists or add procs and more in Stamina. This might be of interest to you. Switch Char for 5 apocalypse if you prefer more recharge or slots elsewhere. I have never tried it so probably needs tweaking. May need a +Acc in MA, could be a slot from CJ and add a Acc/recharge shield breaker for example. https://api.midsreborn.com/legacy/download?uc=1703&c=721&a=1442&f=HEX&dc=78DA7554494F535114FEDE7BC5DA52260B65AC4891A1142AC50919D444C480C53462DC19F2D40B36D4D2B490C0DE98B8D5851B75E5C4CF3071A95BC71FE04A3411352E4C3D7DE71D7279869BB4F9EE77EEF9CE70DF3D73EB53A1B76FD2676184CEE5EC5269E18A9D5F5645FF257B75AD68E750597EFA45995F98528B2A5F52C9F9B502ED2EABC59C5A57A516D73AA7724A25A7B3AAB8C118A1CCCA4A2E995676219B5FAA7136D3D9A55BABB40B3ABBF9825237ABD990AB581ACE17B23792998DA25A98B34BAB24D546F17BE97732427F0664957D40136D5301D462DA72C0015C6010C10C836E5C744DC1DDDE55C02B13080760E28ECF39B20FF718ECC75D06212CD3D9BE8AF0121C669492303419CB90D8B512BB51621FC62C8330C5B6F4D8161E71001F9E08782CB1CFB053105B945F34807A727698318A5DA5C9A00A09CEAAD9CFD7B463F1A39D7DC6C927A0F91801695A047FE1E84FD0916ABDA46A29A97EEF921AA9A41A3D620DCAB4708AC4EAF41CEB76E251820D7A260D6239844606061D09EBA261163D1DE1ABDEE19B30E4164E6934EB9D6DC6A8E9585A30266092411B264C37DE38835EF9042C0ADCAACBB462C4729D2AF2D4A52E6C33D3879F027E3388E30F8316CAA65D9769C73BB674E083808F969BC467065DF864B9D9BC67D04A32515D268A5E4EF820FA05C405244C5766C053D42475AD53EF5AA734DC47E5C6F49714931BEF961BEFFEEFC6E3F8E1BE2D4AAF474FAF079BA6DB9167A67BF62983013C17F042C04B069586F4EB32FD9861CB206CEEF92052CC0C61D072415CC06DAE653B0424F42A13527FA5AD493D4012232C7704C7041C177094410A27047CE148316AD6B0FEDD0ECBAB4B0988FB76CF9672870FFA2A3B247DC8E93DF88C4FF727DE60FEAB6768C9F9AD3DF86F1E9E4AE9926972D57047DAACE18CB4EF9EB374EE21976EE2BEE90EC4077223BF783ABD1ED83D68CA697AAF29BDF4CD9887C8043DC4352F617B89EB5EE21FEB64D9B7
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It seems the latest mids update has broke it again. I can't even load my old builds in now. Will need to investigate more later. Others may have issues also and that could be the problem.
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It doesn't open for me and i am running latest mids. Maybe try a datachunk.
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Better in the long run, +12% psi res or +50% regen?
Gobbledigook replied to Story Archer's topic in Tanker
+recharge or more +recovery are always nice rather than more +regen. Rage in my opinion is over slotted. The defense in the build is not enough to need it really and those slots could serve better elsewhere. Put a Scirocco's Acc/Dam in footstomp rather than the +acc. SS has Rage for +to hit. Just some thoughts for you to consider. -
5 is just right and 6+ too many. That is how many fingers i have on one hand, the other hand is for steering. 🙂
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I ran a SR/Fire for a while before the FM pass. It was very good, but went back to my Rad/SS then Bio/SS. SR with Staff for that +resists would be very tough but a little weak in damage. Now if Staff got a good pass then that could be an awesome combo and thematic.
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You could say a Brute brings nothing to a team that a Scrapper/stalker or any dps or Tank can bring. But isn't that the same for most AT's?. Do you need a Sentinel with a blaster around? or a Stalker with a Scrapper around? Do we even need the Epic AT's? You can proc a Brute out just the same as you can proc any Scrapper/Stalker. Higher health and resist cap help, especially when buffed in a team. If i proc out a Fire/invuln Brute for example with 3k health and potential 90%resists it is worse than a procced out Scrapper with 2400 health and 75% resist cap?. Maybe Brutes could do with something unique to help them stand out more, but they are certainly not in a terrible place. Maybe reduce the Brutes AoE targets to 6 max and increase their damage some lol.
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I want to be Infamous 💩
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If you check the profile and look at their activity all will become clear lol.