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biostem

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Everything posted by biostem

  1. So after doing a bunch of testing w/ a storm/ninjitsu sentinel on the Beta server, here are my thoughst: I'm comparing the performance to a similar sentinel I have on live, only they're dark/sr instead. The damage with storm feels a bit lower than dark. I was fighting 54 Rikti in the RWZ, so perhaps they naturally resist the smashing/cold/energy a lot more than the negative energy of dark blast. I love love love lightning strike - it just feels very powerful. Coudburst, even though it's a higher-tier power, seems weaker, in contrast. Maybe this is because it's a DoT vs the upfront damage of lightning strike, but I feel it could benefit from a defense or resistance debuff. When hailstones procs the "big stone", it is quite entertaining. Storm cell, being a key power to the set, could really use a more obvious graphical effect signifying where it is actually affecting. Since I'm cycling through my entire attack chain, pretty much as quickly as possible, most enemies don't live long enough for me to take advantage of Category Five's fully ramped-up effect, which feels like a waste, and the delay between tossing up the ball of lighting for chain lightning, and it's subsequent effect, feels like some wasted time as well. Jetstream's repel effect, when outside of a storm cell, actually isn't too bad, though with the sentinel's shorter range, can knock enemies out of range. Can anyone clarify what is meant by "increase your storm strength" from the text of Intensify? Anyway, it's a fun set, and I will definitely give it a try once it goes live. Cheers!
  2. That did the trick, thank you so much! I'm not sure why it wasn't there in the chat menu...
  3. Yes I did, and it's not there. The bottommost item is "Set Alignment - Pocket D", even though I'm in AP ATM...
  4. I downloaded the Beta files, created a character there, was able to create a new character using the storm blast set, but the freebies menu isn't present for me, even though others in the help channel can confirm it is there for me. Any ideas? Thanks!
  5. I'm surprised the Vanguard lore didn't get one, since Longbow gets a Cataphract...
  6. After playing it for a bit, you become hyper-aware of watching how many stacks of static you have and recast Faraday cage a LOT! I prefer the set on controllers or masterminds, where you have more permanent pets available to target off of. I know defenders/corruptors can take the sentinel, but I don't care for it.
  7. I rather like pain domination. One big thing for me is that, even with how good kinetics is, you sometimes want/need that heal that doesn't require you to target an enemy. Electrical Affinity is also very good, but it takes a bit to get the most out of the chaining effect.
  8. It doesn't have to be aim, necessarily, but a toggle is more of a secondary power, (read: non-blast set power). Maybe something like: AP rounds: Click, +tohit, causes all attacks to apply a -res (all) and -def debuff on enemies for a short time.
  9. The other question is whether there was some sort of "Paragon Village" or something beforehand, since the HC Wiki article mentions Colonial villages in the 18th century. The big coin in KR has a date of 1823, so maybe that's the first time it was officially dubbed "Paragon City"...
  10. I'd love to see D.U.S.T. soldiers as options for these costume replacer items. I'd also like to see a Malta Hercules Titan, as well as a female Crey Agent and Paragon Protector.
  11. I would rather forego the grenades, and make this a "pure" SMG set. What I would instead do is incorporate a variation on dual pistol's ammo type: 1. Single shot 2. Double-Tap - 2 accurate, moderately damaging shots, fired in rapid succession to the same single target. 3. Controlled Sweep (cone) 4. WP Ammo - click power, adds fire damage to all your attacks, and adds a small AoE component to single target ones. 5. Aim 6. Headshot 7. Flechette Rounds - click power, adds a lethal DoT and -res effect to all your attacks for a short time 8. Three-round burst - 3 devastating shots fired in rapid succession, at the same target. 9. Empty Magazine - You empty your entire magazine into all targets in a wide cone in front of you.
  12. I'd love to see a special Vanguard Ancillary Power Pool added for all ATs. It'd require becoming a Member of Vanguard, which corresponds well with the level 35+ requirement of other such pools. I'm not going to break it down for every ATs, but here are a few examples of powers: Impervium Armor: Toggle, S/L/E resist. Willie Pete Round: Deals initial lethal damage, followed by a fire AoE DoT. SIGIL Round: Deals initial negative & lethal damage, and applies a -max endurance debuff for a short period of time. Psi Bomb: Ranged AoE, moderate psi damage and can disorient targets. Plasma Blast: Ranged, moderate energy damage, -regen. Bayonet: Melee, moderate lethal/energy damage, foe -res lethal/energy Tear Gas Grenade: Ranged, minor smashing damage, foe hold in an AoE. Flashbang Grenade: Ranged, -tohit, -defense, disorient. Defense Aura: I would change this a little from the NPC version, (maybe change the name too) - Make it a click power that deals minor energy damage, has a chance of putting enemies to sleep, drain some end, and debuff recovery. Have the chance to put enemies to sleep applied LAST, so they don't get immediately woken back up. There are also a bunch of repurposed claws attacks, which deal energy & lethal damage and apply a -res lethal/energy effect. You could also have one of the generic Vanguard soldiers as a temporary summon as the capstone to each iteration of this proposed set.
  13. There's a giant one that emerges from the ground at the end of the Galaxy City tutorial, but I think it's just an upper body...
  14. Don't one of the PvP zones center around the Shivans? I'm not against adding a Shivan GM in general, but I think you can find them elsewhere...
  15. I suppose my concern was that the mayor or police chief would only really get involved in the truly critical issues. Even kidnapping, arson, or murder, in the scope of Paragon City, pales in comparison to the various alien/extradimensional invasions that happen so frequently. I wonder if something like you start by dealing with a mayoral aide, then work your way up to speaking with the mayor directly, could be implemented...
  16. Maybe just have the effect apply to single-target powers, in that case.
  17. Water blast and Seismic have their own unique variants, so I see no reason we couldn't continue that trend...
  18. Or, while under the effect of aim, add a stun effect to all AR powers. Maybe call it "Shock and Awe" instead...
  19. I wonder if individual sections/pieces an be sized independent of the main body sliders...
  20. How directly involved in day to day activities would the major or police chief actually be, though? It would be interesting, though, if the major was something like a hero with duplicating powers, and you'd see a bunch of them all doing different tasks, though - then, maybe, it could explain why they'd be able to make time for us.
  21. Agreed. Funny how they can't see that is exactly what they did, though... I guess it's par for the course. It's one of the pitfalls of trying to RP in an environment with no GM/DM who can rein in such behavior. Guess we gotta just take it in stride. I usually just chalk up such a character as being overly boastful about their own power, but I guess stating as such can further aggravate the other person, as you stated...
  22. The alphas could use some clarification in their description; Instead of saying "For all powers", it should read "For all powers that are able to accept the following enhancement types, increases X,Y, or Z by A%"
  23. Why couldn't that person simply says "Oh? Hmm, I don't feel any different. I guess it didn't work. Thanks for trying, though..." I mean, YOU cannot tell me how my character reacts to your powers, and I can make up any of a number of reasons why your "god-like" powers have no effect...
  24. So if my understanding is correct, the original, or at least an earlier iteration of Blue Beetle, discovered the eponymous scarab, but couldn't activate/unlock it, but was able to derive some technology from it, that they used, while the modern incarnation did manage to trigger/activate it, and it bonded/connected to them. If so, I wonder if there will be any explanation for this, or will it be handwaved as either the scarab liking Jaimie better or it being the right time to activate?
  25. So my understanding is *something* is causing each to switch positions when any use their powers. I wonder if it's going to tie into some sort of multiverse thing...
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