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Glacier Peak

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Everything posted by Glacier Peak

  1. Aren't rewards messed up right now for higher level enemies? Like a Level 54 and a Level 55 will give the same xp?
  2. Captain Fabulous is in Closed Beta. Check the members before you crash out next time.
  3. And then, all of the sudden, someone new applied to Closed Beta after I posted the link on the first page of this thread. Win! Edit: Well I'm not rewriting all of the first part that somehow didn't save in the message box. Oh well...
  4. Updated! Well done - did you guys utilize the new Effect: Fog costume to mitigate the Unrefined Fog damage during Lusca?
  5. And Banished Pantheon Summoners.
  6. Normally through leveling up, this is correct. However, a player can respec and six slot the power selected at Level 49.
  7. Have you seen the throne in the Shadow Shard?
  8. First time playing the ZTF, tried it at 1-star. Had a blast, very well paced. The finale was really impressive and we managed to get Master of, mainly because the team leader had already ran it all before.
  9. Caught up my donations after missing the last few. Thanks for keeping the lights on for so many years!
  10. Winter Event Price for Winter Packs 2019 - 10,000,000 2020 - 10,000,000 2021 - 15,000,000 2022 - 15,000,000 2023 to Now - 25,000,000 Reason for this? Too much staff work to set the seed price. And when this finally concluded? As Telephone said on the Homecoming Discord originally in 2021: And a Homecoming forum announcement to coincide with the above post.
  11. Yeah!
  12. Once you have all seven motes, you can proceed back to the Core of the Labyrinth and go to the Gate of Darkness (178.3, -84.4, 2669.7)[Copy] . As you approach the gate, your seven temporary passive powers will become one temporary passive power called Mote of the Gladiator, and you may enter through the Gate of Darkness into the True Core of the Labyrinth. NOTE: This temp power has SELF: +DMG, +ToHit, +Def(All), +Res(All), +Regen, +Recovery, +Rech but ONLY while you are in the Labyrinth, once you leave the temp power goes away and you have to restart the mote gathering process to get it again. This will also award a prestige costume (Gladiator In The Fog), which is permanent. https://homecoming.wiki/wiki/Mote_of_the_Gladiator
  13. Yes. I endeavored to replicate what is being reported with additional testing data to narrow down what could potentially be the cause.
  14. The bug being reported is that the -1 "Adjust Level" setting is bugged. I did a follow up test using a control group (TFs/SFs) which are not affected by the Level Shift bug being reported outside of -1 difficulty.
  15. That is confirmed in my testing above. The Level Difficulty change did not affect TFs/SFs.
  16. What limitations?
  17. Follow up test using Task Force (Moonfire) as a control, since TF/SFs were not affected by the recent Page 3 update. Tested Conditions as: Solo player at Level 28. Instanced Mission (Task Force/Strike Force) "Defeat all vampyri in cave" from Moonfire in Striga Isle. Difficulty Settings: Inaccurate. Mission contained +0 enemies. No -1 enemies were present. Adjust Level: -1 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Difficulty Settings: Accurate. Mission contained only +0 enemies. Adjust Level: +0 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Difficulty Settings: Accurate. Mission contained only +1 enemies. Adjust Level: +1 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Note: Remaining + Level Adjustments followed as expected. Not included as file size storage near limit 😅
  18. I remember you talking about that a while back.
  19. Here's the bug report!
  20. Bug: 'Set difficulty' is not creating accurate conditions in instanced missions at any of the 'Adjust Level' settings. Tested Conditions as: Solo player at Level 6. Instanced Mission "Escort missing people from sewer" from Detective Jose Brogan in Atlas Park. Difficulty Settings: Inaccurate. Mission contained both +0 and +1 enemies. Adjust Level: -1 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Difficulty Settings: Inaccurate. Mission contained +1 enemies. Adjust Level: 0 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Difficulty Settings: Inaccurate. Mission contained +2 enemies. Adjust Level: +1 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Difficulty Settings: Inaccurate. Mission contained +3 enemies. Adjust Level: +2 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Difficulty Settings: Inaccurate. Mission contained +4 enemies. Adjust Level: +3 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses Difficulty Settings: Inaccurate. Mission contained +5 enemies. Adjust Level: +4 Team Size: 1 Solo Bosses: No Solo AVs: Elite Bosses
  21. Seems like a bug to me and not an intentional change. Bug report!
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