Jump to content
The Beta Account Center is temporarily unavailable ×
Double XP is active on all shards

Glacier Peak

Members
  • Posts

    6194
  • Joined

  • Last visited

  • Days Won

    33

Everything posted by Glacier Peak

  1. Once you hit Level 45, you can have the shard-wide double xp, the START vendor double xp, snag the 0.5 xp Devourer temporary power for defeating the Seed of Hamidon in First Ward, and then go to the Labyrinth of the Fog and defeat enemies there for 1.5 xp on top. I think that's 6x the experience. Make sure you also have a full bar of Patrol xp so it goes faster.
  2. This thread has gone long enough without an @Bopper sighting!
  3. Yeah, very proactive. Same goes for the other members of the Homecoming Team and GM staff.
  4. That's sad for the state of gaming, but awesome for the standard that's set by the Homecoming Team.
  5. ...that the Homecoming Team has done a great job letting us know something ain't right, when we can expect it fixed, and what they're doing about it. Whether its those bright orange banners at the top of the official forums... ...or pings on their server status updates on the official Homecoming discord... I gotta give props to our volunteer team keeping the lights on and letting us know when the hamsters chew through the wiring!
  6. Any time I see a comparison between Defenders and Corruptors, Scourge should be mentioned.
  7. Don't worry about it. A real GM would let you know if you're out of line.
  8. Six years and all voluntary contributions! Heck, I have to eventually pay for batteries on my Gameboy, so technically Homecoming has been the cheapest entertainment I've had!
  9. Mac is being nice - I'd call it ruining other player's fun at the expense of those who aren't willing to take advantage of the tools available to them.
  10. Tanker (Regeneration - Radiation Melee).mbd That is close to what I have in game. Note the Mids build doesn't accurately account for a number of things (Reactive Regeneration bonuses or the debuff resistances for example). In fact, I've had a lot of trouble with Mids lately and just stopped trying to manually update/redownload everything. I went with Radiation Melee as my secondary powerset because it has an additional AoE aura toggle, (Integration is the primary Taunt aura for Tankers) and was on theme for my character. I also took Energy Mastery -> Energy Torrent to use the alternate animation with laser beam that arcs across because it looks cool. The point of me mentioning that is there is plenty of room to improve on other things to make the build how you want it. I found building too much Defense caused Reactive Regeneration to not reach max stacks (10), so building for MaxHP and as high resistance numbers as you can get help more. If I could recommend one thing for the Tanker version of Regeneration, it would be that having an Absorb shield added on to cushion the alpha would be helpful. Regeneration lives on the edge and requires a focused play style to react to incoming damage - gone are the days of afking around a dozen monsters in the Hive and coming back later to find yourself alive and well.
  11. If the same effect from using animation canceling was applied to other Archetypes, would you then consider an exploit?
  12. https://homecoming.wiki/wiki/Mission:Tip_-_Whispered_Rumor You need to be wearing one of those dropped costumes for the tip to drop.
  13. Protos - Regeneration/Radiation Melee Tanker Edit: Bonus action shots!
  14. Awesome. I'm sitting around 170hp/sec when afk not doing anything and no mobs are nearby. AFK (Those fun Chance for self HP procs going off in the background adding to that). Second Wind + 10 stacks of Reactive Regeneration Second Wind + 10 stacks of Reactive Regeneration + Unleashed Potential ***Missing image: Haven't unlocked Hybrid yet so Melee Core not yet in use*** Aaaand capped Regeneration Rate just for fun.
  15. Regeneration Tankers are quite fun. They can reach resist caps for most damage types and recover upwards of 170 hp/sec thanks to their massive health pool before using other mitigation means to complement the powerset.
  16. That's interesting! I've got mine set to do -551 MaxHP per cast on my Corruptor, so Defender numbers would be higher. Of course, no Scourge so why even play anything else! 😁
  17. Play on Indomitable, Reunion, Victory, or Torchbearer.
  18. For anyone who wants to dip in further, here's a snapshot of what a Corruptor can do with a focus on -MaxHP from stacks of Brine and Degenerative Interface.
  19. Nvidia Control Panel let's you select the card to run for the game. Dunno if AMD has it though.
  20. Depends on what you're after. I love it and focused my build towards maximizing it's effectiveness.
  21. Movement supression existed before PvP (remember jousting?). On Homecoming, PvP travel suppression has been disabled in PvP zones and is turned off by default in arena matches, but it can be re-enabled if desired.
  22. Super Speed great, already received QoL adjustments by Homecoming, and the problem presented by the original post can be mitigated by the player if they focus their build towards set bonuses that apply global run speed buffs which don't supress in combat. Or just team with a Kin who can Speed Boost you. Use Speed Phase when running through sewer or cave maps where enemies block the door. Use the jump boost to ascend vertically when traveling through dense parts of the city. Enjoy!
  23. Only as good as who is behind the keyboard I'd say. As it relates to the meta, Cold Domination works because of what it buffs and debuffs, and how valuable those things are in that content you are referencing. The ability to Heat Loss, Burnout, Heat Loss (among other Burnout incorporated rotations) make the situational encounters and stacked effects complimentary in that content.
×
×
  • Create New...