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Glacier Peak

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Posts posted by Glacier Peak

  1. On 3/1/2022 at 10:30 AM, Apparition said:

    Well, that’s unfortunate.  So much for Disney+ being family friendly.  I will have to warn my sister to make sure my young nephews don’t stumble across them.

    Disney has always had either subtle or on the nose adult themes like violence, sexual innuendo, and the like. Something I've realized after growing up during the Disney 90s Renaissance. 

     

    Disney Plus is so far no different - luckily they've got iron clad parental controls so there's that. 

  2. 8 hours ago, Rudra said:

    Are you sure it isn't the other way around? If the power's duration and activation time is less than the recharge, then you have to wait for the recharge to finish to use again.

    Example:

    Activation time: 2 Seconds

    Duration time: 18 seconds

    Recharge time: 16 seconds or less

    Result: Perma

     

    • Thumbs Up 1
  3. On 2/28/2022 at 4:56 PM, Rudra said:

    Just reading the power on Mids. It is a toggle. It is an armor. It does have penalties. So yeah, I'm serious. I don't like the stone armor set, so I don't use it. Mids is my only reference.

    That is okay. Granite Armor is really the best defense and resistance providing toggle in the game, so there are penalties attached to it. Also keep in mind it was originally designed in Issue 1 during the legacy days of the game, before set bonuses, IOs, temporary powers, or Incarnates were around. Now the penalties can largely be offset while maintaining all of the benefits. That's why some of the changes were made to the set recently. 

  4. 13 hours ago, jmdx3 said:

    This may seem like a noob question but what is "perma"-ing a power and how do I do it? Is it like having Practiced Brawler on auto-fire?

    Perma is short for permanent, which more of an implication than a fact. In order to do so, a power (usually a click based) is activated.

     

    Edit: "Either the duration+activation needs to be more than the recharge or the recharge needs to be less than the duration+activation." ty Zag

  5. 2 minutes ago, Ratch_ said:

    Fire control/Storm Summoning is a favorite of mine, but it has a lot of issues to overcome - endurance consumption being a glaring one. This was my main back on live and I was forced to carry blue inspirations around for the majority of my time using that character, ageless core alleviates this problem by a good amount but endurance consumption can still be an issue depending on your tornado/lightning storm/freezing rain frequency.

    My favorite part about the combo, and why I enjoy it so much - is because it almost feels like a Dom but with a much different approach to combat in how it deals it's damage. I enjoy location based powers and fire/storm has 3 of them!

    Interesting! I'm a big fan of Targeted AOEs (I main an Ice/Cold Corruptor). Bonfire looks like a great complementary power. I'll have to check it out, maybe see what I can do about the endurance issues. 

    • Like 1
  6. I'm thinking in the grand scheme of converter roulette that this is normal. The way I look at it, every conversion could potentially be valuable to someone (meaning a 100% convert to desired item), but since I'm picky, the extra conversions are what I pay for to get exactly what I want. There isn't luck or external force involved. Something to the effect of "one person's trash is another's treasure"

  7. 8 minutes ago, Menelruin said:

    I thought most teams hated it due to the chaos it caused?  My bad.

    It's an interesting and frankly refreshing take on what support can mean - the set does offer the classic buffs and heals, but it's debuffs are what make it super versatile and unique. Because it deviates from that classic role, it takes a little trial and error to play to its fullest. 

    • Like 2
  8. 17 minutes ago, The_Warpact said:

    I have it on troller and MM, and boy is it a killer.

    As a Troller locking down a mob and releasing holy hell upon them is sssooo satisfying. 

    On MMs the extra mitigation coupled with damage and the pets wrecking everything in sight. You should try it GP.

    I wish I could get in to the MM AT, but I always find myself deleting the build when I realize it's not fun telling henchmen to attack something and have to wait a while for enough damage to be dealt to each enemy. It's like Sentinels, fun AT but such a slog because damage output is balanced lower due to damage mitigation. 

     

    I've honestly not tried Controllers, what would you recommend pairing with Storm? Fire Control?

  9. 5 hours ago, blue4333 said:

    The -fear status effect in Tornado and Lightning Storm causes mobs to run all over the place. This is extremely annoying when playing Storm Summoning on an AT without immob or playing on a team without a Tank/Brute. Even then the taunt aura isn't fool proof and mobs still scatter.

     

    Is the -fear status effect meant to keep Storm Summoning from being top tier? If so, what would be the negative impact if the -fear status effect was removed from Tornado and Lightning Storm?

    I think Storm Summoning is one of the rare sets that were created for Issue 1 and haven't needed any(?) changes since then because it has worked so well. I am adamantly against any changes to the set either on Corruptor or Defender. I haven't tried it on other ATs, so I don't have an opinion for those.

    • Like 3
  10. Man that's a suggestion! Makes me think what the OP suggested and what others have said, going back and forth, or really back to back its a great concept. I'm sure some one will have my back and agree with me. Back me in to a corner with a sword or gun and I might change my mind though. 

     

    Back on topic though, does anyone know what the apex of the back is called? 😄 

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