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Posts posted by Glacier Peak
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Praise!
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Couple of things on this one:
SpoilerFirst, the stealth component of this power suppresses with the Intangible effect after 30 seconds and reactivates with the Intangible effect after the suppression is removed. Recommend either removing the suppression all together or specifying in the description that the stealth is tied to the Intangibility effect.
Second, the Fly speed of this power is 97.72 mph, but it's capped at 58.63 mph unless I turn on Fly. Recommend either changing the description and removing the added endurance cost or modify the power to the "greater flight speed" that is mentioned in the description while not using Fly.
SpoilerThird, interestingly enough (though not much of a bug itself), if you activate Quantum Acceleration while Quantum Flight is active, you could potentially hit a much higher Fly speed cap.... if it weren't for the Fly speed cap 😄
Spoiler -
Working on a good bio for this guy, something related to rogue/vigilante-esque Peacebringer merging with super spy.
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If you @ everyone on the leaderboard, you're gonna have a big thread.
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Well that was a weird one
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17 hours ago, Without_Pause said:
Rusty or not, you should stop using a spoon for steak night anyway.
That was some great analogy work 👏
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37 minutes ago, Hyperstrike said:
Toggle Suppression basically leaves a toggle activated. But the powers are simply disabled/ignored.
So when the suppression ends, they're still there and toggled on.
No time is then needed to re-toggle.Oh that's amazing! I'm all for this suggestion then. My PB has so many toggles 😄
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Okay, well I'm still curious what it is. Are there any toggle powers in game that suppress? Can someone explain the mechanic itself?
Not sure who the ... person is, perhaps they could contribute to an answer to my question?
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What's toggle suppression?
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2 hours ago, Frozen Burn said:
Just so you are aware, Cimerora is supposedly Ancient Rome and not Ancient Greece. So if you want your character to be Cimeroran, you should probably model him after the Romans as @Luminara mentioned. You could certainly have a Grecian character who sailed to Cimerora from Greece and play him that way, if you want. But I just wanted to be sure you were aware of the differences in the zone supposed location, in case it was mistaken as it could impact your character's origin and perhaps how you play them.
Oh good catch! I'll edit that on the bio lol
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17 minutes ago, Marbing said:
I have found SJ/Bio very fun. But haven’t had any success with other melee toons in PvP. I tried my Widow and she got trashed, same with my claws/SR scrapper. But, to be fair, my widow wasn’t built for it.
Yeah, I've had to do a good deal of trial and error to find something that works well and is fun to play. That's what I like though, it's figuring things out and testing until something clicks.
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5 hours ago, MJB said:
I would go as far as to say melee AT's are overpowered and reducing the gap would mean nerfing melee across the board. they arent seen in 8v8 due to the ruleset (taunt ban) and because being able to tank 4 people at the same time doesnt matter when there are 8 people on the other team. in small team/zone with just a bit of practice with movement they are definitely strong. in 1v1 i would be willing to bet 2b+ inf i could beat any blaster with a few of my scrappers.
also melee is quite fun in small team stuff, for example:
https://www.twitch.tv/videos/1022183669
Psi Melee/Rad Armor ftw! I've been running a Stalker with those powersets, it helps to have another attack in the rotation with AS.
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5 hours ago, jkwak said:
sry for grave digging an old thread but i like to give my opinion to this.
if you abandon Tequila by making those Manifests not work anymore you basically make any launcher unusuable for Homecoming which is not the Homecoming launcher (Sunrise, CreamSoda, Sweet Tea, Island Rum and all those other Launchers which are currently in development)
which is kind of a kick in the ass for people who like to play on other servers to, because it requires you to have to seperate launchers.Dont get me wrong Homecoming is great but not the only great server out there
The Homecoming launcher is pretty great. I recommend switching if you haven't already.
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51 minutes ago, DougGraves said:
Um, the movie is Love & Thunder. It is about Thor and his former love interest Jane Foster.
Yeah, good catch 👍
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3 hours ago, Ironblade said:
Unless I'm mistaken, the current server architecture is entirely virtual so it doesn't need X hardware per shard. So there's no reason to merge shards. People who like busy shards play on the busy ones and people who like quiet shards play on the quiet ones. Please who like busy some of the time and quiet some of the time can play on both. Personally, I have at least one character on every shard. I do task forces on all shards and only do 'big content' (iTrials, Hami raids, MSR's, etc) on the busy shards.
Good solution! That one character can be the "curator" so to speak, that maintains the base access/membership for each shard. Building five or more bases is a bit of an investment, but would alleviate the server-hopping difficulties for players who do so frequently and desire consistent access to such amenities.
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39 minutes ago, Pzn said:
PvP was incredibly popular after CoV launched, from casual to organized. The whole expansion heavily emphasized PvP and it was a major selling point. It's too bad it was neglected after.
It wasn't just CoV, as I am sure you remember. NCSoft actually dedicated an entire issue to PvP - Issue 4 - Colosseum. That was a golden age, so to speak, when other players had no idea what was the best or worst build.... when the Arena actually had players in it waiting in lobbies to join up to the (still broken) Arena UI. What a time! 😄
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I think folks who play cross-server and don't necessarily consider one server to be their 'home,' are absolutely welcome and I encourage their continued ambassadorship in our community. Want to change the opinions of other player's impressions on servers? Be the hero, villain, rogue, or vigilante that you want to see in the game. I like playing across all servers, though I can't say I've created anything on Reunion before. As long as the game and this community is still active, I'll keep logging in to save the day, steal a bank full of infamy, support the tyrannical behavior of our great Emperor, and brood back and forth as a vigilante or rogue.
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I've got my Cimerora-only character who I have played infrequently, mainly because I am uncertain I appropriately matched real world versions of his rank and stature in ancient Greek society. To any history buffs out there, any recommended changes to this mid-40s, mid-to-high ranking (but not highest rank) Greek military officer and land owner? Also, to anyone who notes the historical humor in his name choice, I commend you! 😄
Edit: Paging @Luminara who I remember had ample knowledge and advice for a fellow player pertaining to ancient Egypt-themed costume design.
Another angle:
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3 minutes ago, battlewraith said:
Yeah, absolutely. If you get in melee range and land your hard hitting attack, it should hurt bad. Kinetic melee scrappers pre nerf were awesome. That should be the standard.
They should be able to hold their own (ie survive) against multiple opponents if played reasonably well. On the other hand, they shouldn't get as much benefit from being buffed on a team as squishies would.
Melee characters are the best options for soloists wanting to try pvp. If they don't have a good level of survivability there's no point when you can play a blaster with epic shields and plant shields that can melt targets from a distance. It's also pointless if they can't reasonably drop targets when they do connect.
I'd offer that team mates are an essential part in any PvP environment, short of perhaps fight clubbing. The more teammates you have, the higher your chances of defeating the opposition becomes.
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Well the problem is I think of that song with its lyrics as a literal interpretation. So when I see it selectively edited in to a trailer, I'm a bit confused considering it's about a former love interest of the lead singer. Maybe I'm over thinking 😄
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Someone explain to me the GNR music choice!!! I love GNR, but I didn't understand how it fit in with the trailer. Maybe I am overthinking it. Nice visuals, excited to see it soon!
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@Faultline, I don't have the whole list of temporary powers that were turned off in the arena and in PvP Zones, but I know there are a few intentionally left on and a few unintentionally remaining (Time Lord's Boon for example in my above post).
Odd Visual Bug...Tanker Melee with an Assault Rifle on an Elec Blast Blaster...
in Bug Reports
Posted
Nothing to see here 😀