-
Posts
5609 -
Joined
-
Last visited
-
Days Won
31
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by Glacier Peak
-
Very cool, all of the memorial npcs can be found in the Winter Event zone as well.
-
@Voltor, did you complete the 'Rumblings of the Past' story arc and receive the Souvenir token?
-
issue 27 [Beta] Patch Notes for November 28th, 2020
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
Just to be clear on this change, the accolade itself is unlocked after paying the 1M influence, but the zones still need unlocked. Assuming you haven't collected any zone badges, the only place you will be teleporting to is your base, or the supergroup of your choice. -
Using VISSCALE to improve the view
Glacier Peak replied to Shenanigunner's topic in General Discussion
Nice tip! I did /macro_image "Tem_Frostbite" "visscale 3". I never realized it reset each time, I appreciate this. -
Fastest I have seen it in some time! Lots of folks must've really enjoyed the new update.
-
Whoo hoo, added some extra $ for the awesome job on the latest Issue 27 release. I love the direction the Homecoming volunteers are going. Keep up the great work!
-
issue 27 [Beta] Patch Notes for November 28th, 2020
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
I dig the Ms. Lib outfit, if this is a new change from the HC volunteers, props! I would recommend putting her inside the gazebo, she would be easier to see and appreciate! Small, tiny, little itty bitty nit pick... these crafting tables are kind of hard to access. -
issue 27 [Beta] Patch Notes for November 28th, 2020
Glacier Peak replied to Jimmy's topic in [Open Beta] Patch Notes
I love the new LRT window. The highlighted background accent colors help distinguish the alignment or zone characteristic. The colors for each are perfect and shouldn't be changed IMO. As for the top of the list, I would recommend adding a star (or some such icon) to a zone like the Winter Forest for events (kind of like how there is a yellow circle icon for a mission I have in the RWZ) to encourage players to check it out. If that is beyond the means of the HC volunteers or if it doesn't meet the intent of the power, I am okay with that the current layout. Lastly, perhaps the Enter Supergroup Passcode line may need to be even more distinguished, maybe it's own subsection or distinguishing characteristic? One last thing, the Long Range TP Zone Check section at the bottom of the Fast Travel Menu looks straightforward and it is a nice alternative to using the LRT power outright. I think I would continue to use the LRT menu as it takes you to that anyways, but this is a nice alternative. -
Progression toward Empath Achievement Badge Inconsistent
Glacier Peak replied to Klaymor's topic in Bug Reports
This may help as well: Steps: Craft Rebirth Total Core Invocation (or Rebirth Core Epiphany for max +hp healed) Start any level 50 Flashback Go to Mercy on the helipad (behind the elevators) Stand in the middle of the 1-6 large spawns of marching Arachnos Set Rebirth on auto, you can almost hit all of them Come back a day later to all badges if there were 6 spawns One additional tip for getting higher heal numbers. In addition to getting Rebirth Total Core, get the Vigor Boost Alpha (the very first level of the Vigor Alpha slot). This will increase that +heal by 33%. I went from about +857 to +1139. It's all common incarnate salvage to build it, so it may be worth it to slot during the time working on the badges. Now if I can find some other locations with the number of mobs that you can get at Mercy. One downside of this location is if there is someone else camping the location working on their badges the groups will not reset or re-spawn. So if that person is camping 3 spawns AFK, then it will stay 3 spawns the entire time and you cannot leave and hope to come back to find more groups. Credit found in: -
Progression toward Empath Achievement Badge Inconsistent
Glacier Peak replied to Klaymor's topic in Bug Reports
Rebirth Radial Epiphany grants +Regeneration, not +Max HP like Rebirth Core Epiphany. Only the +Max HP counts towards the badge when used on allies. -
This is so wrong lol Can you some how load a zone without getting a load screen? Edit: nice edit @Blackbird71, glad you could clarify your inaccuracies for us.
-
But that is a fair trade off, it's an accolade power. If it followed the same rules as the other accolade powers, it wouldn't unlock with just one requirement. The HC team are being extra helpful to players by doing so. As an example, Portal Jockey takes way longer, Task Force Commander even more so, Archmage even more(r) so 🤣!
-
LRT is literally a 5 minute unlock power. No matter how many times you say it, it is still NOT A REQUIREMENT. You are not being forced to do anything. Get the power or don't get the power. Play how you want or don't play how you want. You can still access your account and play in any style you want to your heart's content. The biggest benefit of this issue has been the increase in accessibility to so many more options of travel for players. It expanded base teleport beacons, making base travel even more relevant, efficient, and easy. It gave us an accolade power which can get us to any zone we desire as long as we have completed the prerequisite to do so. There are FOUR powers that can get us to a given base, let alone the countless zone base portals (more of which were added this issue), the in-game transportation systems via the Tunnel or the Trams/Black Hawk Helicopters, or the good ol' shoe lace express.
-
The reason it was so easy for you to do those fedex missions as you described was because you were using an exploit. Period.
-
I am not going to fall for your circular logic on players gaming experience. We can agree that players play this game differently. But I just have to ask you though, what forcing mechanism exists in this game for you to have to get anything? A player can go through this entire game without using any of these travel abilities, or all of them if they so choose. Are really unable to play your character with these changes or is your gripe more about how you are personally struggling to cope with change because you don't understand the benefits of the new OPTIONAL travel abilities? I would be more than happy to communicate the benefits of the new zone travel updates. Look this is how it works, if you have an existing character that you play and you WANT any of these useful abilities, you can earn them, very easily through the use of influence, time investment, or both. If you don't WANT these useful abilities, you don't have to use them or earn them at all.
-
Can we post self-congratulatory milestone screenshots?
Glacier Peak replied to EmperorSteele's topic in Badges
Awesome! I love seeing the max badge count climb higher and higher - hopefully I will be able to keep pace by the next Page release 😆 -
Just do this once in your career as a hero.
-
This is my experience as well. Doing flashback missions is even easier now with so many ways to return to contact at the beginning of the arc.
-
It's not a hassle at all. You're making it sound harder than it is. Just like you said though, not everyone plays the way you do so this shouldn't be a concern for the larger community right? You say this update (which gave players more teleporter beacons and made zone base portals closer to other zone transportation hubs) gave players a reason to not use bases as hubs, which is incorrect and misleading. Players have more accessibility than ever before. How are you not seeing that?
-
I love the malaise pattern, absolute favorite!
-
New Story Arc: The Graveyard Shift (Hero, Level 20-29) FBSA NetOps Agent Watkins has set up a small command station in North Steel Canyon, as an optimal location to investigate... something. Being somewhat dodgy about his assignment, he has constantly referred heroes to Positron first, to establish a reputation. The tasks that Agent Watkins has for you are no small feats, and involve the clean-up of one of the city's most exciting showdowns. Heroes 20 and above should seek him out, and bring plenty of club soda to wash out any stains. Contact: Agent Watkins, Steel Canyon Listed in Ouroboros under Champion (Level 25-29) > The Graveyard Shift (27.01) New Story Arc: The Freakish Lab of Dr. Vahzilok (Villain, Level 30-39) A notorious and well-admired sociopath of the Rogue Isles has put out a straight-forward distress call through the Broker network, asking individuals of highly dubious moral constitution to save her neck in the name of Science. Doc Buzzsaw is being stalked by a notable ne'er-do-well and the price on her head is significantly less than the value of preserving it. Villains of level 30 and beyond should seek her out in Sharkhead Isle, in the usual place, and relief will wash over you after the discovery that her attachment to bank accounts has disappeared in the face of her mortality, as an added bonus. Contact: Doc Buzzsaw, Sharkhead Isle Listed in Ouroboros under Captain (Level 35-39) > The Freakish Lab of Dr. Vahzilok (27.02)
-
The OG Long Range Teleport and the Warshade version had a synonymous exploit associated with it.
-
Long Range Teleporter Long Range Teleporter is unlocked by the gaining the Passport Accolade, which can be acquired by earning: An exploration accolade in any zone with a Base Portal (see the "Complete Base Portal List" below for reference), or The Pocket D VIP Gold Club Member badge (for spending 1 hour in Pocket D) Complete Base Portal List Paragon City Atlas Park Kings Row (Base Portal moved down to ground level) The Hollows (Base Portal added) Perez Park (Base Portal added) Skyway City (Base Portal moved up to the small park with Synapse and Mynx, near the Monorail) Steel Canyon Boomtown (Base Portal added) Faultline Talos Island Striga Isle (Base Portal added) Independence Port (Base Portal moved slightly to be right next to the Monorail, allowing easy access to both sides of the zone) Terra Volta (Base Portal added) Croatoa Brickstown Crey's Folly (Base Portal added) Founders' Falls Eden (Base Portal added) Rikti War Zone Kallisti Wharf Peregrine Island (Base Portal moved down to ground level) Dark Astoria Extradimensional Pocket D Cascade Archipelago (Base Portal & Beacon added) Firebase Zulu (Base Portal & Beacon added) The Chantry (Base Portal & Beacon added) The Storm Palace (Base Portal & Beacon added) The Rogue Isles Mercy Island Port Oakes Cap au Diable Sharkhead Isle Nerva Archipelago (Base Portal moved slightly to be right next to the Black Helicopter line, allowing easy access to both sides of the zone) St. Martial Grandville (Base Portal moved down from the top of the tower to the main square) Praetoria Imperial City (Base Portal & Beacon added) Neutropolis (Base Portal & Beacon added) Nova Praetoria (Base Portal & Beacon added) First Ward (Base Portal added) Night Ward (Base Portal added) The following zones have had their beacons removed: Echo: Dark Astoria These beacons will now be directed to Dark Astoria Echo: Galaxy City These beacons have been destroyed by an energy spike of unknown origin Note: Both of these zones can still be accessed through Ouroboros
-
They could even use the current accolade badges given for acquiring all the exploration badges in each zone and put them in a new category of badges. Maybe Sightseeing?
-
The most reasonable post I have read here.