Jump to content
The Beta Account Center is temporarily unavailable ×
Double XP is active on all shards until October 21st

Glacier Peak

Members
  • Posts

    6194
  • Joined

  • Last visited

  • Days Won

    33

Everything posted by Glacier Peak

  1. You know, I just gotta mention that some of us used to plan our builds based on the accompanying guidebook that game with the installation disc. Back then, you'd flip to the page with the given power and think in your head "that would be cool" then take it, and then realize Spring Jump is not cool... not cool at all 😁 Edit: Found the PDF version for nostalgia: http://www.cityofheroes.ca/game_info/official_guides/official_city_of_heroes_manual.html Edit 2: Darn it that's the new version without the powers listed. Can't find the old original 😕
  2. Leading is its own reward.
  3. At the very top underneath tip missions: Travel Power Stacking Almost all travel powers are no longer mutually exclusive and can be activated at the same time, but only the strongest buff of each type (run speed, jump speed, jump height, fly speed, air control) will apply This ensures that every power you pick or activate will only ever improve your mobility Some exceptions: Click buffs (eg: Inertial Reduction), external buffs (eg: Speed Boost), and auto powers (eg: Swift) still stack as they did before Prestige Run powers (Ninja Run, Beast Run, Athletic Run) are still mutually exclusive with each other Temporary jetpacks are still mutually exclusive with each other Sprint powers still stack with other run speed buffs and are still mutually exclusive with each other Some Peacebringer flight powers and effects are mutually exclusive with their vanilla counterparts
  4. Looks like head is hat with cyclops detail 1 and alien face. Then werewolf top Black, tech gloves, chest piece clockwork or cyborg. Bottoms are kilt with cyborg boots.
  5. And Shaggy-esque...
  6. Excellent costumes - big fan of Pig Pen. There is something magical when a character name perfectly fits a costume concept! And I dig the gauntlet on Fire-Arm, I think the ascension gauntlet works really well with blasting characters.
  7. Am I the only one that thought this was a pun related to "Don't taze me bro" ?
  8. I make sure the build is the way I want it after planning it in mids by putting it through content on the beta server.
  9. Yeah the trenchcoat one was a work in progress, the neon pink stands out really well, but it's hard to pull together a good look with the other costume parts. I'd say I'm halfway on that one. As for the armored, they can't all be winners 😁
  10. Some more alternate costumes for one of my favorites... Psychochronokinesis [IMAGE REMOVED BY POSTER DUE TO FILE SIZE]
  11. Archaean (Stone/TW Tank) [IMAGE REMOVED BY POSTER DUE TO FILE SIZE]
  12. Some alternate costumes for one of my favorites... Fire Guard
  13. Also this: https://hcwiki.cityofheroes.dev/wiki/Judgement_Slot_Abilities
  14. What server is this farmer on? My Perfidy is on Indomitable 😁
  15. Well for starters there are other geometry holes in the Tiki Lounge. You can also teleport through the tiniest of slivers between the ceiling and the archways between the main lobby where DJ Zero is at. I reported all the holes in Pocket D over in the Geometry Errors thread, and I included /loc and screenshots - I can't remember what page it's on though. Edit: I thought it would be worth mentioning that I role play a space explorer called Euclidian Pilgrim who goes across zones to find ways out of the map. I've amassed numerous locations found, some patched after I reported, others not yet so.
  16. Between CJ and Infiltration, whichever has the highest defense bonus is the one you'll be seeing active. They don't stack (to my knowledge, but I'm not on beta to provide evidence to support this) when you enter combat and lose Infiltration's bonus, CJ def bonus will become active until re-entering non combat status. If you're planning on using Infiltration as a travel power alone I'd recommend 3 slots (see my yellow highlighted slotting in the above post). If you're going to use it as a travel power and boost its out of combat defense or run IO bonuses, I'd say 5, with 3 as mentioned before and add a LoTG or two.
  17. There's always other ways 😁
  18. The same way that you created your first account, but with a different email tied to it. If you used, say Raya for your first account name, you could pick Raya2 as your second (or any account name available for that matter). This link will take you to the Getting Started sub forum where you can create another account: https://forums.homecomingservers.com/forum/53-getting-started/
  19. I picked up the T4 Cryonic Judgement on my Ice/Cold Corruptor main for theme and thought it's chance for hold would pair well. It's a cone attack with great range, but it doesn't do much in the damage category. And the hold rarely added much unless I was soloing AVs. I decided to switch to T4 Pyronic Judgement and haven't looked back since. T4 Ion Judgment is great on my farmer for adding a little bit of damage to a lot of enemies, like over the target cap I normally hit of 16 enemies. Haven't tried any others and I don't have much insight to the math either 😕
  20. Yeah part of my interest in attempting solo Master of runs is the stakes. But that's what makes it exciting. I've faired pretty well with my Ice/cold Corruptor against AVs, but I still have to follow the game mechanics like everyone else (i.e., get away from Romulus after you kill him)
  21. Right! I've been debating just trying to solo the non incarnate master of TFs just to keep it interesting.
  22. Exactly. I just went to full PvE stealth cap in my post on order to demonstrate it actually worked.
×
×
  • Create New...