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Everything posted by Luminara
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Hey! @Jimmy, @Jimmy, who can I turn to? You gave me something I can hold on to. I know you'll think I'm like the others before, Who saw your posts and rep on the boards. @Jimmy, I've got your number, I need to see that knife! @Jimmy, step up your post number! Eight six seven five three oh nine. (eight six seven five three oh nine) Eight six seven five three oh nine. (eight six seven five three oh nine) @Jimmy, @Jimmy, you're the dev for me. Oh, you don't know me but you made me so happy! I tried to PM you before, but I lost my nerve. I tried pineapple pizza, but that's just disturbed. @Jimmy, I've got your number, I need to see that knife! @Jimmy, step up your post number! Eight six seven five three oh nine. (eight six seven five three oh nine) Eight six seven five three oh nine. (eight six seven five three oh nine) I got it (i got it) I got it! I'm watching your rep and your posts! I got it (i got it) I got it! For a good time, for a good time, post! Hey, @Jimmy, just change that number, I need to see that knife! @Jimmy, I'm watching your number! Eight six seven five three oh nine. (eight six seven five three oh nine) Eight six seven five three oh nine. (eight six seven five three oh nine) @Jimmy, @Jimmy, where have you gone to? (eight six seven five three oh nine) For the price of a post, we're all here for you! (eight six seven five three oh nine) Eight six seven five three oh nine. (eight six seven five three oh nine) Eight six seven five three oh nine. (eight six seven five three oh nine) Five three oh nine! (eight six seven five three oh nine) Five three oh nine! (eight six seven five three oh nine) Five three oh nine!
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I have a Ice/Stone brute, no Granite. EE's cycle time is ~36s on my build (without Hasten, i don't have that on this character)... and I rarely have to use it, since I'm also well over the soft cap on every type except Fire/Cold, and have Fire/Cold Res at 75% (85% if HP dips low enough (Reactive Defenses proc)). Granted, I play high-end builds, so I may not be capable of seeing it from a wide enough perspective, but as powerful as Granite-less Stone is now, and with that much overlap on EE possible, I don't think it's in a bad position.
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Null The Gull -> Knockback to Knockdown
Luminara replied to flyinggecko2's topic in Suggestions & Feedback
+1/x6, LF perma and auto-firing (~8s overlap, but i'm capped on everything but Psi without the overlap). Sitting here right now with it at +1/x8. Health goes up and down, but they can't drop me before LF crashes, and the LF crash heals me back up to 50% HP. ... I allowed that to continue for ~10 minutes. HP bar went in the deep red, but I never had to interact to keep the character upright. If I rejiggered her to add another 93% regeneration (tick every 4s instead of 5.8s), it'd probably flip the scenario, keeping her in the green except when LF crashed. +2 or higher would floor her if I went AFK with the current build (and i just respeced a few days ago to move one slot, so i'm not doing that again for a while). -
7IAeJIZ.mp4
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Null The Gull -> Knockback to Knockdown
Luminara replied to flyinggecko2's topic in Suggestions & Feedback
That's still a global application, though. When you select Master Brawler, or one of the Staff Melee Forms, or a Bio stance, you're applying what those do to all of the relevant powers. There's no granularity, no choice to exclude one or two powers, it's a take it or leave it solution. That's not what we need in the case of KB. I'm sorry that doesn't hit the right note with people, but it's too broad. That's why KB->KD enhancements exist, because that's the only way we can achieve the necessary granularity. We can't do it with a single power that applies a "Zero KB for you!" flag across the board. Eh. I don't think the human form quite strikes the proper balance between dwarf and nova, but since it's damn near impossible to defeat, with LF and two heals, even at /x8, having lower damage output isn't unbalanced. I logged into mine this morning and went to Pocket D to finish the Toothbreaker badge, heard a cat outside (his name is Arthur. he came looking for me at the beginning of October. i'm his best friend) and just walked away from the laptop for a few minutes. Came back to Red Caps piled up around me... and a full HP bar. That was at /x6. I can live with spending a little longer in combat because my damage output is so low that it makes my Grav/TA scraptroller look badass, if it means I also don't have to deal with mez and can ignore my heals so easily that I typically forget they exist. Of all of the characters I play, I consider this one the most balanced. That doesn't mean I like playing it... every time Incandescent Strike misses, my blood pressure goes stratospheric. But that's a me thing, not a balance thing. -
Null The Gull -> Knockback to Knockdown
Luminara replied to flyinggecko2's topic in Suggestions & Feedback
I never said there was no KB tax. The sentiment you're attributing to me came from someone else. And we can all address that granularly, one power at a time, allowing us to choose which powers we knock back with and which ones we knock down with. That granularity would be lost with a Null option. That's not a net positive change, forcing players to give up that granularity, it's a detriment. I'm not thinking of myself. If I were, I'd be endorsing the suggestion to reclaim those 5 slots on my PB. What I am thinking about is the net effect of reclaiming those slots and putting them to other uses on that PB, how that would affect game balance and that it constitutes a sizeable amount of power creep on the affected characters. I'm willing to continue to pay my KB tax if it means the game is healthier in the long run, and not depriving other players of the option to keep a key KB power or two in their arsenal even if they want all of their other KB powers to be KD. This isn't about me. It would be nothing but a benefit to me, but I still oppose it because it would be detrimental to the game overall. You're the first one to raise the roof when someone suggests something obviously power creepy or threatening to balance. I'm pointing out that this is both of those things. So do you want to keep swinging a sledgehammer at my head, or do you want to take a step back and think objectively? -
Pere, babe, I think you mixed up /jranger with /Jr. anger.
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Null The Gull -> Knockback to Knockdown
Luminara replied to flyinggecko2's topic in Suggestions & Feedback
Just to be clear, you're advocating power creep and the further erosion of the existing balance via freeing up the slots we've dedicated to KB->KD enhancements which could then be used to acquire more set bonuses, procs and improving other powers, and removing constraints which currently moderate the overall strength of powers like Tornado and Hurricane, as well as totally obviating the purpose of several powers, such as FF's Repel and Sonic's Repulsion Field, not to mention putting players into a position in which they have to choose between potentially being ostracized, or having to give up critical personal protective powers? Did you forget your coffee this morning? -
/jranger means "We've had this conversation more times than can be counted, I've made numerous long, detailed explanatory posts about why I object or consider it to be a questionable idea, but those posts have been ignored and I'm now resorting to just saying 'No'".
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Your message was, "Either post my way or don't post at all". I addressed that calmly and patiently. Would you prefer the less polite response?
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If you complain because people are "triggering" your pet peeve, the only thing that needs to change is you.
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I dislike certain things that people do in the forums. But I'm also aware that complaining about them will just lead to everyone putting me on their /ignore lists and never speaking to me again, or leaving to find a forum where they don't have to put up with me. People are different, and the price of social interaction is tolerance of differences.
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Big Trouble in Little China, Galaxy Quest, Slither, Deadpool/Deadpool 2, Zombieland/Zombieland: Double Tap, Planet Terror, The Lego Batman Movie... I'm inclined to include Death to Smoochy, as it's making fun of the entire television industry and going so over the top; and Buffy the Vampire Slayer, a spoof on the entire vampire genre; as well as RED and Mr. and Mrs. Smith (the Doug Liman film), which successfully poke at spy films.
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Null The Gull -> Knockback to Knockdown
Luminara replied to flyinggecko2's topic in Suggestions & Feedback
How would one go about having one or two powers remain high KB when a character-wide setting neuters all KB? Some people really like having those one or two powers with ridiculously high KB values, to decisively put some distance between them and melee threats (or just for fun, because turning critters into astronauts is fun), but even with maximal slotting for KB, they'd never deal KB with a global setting turning all KB powers to KD. Those "GET OFFA ME NAO, TURDBURGER!" powers would be gutted for their purposes. If this is done for KB, doesn't it also have to be done for Repel and KU? So we'd be turning powers like Telekinesis, Tornado and Hurricane into perfect KD patches? Sounds very power creepy. I have 5 (five!) KB->KD enhancements on my Peacebringer. All of those powers have sufficient Accuracy, Damage, Recharge Reduction and Endurance Reduction, they don't need any more of those attributes, and they don't offer any other compelling use of the extra slot. Three of those powers are six-slotted, the remaining two are five-slotted, and they're all giving significant global bonuses. None of those powers would be "improved" by changing the KB->KD enhancement to something else, so the only value would come from moving them to one or more other powers. That would also constitute significant power creep. Would this result in teams either congregating around Null constantly to ensure that everyone has their KB flag set, or ostracization of players who didn't visit Null (perhaps they forgot, perhaps they didn't know, perhaps they chose not to use it)? If so, then it would be creating problems (plural). A solution that introduces more problems than it resolves is bad solution. This is not the first time this has been proposed, but to date, there have been no attempts to address those additional problems. Until and unless those additional problems are addressed, it's a bad solution. -
Bad Build Decisions You're Willing to Admit To
Luminara replied to oedipus_tex's topic in General Discussion
Hurdle six-slotted with 50++ SOs. After ED. First character when I started playing again 18 months ago... Hurdle three-slotted with 50+5 IOs. You can all stop looking at me with your eyes twitching like that. -
They're all drinking Red Bull now. No distance limitation. They're still slower than old people driving, though.
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I flipped to a second build as a way to respec a character after running out of free respecs once... that's all I've ever done with that feature.
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What comic book character can you NOT create?
Luminara replied to Oklahoman's topic in General Discussion
Come on, people, stop blabbering about C-listers and bench warmers. Squirrel Girl and the Wonder Twins are the real tragic absences. -
Enemy singularity causing very strange behaviour
Luminara replied to Parabola's topic in Bug Reports
I haven't seen that particular oddity, but there have been a lot of new AI bugs popping up in the last six months. Enemies in the same group attacking one another when they never did before, Crey Juggernauts aggroing even when they're -10 to the character and too distant to be affected by a damage or Taunt aura, pathing being even worse than it was in the past, reports of pets like PA ignoring enemies, enemies running for the hills and only returning after Thanksgiving dinner and a long nap, Rikti in Crey's Folly doing their absolute best to beat the shit out of HVAC units... a spawn trying to beat up the floor doesn't surprise me at this point. -
Vanguard Merits and leveling outside of a farm
Luminara replied to Ukase's topic in General Discussion
I hold off on running Montague Castanella's arc until it's well past Lost levels, sometimes waiting until level 50. The Lost are all replaced by Rikti who have a much more diverse color palette (rather than green, green, green and brown, green, oh, look, green), and they speak English (some of those drones are almost poetic). -
Why is Infiltration The Stepchild?
Luminara replied to Aurora_Girl's topic in Suggestions & Feedback
To aid in the avoidance of being forcibly entered into a combat state by external actions. Combat Jumping and Hover are combat mobility powers. Infiltration is not. -
Do the auras appear if you deactivate cel-shading?
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Those aren't identical. Shoulders, gloves and boots are different. Test each of the differing costume parts, by matching them precisely to what you know works (change them on the huge model to match the female model), one at a time, to verify that it's not a specific costume piece causing the problem.
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The group settles in Brickstown. Swan and Manticore are in Brickstown, so they're tasked as Marauder's nannies.
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*sesquipedalian angst*