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Luminara

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Everything posted by Luminara

  1. No. Yeeeeeeeeeeeeeeeeeeeeesssssssssssssssssssssssssssssssssssss.
  2. Too obvious. 😛 And no, because I can't afford new games. My excess income goes into the mouths of the cat colony.
  3. It's "Would you like to know more?", you pancake.
  4. I don't know what that is. Guessing it's a game, @PeregrineFalcon mentioned it in another thread. You can't tell me how to live my life! I DO WHAT I WANT!
  5. You're not the only person who's encountered this problem. Storm Cell isn't the only power which exhibits it. If they do it for one, they do have to do it for all. It doesn't really matter, though, because they're not stupid enough to even attempt it. Too many ways to create worse problems, too many ways to introduce worse bugs and some powers that just wouldn't work at all in that form. It would, in fact, be less overall work and have a greater chance of not fucking everything up if they changed location AoEs to foe-targeted instead, but they're also never going to do that because it would remove the ability to use any of them as area denial/control powers. They'll do the smart thing and fix /powexeclocation when they can. For now, use the mouse when the command spazzes out.
  6. S.T.A.R.T. stands for the same things you do! Freedom! Democracy! The right to walk around without pants! Stand with S.T.A.R.T. today!
  7. They'd have to change every location-targeted AoE in the game. Don't hold your breath.
  8. @Jimmy has unequivocally stated that monetization is not on the table, so there's no discussion to be had. IBTL, though.
  9. Everyone you're working with is a time traveler tasked with keeping tabs on you just to be certain you don't fuck up the entire timeline... again. The jellyfish thing wasn't funny, and you deserved that mind-wipe. Shit, is this going out live? He can see this? Damn it. Okay, get the machine ready...
  10. Okay, I was wrong and there's actually no way short of manually editing the animations. 👍
  11. Archetype distinction and game balance.
  12. Interrupt enhancements only work in specific animations because the interruptible part of those animations is a short loop. They reduce the duration that the character has to play that loop. Animations themselves can't be sped up or slowed down unless a developer manually edits the animation. This engine can't do that, in other words.
  13. Joey, baby, don't get crazy.
  14. Controller, dominator and mastermind primary set pets have no timer. All other combat pets do, including Dark Servant. It's had a 4 minute duration since the game launched in 2004. Edit: The sentence above is incorrect. It had a 45s duration at launch, and was immobile. The duration was increased to 4 minutes, and the immobility removed, in Issue 2. https://web.archive.org/web/20120904235904/http://boards.cityofheroes.com/showthread.php?t=112245 That's the oldest Dark Miasma guide on the old forums, dating all the way back to Issue 1. That's the only change that was ever made to Dark Servant's duration.
  15. No. But Karl Urban does. His chin carried a movie better than Tom Cruise ever has.
  16. The 15s +ToHit? If it is, using the Domination loss graphic and audio is the worst way to express that buff expiring, since the those graphics/audio are visual and aural warnings that shit's about to get real bad, real fast.
  17. Bar is full, Domination activated less than 20 seconds before the screenshot was taken.
  18. They should put Lusca in that "cement overshoes" bucket that the Family uses on Mooks, replace the concrete texture with a water texture and let it hop after you.
  19. Would we have to issue receipts to enemies if they wanted to return them? What if they decided to re-gift them, how would that be handled? Would there have to be a manager for someone to speak to if they weren't satisfied with them? And would these be available perennially, or limited to play during the Christmas season or characters' dates of creation?
  20. And the radii of the others? The AoE KD is like that, too.
  21. Testing on a Storm/Storm corruptor, I collected three tips, selected one and ran that. On completion, the other two tips were still there. Clearing the last couple of spawns after mission completion, I received one new tip, the two existing were untouched. Presumably, I didn't encounter an incredible streak of coincidence, in which the tips I entered with were repeatedly overwritten and eventually ended up exactly the same. I say presumably because it was an office map with low ceilings and I wouldn't have known if Jeremy Clarkson himself appeared in front of me, throwing tip notifications at the screen and shouting "SPEED AND POWER!", because STORM/STORM... But yeah, I think everything's back to normal.
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