Nullify Pain, for each % you heal, you gain some damage (.5%, .75%def). caps at 50% and lasts 30 seconds. Stacks with Soothe, but not beyond 50%, refreshes timer
Soothe, for each % you heal, you gain some damage. (1%, 1.25%def). caps at 50% and lasts 30 seconds. Stacks with Nullify Pain, but not beyond 50%, refreshes timer
Share Pain, remove the -regen and -heal
Conduit of Pain, grants the user and target +tohit, +dmg, +recovery, +regen. remove rez aspect and add an autogrant subpower that rezzes, unenhanceable. Think Mystic Flight>Translocation.
Swap Enforced Morale with World of Pain. World of Pain is great as it is, but available at a lower level might make CoT/vahz missions easier to deal with.
Soothing Aura. Wider Radius and minor unenhanceable End Recovery, just make it a flat 1 end a tick
Enforced Morale has a longer recharge, higher end cost and effects the team. cap it at 8 or 16 targets.
Anguishing Cry, make it autohit. 2min rech and 30s duration is bad enough
Painbringer, have it effect the user as well as the target.