(Brute) > Stone Melee > Fault > This power still has a .80acc modifier. Between a small chance to stun bosses and minor damage this seems mean
Control(dom/troll) > Immobilizes > In an evolved burst damage world many of the immobilizes with a 10+ second duration serve little if any purpose. same amount of ticks in a smaller window, or burst damage+dot or just strait up damage would help both.
Control(dom/troll) > AoE Holds > Also in an evolved burst damage world all of them having an -acc and no damage.. choking cloud outperforms it by so much
I do not know what to call this old Mechanic so it will require some nostalgia:
Darkest Night, Radiation Infection, Snowstorm, etc > These used to de-toggle instantly whenever the Anchor dies. I bring this up because:
Whenever a player pet creates a pseudo pet and the target the pet uses it on dies, the effect goes away. Examples:
Oni > Rain of Fire
Jounin > Caltrops
Incarnate > Lore > Banished Pantheon > Radial > Enervating Storm
I would love if the new toggle mechanic be added to said pet abilities, or strait up changing them. Oni>Fire Sword Circle, Jounin>Lotus Drops, BP>I dont know