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kelika2

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Everything posted by kelika2

  1. ... are you, arcane, bopper, peregrine or any of the other forum regulars game devs using alt accounts? Because this would explain a lot over the past 3 years or so And in my mind, 99.9% of the suggestions on this forum just dont ever make it into the game, even the long winded threads. and to me, this is just something to put out there. I mean hell, when looking for an image to properly convey what I am trying to say.. someone monetized it! https://www.ebay.com/itm/333589087413
  2. i think there is already a baseline on how sets work with little variance end/rech heal/end heal/rech heal heal/end/rech a proc, but we already have a regen, regen/recov, recov, a raw heal and an absorb proc already so ganna leave this blank but open but yeah, i just wanted a healing set that just does not suck
  3. Im sure there is a formula for IO stats and stuff by now so ill skip the set bonuses 2 piece: 2.25% s/l resist 3 piece: 1.5% e/ne resist 4 piece: 1.5% c/f resist 5 piece: 3% damage bonus 6 piece: 7.5% recharge The Basilisk's Gaze Hold set has 7.5% rech and does not interfere with LOTG procs, so just keep that in mind before nutting. Also the thoughts behind this is that all healing set bonuses are kinda crap. +healing bonuses do not do much at all, even for emps who can slot a lot. +healing set bonuses does not effect regen, so regen aura, AB, painbringer, etc just flat out do not benefit from this. same goes for dull pain, true grit and so on While this does sound like another Regen thread, there are plenty of Armor sets with healing or health boosting effects out there as well as entire archetypes like corruptors who want to do a little more
  4. Animation/activation time speedups for many things spines radiation infection dark toggle rising or whatever bitter freeze ray sonic stuff/alt animation sonic stuff project will etc im just too bored to type it out
  5. Mesmerize - Bump it up to High damage Lift - Add a Mag1 hold, to stack with Dominate to hold a boss quickly Dominate - same Confuse - add a chain/jump effect up to 5 targets. This is to set it apart from Forts, Dark and Illusion Mass Hypnosis - unchanged Telekinesis - use the Singularities new draw-in effect for this on a target. Now assuming the effect would still stay on even after defeat like /radi or /dark toggles just imagine all the usefulness that toggle debuffs would get Total Domination - switch with Mass Confusion Terrify - add a -tohit debuff to this, the fear alone is junk and the psi dmg is meh Mass Confusion - same, but at level 18 Now, since Mass Confusion and Total Domination are both 4 minute cooldowns there should be no difference in control abilities at low or mid levels, but stacking confuse effects at a lower level would make Mind Control feel different than other sets Now, while this was typed with a Controller in mind I may as well talk about Dominators Mesmerize being High damage this can allow for some ranged only builds for Dominators Lift wont be much except a mag2 with Domination up. Sure it might stack up to be something And the Telekinesis change would be extremely helpful for bundling up for melee aoes
  6. First time leveling and taking your time? /dark or /time Got a firefarming account ready to power you to 50 so you can get all slots and enhancements? /traps, /cold /dark and /time are just powerful to keep your pets alive and they all have something greatly overlooked, and that is a snarepit. At level 32 your assault bot has a bigass burn patch that spawns per enemy hit. fear effect takes hold and they scatter. dark pit, distortion, caltrops and sleet/snowstorm comes into play. Now, traps and cold are great but you need hamis and as many slots available to really cram in enhancements to get as much DEF as you can. cytos in prot bots, ribos+3 defs in fog, maneauvers slotted up, etc
  7. as long as they toned down the crystal spawns im in. motherfucking cysts stopped a few posi and synapes in their tracks
  8. staff/wp to remain 'natural' as possible. staff/fire to stack those dots staff/bio for stance dancing while you stance dance. but not really. red staff stance and offensive stance 95% of the time.
  9. Now take all that math, factor in that 99% of the games fights last seconds and endgame targets get lore pets dropped on them Dear OP, just reroll into Corrs. I started that last year and been happier 1.) stronger overall 2.) enhancements were already there and just needed swapping 3.) it was nice and time consuming which is a plus for me 4.) the game wont stop if a defender joins, but you know a corr would be more efficient defenders are an antiquated AT. it started with controllers noticing its only 25% buff/debuff difference on top of having controls and here came the villains with their higher base damage and scourges or cadre of pets To anyone who is about to freak out: I know you had some good memories on your emp def pre issue 9 I know you had some good memories on your dark def pre issue 6 I know you had some good memories of the all radiation supergroup on Freedom memories are nice but thats all they are Come join us in the future.
  10. Years ago I wanted one giga server but after seeing general chat/group scene after the homecoming roleplayers and pvp refugees moved in i dont think i have it in me for the 4chan/reddit crowd as well. and finding a name is pretty brutal without going I33+ please delete thread
  11. I been screwing around with earth/nin for a few days. Feels very jedi consular-like minus the footstomp. dark consumption animation when infiltration to mimic force speed combat teleport to get in and out of melee quickly i tried kinetic melee/sr scrapper. torrent felt very force pushy, other attacks leaned on the Teras Kasi side of things Hell and depending on what era of Star Wars was your favorite a Pistol/Martial blaster can work. remember Mira, Disciple and Bao from KOTOR2? Force speed, dual pistols and enough DEX to land hits and it was a flurry of blaster bolts. [Burst of Speed], some melee, ki push
  12. earth/nin blaster. a little consulary from swtor but hey, its that or kinetic melee/sr
  13. Stalker is your best bet if you want a good time with Kinetic Melee. km/bio stalker is not bad 100% Burst crit chance from hide/placate/ato1 proc Forcing Conc Strike to 'crit' to sometimes have up to 30 seconds of Build Up. But brute/scrapper its really fucking bad. In a burst damage world it just has no place. You either wont have full Siphon stacks for the current group, and you will have stacks drop off traveling to the next group. Energy Melee is better in every way possible
  14. I care so little about the debt badge because anyone who really wants it goes to The Hive and racks it up anyways. So at the P2W vendor, [Indebted] should be available for free or a cheap price and not available or usable by people who are level 50. It just strait up gives you 5 bars of debt. I am seeing a surprising amount of people who want to level slower to go through contacts oh wait Ouro is a thing nevermind.
  15. this right here is build changing, thanks
  16. I dont even know how to word this flying's evasive maneuvers has 75% resistance, nothing else listed acrobatics has a flat mag protection but also has the word "resistance" in it stuff like practiced brawler has a high 10,000% resistance I wanna be a hover dark armor and maybe fiery aura, will Evasive Maneuvers alone be enough?
  17. I get what you are saying because I have roughly 15 willpower characters, but after 3 years and over 100 alts you kinda sometimes wanna experiment
  18. I have so so many alts that use hamis these days to min/max. either because not enough slots for something or bad set bonuses. Every single mastermind for instance to really cram in those aura pet buffs. or a dom/troll/fort using 4/6 basilisk and 2 dmg/mez in a hold. 3 membranes in fort/forge/farsight. 3 enzymes in various -tohit toggles like radiation emission/armor etc and so on. cytos in Invul, Enforcers, prot bots and so on. And all of my fliers have at least 1 or 2 Micros in Evasive Maneuvers. Hell, I even fell in love with 5/6 posi blast and 1 dmg/range hami on cone attacks And I recently found out about Membranes in stuff like Active Defense to increase its Defense Debuff resistance Hami prices are insane for some pieces, but dirt cheap for many. And when you have the choice of 80+40+40 merits for hami or whatever from lrsf/mltf, would you rather a sure thing, or a chance at a 100k dmg/range?
  19. sounds like a plan
  20. Same reason the attacker can know where the eardrum is of every creature it attacks is, just works.
  21. Hey if we can target the inner eardrum specifically on one target, why not go for 4 more?
  22. Speaking of mids, i learned of 8% and 10% regen bonuses. Which primary would allow the maximum amount of melee (slugfest) and pbaoe ( sirocco )? there will be more frankenslotting like i did with 3/4 triage and 3/6 numi
  23. How about Screech being bumped to Moderate/high damage and add that Chain mechanic to jump to up to 5 targets
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