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Ohsirus

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Everything posted by Ohsirus

  1. You won't find a elegant way of doing it. In the End Game Perma-Eclipse/Lightform help with all the switching. I'm still hoping HC will look into changing the penalty for switching forms.
  2. IIRC there is the Champions_BMT channel, but I never see any activity on it.
  3. Will be playing it once I get my hands on my Steam Deck. Still playing Skyrim on the Switch.
  4. I have jumped back into Skyrim for the fourth time. Had so many straggler quests so I started chopping them down. I am overpowered.
  5. When I see posts like this, I must have been living in a bubble on CoH.
  6. The Final Episode was so much of a train wreck that I have no idea if they even deserve a Season 2. I think they really should have made the series based on Lewis Telamon, the forsaken, and the breaking. The amount of freedom and edgy storylines would be insane.
  7. Well, guess Champions Online will be going off to sunset soon.
  8. Guess the White Tower has never read the Karaethon Cycle in this season.
  9. I don't think we are going to see Cadsuane in this version. I watched a video of Brandon Sanderson saying he disliked the character also so have a feeling Moraine will be playing the part.
  10. Not sure of your playstyle, but Single Targets will always be more of a challenge to a Warshade unless you go in fully buffed. I always fight in mobs, whether I pull a mob to the fight or bring the fight to the mob. You have a overkill (waste) of shields and slottings. Not sure what Def numbers you are at, and if you are level-shifted. Honestly I think this is a bad build, even if it's a budget build. I would look at some of the other Human-Only builds in the forums for some ideas. Although IMO Tri-Form is where you really see how the MF'ing Warshade shines.
  11. Any chance you can post the build for those of us without MIDs atm.
  12. The books are allowed time for the characters to develop. I think the show it fast-forwarding/streamlining events in case the plug gets pulled after Season 2.
  13. I need to look at my PB and see about maybe making a Alt S/L farming build, can't recall my numbers, but pretty sure S/L is 30+% melee and Eclipse is Perma. My WS is Fire-Capped due to the Winter Set IOs and is a joy to Fire Farm. Have to look at my PBs AOE numbers also to see what kind of rhythm I could achieve.
  14. I will admit I liked some parts of Episode 4, although the battle scenes looked something out of Youtube LARP video. Here's hoping Episode 5 can continue the upward movement.
  15. I have the Destiny Melee Incarnate that has the taunt aura and of course Black Dwarf Antagonize. Staying buffed is easy on large tight groups like the tunnel farms and any tough bosses just get drug to the next mob and once a few bodies start dropping stygians 6 sec recharge makes it hard for my Warshade to drop.
  16. Below is my Fire Farm Build. No Pets (other than Incarnate as they won't live). Nothing Fancy Just Eclipse in the mob, Mire, Dwarf Mire, Spam AOEs, Add some Corrosive vial/Adrenal Booster, Dwarf Mire (Proc's seem to hit often), AOEs, Stygian If needed, and just keep pulling more mobs onto your pile of arrested enemies. Not as efficient as a dedicated farmer, but it is fun and chaotic and can hold his own. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn OhsirusWar: Level 50 Science Warshade Primary Power Set: Umbral Blast Secondary Power Set: Umbral Aura Power Pool: Experimentation Power Pool: Speed Power Pool: Concealment Power Pool: Leadership Hero Profile: ------------ Level 1: Ebon Eye SprWntBit-Acc/Dmg(A), SprWntBit-Dmg/Rchg(31), SprWntBit-Acc/Dmg/EndRdx(31), SprWntBit-Acc/Dmg/Rchg(33), SprWntBit-Dmg/EndRdx/Acc/Rchg(33), SprWntBit-Rchg/SlowProc(33) Level 1: Absorption StdPrt-ResDam/Def+(A) Level 2: Gravity Shield Ags-ResDam/EndRdx(A), Ags-ResDam/EndRdx/Rchg(34), Ags-ResDam(34) Level 4: Toxic Dart Dvs-Acc/Dmg(A) Level 6: Flurry SprBlsCol-Acc/Dmg(A), SprBlsCol-Dmg/EndRdx(34), SprBlsCol-Acc/Dmg/EndRdx(36), SprBlsCol-Acc/Dmg/Rchg(36), SprBlsCol-Dmg/EndRdx/Acc/Rchg(36), SprBlsCol-Rchg/HoldProc(37) Level 8: Hasten RechRdx-I(A) Level 10: Penumbral Shield GldArm-3defTpProc(A) Level 12: Sunless Mire SprAvl-Acc/Dmg(A), SprAvl-Dmg/EndRdx(37), SprAvl-Acc/Dmg/EndRdx(37), SprAvl-Acc/Dmg/Rchg(39), SprAvl-Acc/Dmg/EndRdx/Rchg(39), SprAvl-Rchg/KDProc(39) Level 14: Experimental Injection Heal-I(A) Level 16: Corrosive Vial Ann-ResDeb%(A), AchHee-ResDeb%(40), Bmbdmt-+FireDmg(40) Level 18: Gravity Well Hct-Acc/Dmg/Rchg(A) Level 20: Black Dwarf Ags-ResDam/EndRdx(A), Ags-ResDam(40), Ags-ResDam/Rchg(42) Level 22: Stygian Circle RechRdx-I(A) Level 24: Stealth LucoftheG-Def/Rchg+(A) Level 26: Dark Detonation Dtn-Acc/Dmg(A), Dtn-Dmg/EndRdx(42), Dtn-Dmg/Rchg(42), Dtn-Dmg/Rng(43), Dtn-Acc/Dmg/EndRdx(43), SuddAcc--KB/+KD(43) Level 28: Unchain Essence SprEssTrn-Acc/Dmg/Rchg(A), SprEssTrn-Dmg/EndRdx/Rchg(45), SprEssTrn-Acc/Dmg/EndRdx/Rchg(45), Dmg-I(45) Level 30: Invisibility LucoftheG-Def/Rchg+(A) Level 32: Quasar Arm-Dmg(A), Arm-Dmg/Rchg(46), Arm-Acc/Dmg/Rchg(46), Arm-Acc/Rchg(46), Arm-Dmg/EndRdx(48), SuddAcc--KB/+KD(48) Level 35: Adrenal Booster RechRdx-I(A) Level 38: Eclipse Ags-ResDam/EndRdx(A), Ags-ResDam/Rchg(48), Ags-EndRdx/Rchg(50), Ags-ResDam(50), Ags-ResDam/EndRdx/Rchg(50) Level 41: Shadow Cloak LucoftheG-Def/Rchg+(A) Level 44: Burnout RechRdx-I(A) Level 47: Dark Nova GssSynFr--Build%(A) Level 49: Maneuvers LucoftheG-Def/Rchg+(A) Level 1: Brawl Empty(A) Level 1: Dark Sustenance Level 1: Shadow Step Range-I(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 10: Shadow Recall Range-I(A) Level 2: Swift Run-I(A) Level 2: Health NmnCnv-Regen/Rcvry+(A) Level 2: Hurdle Jump-I(A) Level 2: Stamina EndMod-I(A) Level 20: Black Dwarf Antagonize MckBrt-Taunt(A), MckBrt-Taunt/Rchg(3), MckBrt-Taunt/Rchg/Rng(3), MckBrt-Acc/Rchg(5), MckBrt-Taunt/Rng(5), MckBrt-Rchg(7) Level 20: Black Dwarf Drain Acc-I(A) Level 20: Black Dwarf Mire SprEssTrn-Acc/Dmg(A), SprEssTrn-Dmg/Rchg(7), SprEssTrn-Rchg/Global Heal(9), Arm-Dam%(9), ScrDrv-Dam%(11), Dmg-I(11) Level 20: Black Dwarf Smite SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(13), SprKhlGrc-Acc/Dmg/Rchg(13), SprKhlGrc-Dmg/EndRdx/Rchg(15), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(15), Hct-Dam%(17) Level 20: Black Dwarf Step BlsoftheZ-ResKB(A) Level 20: Black Dwarf Strike Mk'Bit-Acc/Dmg(A) Level 47: Dark Nova Blast MlsFur-Acc/Dmg(A), MlsFur-Dmg/Rchg(17), MlsFur-Dmg/EndRdx/Rchg(19), Dvs-Acc/Dmg/Rchg(19), Apc-Dam%(21) Level 47: Dark Nova Bolt SprKhlGrc-Rchg/FormBuff(A) Level 47: Dark Nova Detonation Rgn-Dmg(A), Rgn-Dmg/Rchg(21), Rgn-Acc/Dmg/Rchg(23), Rgn-Acc/Rchg(23), Rgn-Dmg/EndRdx(25), SuddAcc--KB/+KD(25) Level 47: Dark Nova Emanation SprFrzBls-Acc/Dmg(A), SprFrzBls-Dmg/EndRdx(27), SprFrzBls-Acc/Dmg/EndRdx(27), SprFrzBls-Acc/Dmg/Rchg(29), SprFrzBls-Dmg/EndRdx/Acc/Rchg(29), SprFrzBls-Rchg/ImmobProc(31) Level 50: Assault Core Embodiment Level 50: Banished Pantheon Total Radial Improved Ally Level 50: Ageless Core Epiphany Level 50: Degenerative Core Flawless Interface Level 50: Spiritual Core Paragon ------------ ------------ ------------ Set Bonus Totals: 17.5% DamageBuff(Smashing) 17.5% DamageBuff(Lethal) 17.5% DamageBuff(Fire) 17.5% DamageBuff(Cold) 17.5% DamageBuff(Energy) 17.5% DamageBuff(Negative) 17.5% DamageBuff(Toxic) 17.5% DamageBuff(Psionic) 14.75% Defense(Melee) 16% Defense(Smashing) 16% Defense(Lethal) 45.38% Defense(Fire) 45.38% Defense(Cold) 11% Defense(Energy) 11% Defense(Negative) 6% Defense(Psionic) 8.5% Defense(Ranged) 33.19% Defense(AoE) 1.8% Max End 45% Enhancement(Accuracy) 87.5% Enhancement(RechargeTime) 27% SpeedFlying 183.4 HP (17.12%) HitPoints 27% JumpHeight 27% SpeedJumping Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 73.75% MezResist(Held) 73.75% MezResist(Immobilized) 73.75% MezResist(Sleep) 73.75% MezResist(Stunned) 73.75% MezResist(Terrorized) 73.75% MezResist(Teleport) 100% (20% chance) 20% (0.33 End/sec) Recovery 60% ResEffect(SpeedFlying) 60% ResEffect(RechargeTime) 60% ResEffect(SpeedRunning) 17.75% Resistance(Smashing) 17.75% Resistance(Lethal) 35% Resistance(Fire) 35% Resistance(Cold) 6.5% Resistance(Energy) 6.5% Resistance(Negative) 5% Resistance(Toxic) 5% Resistance(Psionic) 27% SpeedRunning | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1663;762;1524;HEX;| |78DA6594594F13511886CF4C67282D4BA9035496B2549042A5D082C63546C505044| |171B9240586305A0AE91402C10B35266EC4B8C61BD7981850414D5C6F54F46F78E7| |85F1C2E51FD48FF95EDB899E409E33EFF9D6B3B467BA237F69EFE9ED422ADC158F9| |9E6C0B158D21C8D0DEBCEFE21434F0CE98286BB77D434929326AD39E9B3FAAFCD40| |EFC8889E308D293D7C646C30198B0FECA418A9AACC7A87FECFFA8EC9644C14F78D8| |FC7C3BBA727F4A431A62752B194319E705B62FF84AE0F7BAD696762CA308D41236E| |A4663C96D2AD534C8A6C4C88322A234AFF67F205465A15F38A101145542D808F993| |54FC0A7E0227372C557B27C85F0D1C4AF8829D224D664A955B2EC6ADBC076666F93| |100ECE291C0F05AFD1BEA8A843BDC2F16BAF32D75C03AF83379875379901F275229| |E33B412CF25A6A90E176A73451D96DD79D2F2AC82D36ADE6DC4B803DE65AEBD07DE| |071F300F50CD05C85150C7390E91E6614DF67CE31C0DCBB2101A5156ADEF8B94D30| |B3F6F50B6FC6649D3E0A7618F1AB0378D11E649B229E15A45097A2AA0267D88E52B| 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  17. Just thought I would share my two Warshade Builds and provide some of the reasons I went with so and so. Both builds are Tri-Form Perma-Eclipse, one is my main Team/Solo build and the other is my Fire Farmer Build. Below is my main Team/Solo build like I mentioned its a Tri-Former with Perma Eclipse and enough recharge/tricks to get 4-5 Dark Extraction Pets out for your assist. Since so much buffing relies on melee, it has a respectable 32.5% Melee Defense coupled with the 85% Res eclipse provides it makes for a tough toon. So much recharge allows you to fire off Mires/Nukes in a relatively short fashion. Given how much shifting you'll be doing toggles are useless and are just mules. I'm a big fan of Burnout and will sometimes use it to get double pets off one body. This Hero build was built using Mids Reborn 3.0.4.7 https://github.com/Reborn-Team/MidsReborn OhsirusWar: Level 50 Science Warshade Primary Power Set: Umbral Blast Secondary Power Set: Umbral Aura Power Pool: Speed Power Pool: Concealment Power Pool: Flight Power Pool: Leadership Hero Profile: ------------ Level 1: Ebon Eye Dcm-Acc/EndRdx/Rchg(A), Dcm-Acc/Dmg/Rchg(31), Dcm-Dmg/EndRdx(33), Dcm-Dmg/Rchg(33), Dcm-Acc/Dmg(33) Level 1: Absorption StdPrt-ResDam/Def+(A) Level 2: Gravity Shield GldArm-3defTpProc(A) Level 4: Hasten RechRdx-I(A) Level 6: Dark Nova RctRtc-ToHit(A), RctRtc-Pcptn(36) Level 8: Stealth LucoftheG-Def/Rchg+(A) Level 10: Hover LucoftheG-Def/Rchg+(A) Level 12: Sunless Mire Obl-Dmg(A), Obl-Acc/Rchg(36), Obl-Dmg/Rchg(36), Obl-Acc/Dmg/Rchg(37), Obl-Acc/Dmg/EndRdx/Rchg(37), Obl-%Dam(37) Level 14: Shadow Cloak LucoftheG-Def/Rchg+(A) Level 16: Dark Detonation SuddAcc--KB/+KD(A), HO:Nucle(39), Dmg-I(39) Level 18: Gravity Well KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(39), KntCmb-Dmg/Rchg(40), KntCmb-Dmg/EndRdx/Rchg(40) Level 20: Black Dwarf UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(40), UnbGrd-ResDam/EndRdx/Rchg(42), UnbGrd-Max HP%(42) Level 22: Stygian Circle Prv-Heal/Rchg(A) Level 24: Shadow Blast HO:Nucle(A) Level 26: Unchain Essence SprFrzBls-Acc/Dmg(A), SprFrzBls-Acc/Dmg/EndRdx(42), SprFrzBls-Dmg/EndRdx/Acc/Rchg(43) Level 28: Nebulous Form WntGif-ResSlow(A) Level 30: Invisibility LucoftheG-Def/Rchg+(A) Level 32: Quasar Arm-Dmg(A), Arm-Dmg/Rchg(43), Arm-Acc/Dmg/Rchg(43), Arm-Acc/Rchg(45), SuddAcc--KB/+KD(45), Arm-Dam%(45) Level 35: Dark Extraction ExpRnf-Acc/Rchg(A), ExpRnf-Acc/Dmg(46), ExpRnf-Dmg/EndRdx(46), ExpRnf-Acc/Dmg/Rchg(46), SlbAll-Build%(48) Level 38: Eclipse UnbGrd-ResDam(A), UnbGrd-ResDam/EndRdx(48), UnbGrd-Rchg/ResDam(48), UnbGrd-ResDam/EndRdx/Rchg(50) Level 41: Super Speed Clr-Stlth(A) Level 44: Gravitic Emanation HO:Endo(A), FrcFdb-Rechg%(50), SuddAcc--KB/+KD(50) Level 47: Burnout RechRdx-I(A) Level 49: Maneuvers LucoftheG-Def/Rchg+(A) Level 1: Brawl KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(34), KntCmb-Dmg/Rchg(34), KntCmb-Dmg/EndRdx/Rchg(34) Level 1: Dark Sustenance Level 1: Shadow Step Range-I(A) Level 1: Sprint Empty(A) Level 2: Rest Empty(A) Level 10: Shadow Recall Range-I(A) Level 2: Swift Run-I(A) Level 2: Health NmnCnv-Regen/Rcvry+(A) Level 2: Hurdle Jump-I(A) Level 2: Stamina EndMod-I(A) Level 6: Dark Nova Blast SprEssTrn-Acc/Dmg(A), SprEssTrn-Dmg/Rchg(3), SprEssTrn-Acc/Dmg/Rchg(3), SprEssTrn-Dmg/EndRdx/Rchg(5), SprEssTrn-Acc/Dmg/EndRdx/Rchg(5), SprEssTrn-Rchg/Global Heal(7) Level 6: Dark Nova Bolt HO:Nucle(A) Level 6: Dark Nova Detonation Rgn-Dmg(A), Rgn-Dmg/Rchg(7), Rgn-Acc/Dmg/Rchg(9), Rgn-Acc/Rchg(9), Rgn-Dmg/EndRdx(11), SuddAcc--KB/+KD(11) Level 6: Dark Nova Emanation SprKhlGrc-Acc/Dmg(A), SprKhlGrc-Dmg/Rchg(13), SprKhlGrc-Acc/Dmg/Rchg(13), SprKhlGrc-Dmg/EndRdx/Rchg(15), SprKhlGrc-Acc/Dmg/EndRdx/Rchg(15), SprKhlGrc-Rchg/FormBuff(17) Level 20: Black Dwarf Antagonize PrfZng-Dam%(A) Level 20: Black Dwarf Drain TchoftheN-Acc/Heal(A) Level 20: Black Dwarf Mire Obl-Dmg(A), Obl-Acc/Rchg(17), Obl-Dmg/Rchg(19), Obl-Acc/Dmg/Rchg(19), Obl-Acc/Dmg/EndRdx/Rchg(21), Obl-%Dam(21) Level 20: Black Dwarf Smite KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(23), KntCmb-Dmg/Rchg(23), KntCmb-Dmg/EndRdx/Rchg(25), Hct-Dam%(25), GldStr-%Dam(27) Level 20: Black Dwarf Step BlsoftheZ-ResKB(A) Level 20: Black Dwarf Strike KntCmb-Acc/Dmg(A), KntCmb-Dmg/EndRdx(27), KntCmb-Dmg/Rchg(29), KntCmb-Dmg/EndRdx/Rchg(29), GldStr-%Dam(31), TchofDth-Dam%(31) Level 50: Spiritual Core Paragon Level 50: Assault Core Embodiment Level 50: Ageless Core Epiphany Level 50: Degenerative Core Interface Level 50: Banished Pantheon Total Radial Improved Ally Level 50: Ion Partial Core Judgement ------------ ------------ ------------ Set Bonus Totals: 26.5% DamageBuff(Smashing) 26.5% DamageBuff(Lethal) 26.5% DamageBuff(Fire) 26.5% DamageBuff(Cold) 26.5% DamageBuff(Energy) 26.5% DamageBuff(Negative) 26.5% DamageBuff(Toxic) 26.5% DamageBuff(Psionic) 33.19% Defense(Melee) 32.25% Defense(Smashing) 32.25% Defense(Lethal) 6% Defense(Fire) 6% Defense(Cold) 8.5% Defense(Energy) 8.5% Defense(Negative) 6% Defense(Psionic) 11% Defense(Ranged) 6% Defense(AoE) 2.25% Max End 5% Enhancement(Max EnduranceDiscount) 100% Enhancement(RechargeTime) 63% Enhancement(Accuracy) 295.8 HP (27.62%) HitPoints Knockback (Mag -4) Knockup (Mag -4) MezResist(Confused) 80% MezResist(Held) 80% MezResist(Immobilized) 80% MezResist(Sleep) 80% MezResist(Stunned) 80% MezResist(Terrorized) 80% MezResist(Teleport) 100% (20% chance) 20% PerceptionRadius 8% (0.13 End/sec) Recovery 16% (0.71 HP/sec) Regeneration 35% ResEffect(SpeedFlying) 35% ResEffect(RechargeTime) 35% ResEffect(SpeedRunning) 15.5% Resistance(Smashing) 15.5% Resistance(Lethal) 29% Resistance(Fire) 29% Resistance(Cold) 12.5% Resistance(Energy) 12.5% Resistance(Negative) 11% Resistance(Toxic) 11% Resistance(Psionic) | Copy & Paste this data into Mids Reborn : Hero Designer to view the build | 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  18. I'm just watching it as part of a Multiverse of the books.
  19. Anybody else excited and nervous for its debut Friday?
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