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Everything posted by Super Atom
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Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
It's not overly complicated but still too much math to be honest, the damage formula is a trip. Have you tried it though? -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
I could see that, though the increase in targets from PC is no joke on tanks man. Baseball punch the entire map -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
The problem stems from a over-performance issue. If you just baked EF into all the powers, the sets would be above it's sister sets. It's an easy self balancing juggle of a proc based system that you personally need to decide what at any given time you want to see the highest improvement in. Have you tried it out yet? I thoroughly encourage testing it out in missions and stuff before judging it harshly, unless you have in which case disregard -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
To be fair, It's not a combo mechanic. It's a proc mechanic. The abilities do not do less damage for not following it technically. you can still have EF and use power crash on two targets and it won't do much different. Only in large scale situations will you see much of a difference. The 'mechanic' as it were is just a simplified way to improve things without completely reworking a set, though some feel they have i personally feel this was an easier and more fun solution. and a decently passive solution. It's not like DB or STJ, you don't lose out big time for not following it in the grand scheme of things. Have you tested it out yet in team play and solo at 50? -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
It's not the same, the Mastermind isn't balanced around not having pets. EF is additional stats, not missing stats. There has always been an optimal rotation, just because it now gives visual clues as to what that rotation is doesn't mean it wasn't there before. You can still use whatever power you'd like in any given situation. Looking at your bar to see them isn't much different from looking for hasten, looking for heals/endurances/bu/epics etc. You're always looking -anyway- so it doesn't change much. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
Accidents happen sure, but that shouldn't disqualify the base idea behind it. User error =/= systems fault kind of deal. I think the idea would be to add EF proc chances on other abilities while keeping TF as a 100% like EA. Perhaps a scaled % based on the power? BS higher chance, PC lower, ET even lower while TF guaranteed? -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
🤔 -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
Could be a good addition, having BS/ET/PC also having a chance to trigger EF if used on a stunned target. This keeps a good solid balance, as having these abilities without EF would be over preforming in the long run. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
In Energy Assault, Bonesmasher can trigger Energy Focus, as do other abilities outside of TF. anyone who played it would know that. 😉 -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
Question for you as i haven't yet, how well is the bonus recharge from radiation armor working with TF/ET in combat? I imagine Beta Decay is making it crazy quick to chain PF abilities. Was thinking SR would be a good fit since the +HP from ET crits would be a good fit and the bonus recharge would be cool -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
You'll never make all parties happy, Its the curse of game development and i do not envy but very much support the homecoming devs in their quest to fix bad sets. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
Nope, It absolutely does. Which is why It's a benefit of a proc and not the baseline. ET didn't change too much from current outside of being your #2 in rotation to achieve that damage. It's not a big ask, it's not a big difference and i personally think people inflating this to be a big problem are just pouting. Optimal rotations are a thing on every set, if you're not doing them already you already have a problem from your perspective. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
Which is a difference in opinion. It feels the same for me, but plays better. Asking me to use TF first to get an instant ET is not too much in my opinion. As you said before, there has always been an optimal rotation and all that PF has done for me is change that optimal rotation. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
That makes no sense. It's not a literal combo system where the damage is scaled based on it. the default non PF is the baseline, with PF giving it increases in specific areas. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
They aren't gimped though, do you feel gimped when BU wears off? Do you just stop attacking until its back up? PF increases those powers to limits that aren't suppose to be normal, the normal is without PF. situational buffs, as it were. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
Understatement of the year. Controlled vacuum =/= actual game play performance with varying enemies/situations. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
TF doesn't just buff ET with PF, it's a three prong choice you can go down. As to your earlier comment, Its not all EM players, it's a small vocal minority of people who both like and dislike it speaking up. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
I think most posts have been on topic of the changes and if people do or do not like them, though getting a little heated might need to dial it back. Fair enough on the first part. Flavor opinion i respect it. That ET is so long ago it might as well be a different game. The game has evolved tremendously since then and reverting ET to always be instant brings a whole host of balancing issues that will now make it not pre-nerf ET again recreating this entire issue but with different words. The cone was a good thing and it will be different but for the better? I'm confused. I get you don't like current EM but it seems like at the end of the day, your largest complaint is combo-based and again, fair enough. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
How? How is just not using EF while still enjoying the other buffs any different from your current EM experience in which you may or may not have ET and TF currently, is what im asking. I understand you think other buffs might have been better, i'm not contesting your opinion on that. I'm asking you, your current EM's right now how would it be any different if you just ignored the mechanic to what is there currently + the additional buffs. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
Nope. I've repeatedly told people their criticism of an added mechanic is a valid complaint. My issue is when people (like you again) use imaginary people to fluff their argument. Your strawmans don't interest me about drastic changes nobody made. As is, EF is an optional mechanic when compared to live HC EM. If you ignore it, it plays -exactly- the same but with added buffs and faster recharges and on occasion you may get an instant ET instead of a normal duration one. Stun was a terrible power, i won't argue it with you. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
Question, on your current EM users do you not have ET or TF? Ignoring EF Total Focus Cast time reduced from 3.3 seconds to 2.53 seconds ET Energy Transfer self damage is now 10% of base max HP for all ATs, and no longer costs any endurance Damage is now 100% energy (Stalker / Scrapper only) When this power crits it will now not only avoid the self-damage, but actually heals the caster for 10% of base Max HP. Recharge lowered from 20s to 10s This is the only difference other than it being instant if used with EF. Are you gonna sit here and with a straight face tell me EF completely changes those abilities to be unusable compared to EM pre-change? -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
@ThunderCAP You not liking mechanics is a flavor thing. Roleplay wise? It's exactly the same. Those sets being bad was not the statement you made. You said, and i qoute "There are no more none mechanic sets left in the game" which is just absolutely false. If you had made that claim, I might have agreed with you that older sets like Stone Melee, Martial arts (Havent tested cone eagles claw), Claws, and Dark Melee could use some love however and (spoilers) EM was bottom tier before the changes. So this would have invalidated your entire argument as clearly you don't see bad sets as being a viable option. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
I don't miss that point, I disagree with it. I'm an "old school EM player" and while i know many, I'm not gonna pretend i speak for them like you're doing. You absolutely can play how you want, it'll just not be optimal like you said. You're not giving up anything, you're using it elsewhere while maintain pre-issue 27 ET. The delusion that ET was gonna be 100% instant without EF is a baseless assumption and has no place in conversation about the changes because quite literally if you use EF on your AOE increase, EM is now exactly the same as it is now. That's my biggest problem with arguements like yours is you're using imaginary changes to defend why it's bad. You're right, EM doesn't feel the same with EF. It feels better, because i now have the option to have old ET without it being nerfed into the floor because it's proc based instead of a whole change which would require major adjustment to damage to prevent over-preforming. Having your cake and eating it too. -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
On my tank, between WH/PC/Judgement my AOE capabilities are pretty strong. Easily clear a mob and be on my way. I could see skipping it on tankers though, WH/Judgement is probably fine enough for the purposes of tanking. It's just a stat stick / quick damage output for me. This was more or less a joke about only using ET with EF 😛 -
Focused Feedback: Energy Melee Revamp
Super Atom replied to Jimmy's topic in [Open Beta] Focused Feedback
Man, idk how the exaggeration of EF being complex is spreading but it's a no go. I'm a person who wants the set to be good again and what i wanted as an overall improvement not just revert ET because that doesn't solve the problems the set had and implying otherwise shows a basic lack of understanding for what the problems even were with Energy Melee. I don't like when people use imaginary "we" or "a lot of people" to strengthen their argument, people can and will speak for themselves. Things Energy Melee needed to be viable in Modern City of Heroes, not a city of heroes that does not exist anymore like the days of Pre-nerf EM. - More Multi-target damage, without being too high to retain set identity of ST focus - Faster Animations - A general damage buff to some weaker early tier powers I think the devs achieved all of this quite well while also giving people the chance to have old ET for insane amounts of ST output, People are gonna complain ET isn't instant 100% of the time, but so far, every time I've used ET it's been instant 100% of the time 😉 It's ok not to like mechanics though, thats a personal flavor choice and nobody can tell you that you can't not like it.