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Everything posted by Super Atom
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Mind Control/Mass Confusion recharge needs a buff
Super Atom replied to Kaballah's topic in Suggestions & Feedback
It's not about you, your skill, or anyone's lack of skill. Stop trying to flex your ego it's really awkward and kind of cringey. -
Mind Control/Mass Confusion recharge needs a buff
Super Atom replied to Kaballah's topic in Suggestions & Feedback
@Kaballah Your post is being brigaded by never changers, have solace in that it didn't stop the EM changes, so there might be hope anyway. -
Mind Control/Mass Confusion recharge needs a buff
Super Atom replied to Kaballah's topic in Suggestions & Feedback
Nearly every character can solo +4/x8 content due to how the game is designed. Under performance would be a numerical issue, not an in game one. -
Mind Control/Mass Confusion recharge needs a buff
Super Atom replied to Kaballah's topic in Suggestions & Feedback
Except Thermal / Cold Domination are far more powerful than anything above it on controllers/defenders/Masterminds and don't even get me started on def/res sets and how horribly out of whack those are. This list is proof of nothing other than players vaguely choose what they hear is good and not what is actually the strongest. The term for what you're doing is called confirmation bias. You've found a year old thing that said there was a lot of mind doms created and have now used that to support your argument that the set is "good" because you like it and people who think otherwise are somehow just bad at the set. Respectfully, I have no interest in going in a forever loop of clashing opinion on the use of an outdated graph for evidence of a sets balance. At the end of the day, the Homecoming team has yet to let me down on their balancing decisions and if they did review control sets, at this point I have trust they'd probably do a good job on it. -
Mind Control/Mass Confusion recharge needs a buff
Super Atom replied to Kaballah's topic in Suggestions & Feedback
Just gonna kill the 2020 player data argument before it's used again. Most chosen Defender, Empathy. Player choices =/= What's strong and what isn't. -
Mind Control/Mass Confusion recharge needs a buff
Super Atom replied to Kaballah's topic in Suggestions & Feedback
It 100% does not reliably cause enemies to group up, If anything it can cause scatter. It COULD group things together but to say it as a feature of confuse would be misleading. -
Mind Control/Mass Confusion recharge needs a buff
Super Atom replied to Kaballah's topic in Suggestions & Feedback
It has the same problems on both doms and controllers, you just don't notice as much because you have domination and assault sets to distract from some glaring issues. Arguing personal ability to get through content or "whos playin" charts from 2020 doesn't change the stats on the abilities. Mind Control could use some adjusting. Just because a power set or an entire AT could use one thing or another to improve general performance does not mean your choice in picking said power or AT was a bad one and nobody is trying to personally call you out, just as a general PSA about balance discussions. -
I dunno if Rikti monkey's would work, different skeleton entirely, it'd probably warp the player into a flesh beast
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You know that weird hunched over crab walk NPC's sometimes do before you aggro them? Could we get that as a stance for walk?
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Add more difficult content, ideas welcome!
Super Atom replied to Marbing's topic in Suggestions & Feedback
Yeah, it'd take longer but i think everyone knew this going into it. Higher rewards is only gonna be influence in the +5 +6 setting and XP. I'm almost entirely sure nothing else is increased unless theres a hidden % on IO drops but I think that's just a myth, thoroughly tested throughout the years with little to no real results due to the cooldown on purple drops, but i don't think a test has been done on homecoming involving +1 vs +4 purple drops.- 53 replies
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Mind Control/Mass Confusion recharge needs a buff
Super Atom replied to Kaballah's topic in Suggestions & Feedback
Fair! I agree 1000% though, i recently was toying with a mind/storm controller because i adore the theme of mind control but it just felt so weak in comparison i scrapped the character entirely and Mass Confusion was a huge part of that. -
Mind Control/Mass Confusion recharge needs a buff
Super Atom replied to Kaballah's topic in Suggestions & Feedback
I love this post but could we also worm in mass hypnosis into this? Elec's sleep patch that reapplies sleep just makes mind control feel double bad -
Add more difficult content, ideas welcome!
Super Atom replied to Marbing's topic in Suggestions & Feedback
Still community volunteers lol It's right in that thread even, people offering their time to work on animations/art work. It's obviously not something that would happen tomorrow, but the option isn't not available- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
Well you do something like this and also we've already had new content added through those story arcs so it's not an unreasonable goal.- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
Well luckily, the game is pre-built with how to deal with rewards so the conversation about them doesn't even need to happen really. It's more XP/INF on a per-determined scale and that's all it ever would need to be. I'd love to see +5 / +6 added, but that won't change too much other than time spent. Newer enemy groups designed for end game is the only real answer (see battalion and the real Rikti plans) but who knows if we'll ever get it.- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
It is, people who don't want change or don't understand why there needs to be change just try to make it about something that's irrelevant to be dismissive or disruptive. Currently, we're talking about ways to make the current +1-4 more relevant. Harder enemies and ways around just doing +5 and beyond. This would require no reward increase as the higher rewards are already available, you just get them too easily. If they did do +5, there would be higher XP/Influence on a scale similar to +3 / +4 etc and wouldn't take much adjusting and would make sense within the system.- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
In an ideal world, you would have certain abilities unlocked through use of the +1-4 system. However, since that is not likely to ever happen in CoH this is an issue people would need to be mindful of, though +0 enemies regardless of gimmick are still gonna get steamrolled. So it'd probably be ok anyway.- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
The only reason for increased rewards would be +5, which makes sense and wouldn't be that much higher. It won't , the increase wouldn't be large enough to make a difference assuming they add a +5 which doesn't seem likely. Farmers already make billions of influence so a billion and 1 won't change much. I don't really enjoy farming, I feel it's insanely boring and not even necessary on Homecoming. People who would use the difficulty increases to farm / powerlevel better doesn't mean anything to me because they do it anyway and worrying about farming / power leveling has done enough damage to City of Heroes while never stopping it.- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
Anyone who thinks Brutes/Cor's aren't good to have on teams aren't worth teaming with. I don't like defenders or Masterminds but i would never kick one from my team, that's beyond ridiculous.- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
Actually, it wouldn't be too late to reintroduce extended end-game progression if they introduced the rest of the incarnate system. Could make new trials for those and have it like it was on live. Just would need to use new incarnate salvage you can't get other than the trials and etc- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
@Monos King You're not wrong but it's also too late to consider grinding for IO's/Incarnate as an option, which is why the quest for challenge is a hard one. Homecoming doesn't exactly update to the level needed to fix this issue. On live, Incarnate took a long time to max out and while remembered as difficult, twords the end of the games life it was nearing the same issues we have now (at least on my server Guardian). The trials weren't hard, the difficulty became filling the teams. Most of the people who played had done so for a long time and were either fully IO'd or close to and everything was as trivial as it is on homecoming. So the only true answer was an enemy group like the actual developers planned, The Battalion, to solve the ever growing power of the players.- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
Grinding to afford IO's and have incarnate isn't difficulty or challenge, it's just grinding and extremely boring. Homecoming removed those mainly because this game is far past its date and most people don't have the time to redo it all like during live, nor the players to support the economy. Honestly the ease of getting to the top is one of the better features of this server. It allows for extended alt-play and no requirement of farm/grind which is a far better experience. Leveling is -still- challenging if you play on the harder difficulties and isn't commonly cited as "too easy" The options in game , +1 to +4 and higher team sizes is often enough to bring difficulty to the player while attempting to reach 50. The complaint of challenge comes from a post-50 post-IO'd area. There is nothing in this game to challenge the player at their best and that's where the complaints begin and it's not a big secret or something people don't understand or just choose not to do. The game died before the developers could get there. This is why the discussion usually involves ideas for new enemies capable of fighting incarnates. There is no reason to beat around the bush or point fingers at the fundamentals of the server that will not change nor should change, since the player base at large seems to prefer the easy alt friendly experience.- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
Wanting to push your character has nothing to do with rewards.- 53 replies
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Super Atom replied to Marbing's topic in Suggestions & Feedback
Exactly this, i want to push my character not undo my progression.- 53 replies
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