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Uun

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Everything posted by Uun

  1. Uun

    best ST stalker

    I think this is current but I haven't checked (file is dated 9 months ago). No purples or HOs slotted yet. Uundercover - Stalker (Ice Melee - Stone Armor).mbd
  2. The DDR from Active Defense stacks. Stick another recharge in it.
  3. /Marine, /Nature or /Time corruptor.
  4. I've got an Ice/Stone stalker that I really enjoy and is virtually unkillable. (Ice is better on stalkers than scrappers.)
  5. TLDR Every response doesn't need to be 4 paragraphs.
  6. Electric, Dark and Fire, and to a lesser extent Radiation and Psionic (due to their absorb shields and +regen). Bio is a hybrid set and only has resistance to S/L/T, relying on defense against F/C/E/N/P. I consider Invul to be a hybrid set as well.
  7. They weren't cancelled, they were in development when the game was shut down and the HC devs haven't seen fit to release them. Both have been released on one or more of the competing servers. They are not the same and neither of them provides defense. https://cod.uberguy.net/html/powerset.html?pset=pool.gadgetry https://cod.uberguy.net/html/powerset.html?pset=pool.utility_belt
  8. I can't find the patch note so maybe I'm misremembering or confusing it with another power, but I think Spirit Ward was originally a click and changed to a toggle at some point.
  9. Uun

    EM/Invuln

  10. Unfortunately, things like this require new animations and the dev team is severely limited in its ability to do this.
  11. That seems like a problem with your build or your play style. Properly built, Fiery Aura works perfectly well for general content. I've had my Fire/Fire tank on HC for 3 years (as well as a Fire/Mace tank back on live) and never farm. As I posted 2 pages back, I tanked a Master of Kahn run with it just last weekend. Pretty sure I never used my heal once against Reichsman.
  12. I like Invulnerability (and I've mained a MA/Inv scrapper since 2004), but I don't think it qualifies as a "resistance heavy" secondary. Base values are 33.75% S/L, 15% F/C/E/N/T and 11.25% P. Most of the heavy lifting against non S/L damage is done by Invincibility, which is a defense power. Compare the resist values to Dark (22.5% S/L/F/C, 15% E/T, 30% N, 37.5% P) , Fire (22.5% S/L/E/N, 67.5% F, 15% C/T) or Electric (32.25% S/L/F/C, 61.88% E, 22.5% N, 15% T, 26.25% P).
  13. On my Axe/Bio brute I put the Cupid's Crush set in Axe Cyclone and get good results. It has a larger radius and higher target cap than Pendulum.
  14. Defense armors perform better than resist armors on scrappers due to their lower resist cap. I've found Shield, SR, Energy, Ninjitsu and Stone to be very survivable. Shield and Stone also buff your damage. If you're looking for a taunt aura, Shield would be the way to go (Energy also has a taunt aura, but it's weak on scrappers).
  15. I haven't played Fiery Assault, but I've played both Fire and Electric Control and they have very different play styles. With Fire, your go-to control is Flashfire (targeted AoE stun). Hot Feet is good, but requires you to be in melee range. I tend to use Bonfire if Flashfire isn't recharged or I'm dealing with adds. Note, the nerf to Bonfire while using a KB>KD IO is negated if the foes are immobilized, so I always drop Fire Cages on top of it. Electric's go-to control is Synaptic Overload (chain confuse), which was greatly improved in the latest patch. Jolting Chain is used by both you and your pets and keeps most of your foes flopping, as well as working reasonably well with procs. The sleep patch (Static Field) is very useful because it reapplies every 4s. I tend to use it sparingly as it works against the confuse. Conductive Aura isn't wasted at all - every one of Electric's powers has -recovery and it also buffs your regen and recovery.
  16. All blasters have a "sustain" power which provides either health regeneration, absorb or heal over time and endurance recovery (Frigid Protection provides a stacking absorb buff). Personally, I find that the recovery buff provided by the sustain (+50%) is sufficient on its own when combined with Stamina and doesn't need to be slotted further but YMMV. I generally devote 2-3 slots to enhance the heal/absorb aspect, either 2x Heal IOs or 3 Preventive Medicine (including the absorb proc). Frigid Protection also has a 30 ft radius PBAoE that debuffs enemy speed, recharge and damage. This effect suppresses while stealthed, however, suppression requires a stealth radius of at least 36 feet. You can get this from Stealth (the power) but not from stealth IOs. If you want to be undetected without turning this power off every time you do, I recommend taking Stealth.
  17. Earth and Ice are notoriously light on damage outside of the pets.
  18. Objectively false. I've got a Fire/Fire tank that sits at the resist cap for S/L/F/E/N (not including the MotT proc) and can heal 925 hp every 20s. I tanked MoKahn over the weekend and have soloed AVs.
  19. The cone works well on sentinels, but I agree that it makes no sense on scrappers/stalkers.
  20. One of the reasons I took SoW on my WP brute is that it can be cast while mezzed if you've had your toggles dropped. (I have bigger problems with Mu Adepts and Guardians than I do with Sappers, since they're not limited to 1 per spawn. ) To my knowledge, HC has made no changes to Willpower. It plays like it always has, meaning it's very strong until it's not. I think the shifting sentiment may be due to the addition of new armor sets like Psi Armor and recent buffs to other sets.
  21. Neither of the brute ATO procs are particularly good. Superior Unrelenting Fury's gives you a 6.65% end discount and a 20% regen buff for 10s. The enhancement values are good and the 6% S/L/F/C/E/N resist bonus for 6 pieces is quite nice. I did 6-slot Cupid's Crush in Axe Cyclone on my BA/Bio brute and have been happy with the result, but I didn't skip either of the ATO sets. I'd be inclined to slot Cupid's in Shield Charge rather than replacing Unrelenting Fury.
  22. Procs always require a successful tohit roll in order to fire, even in autohit powers.
  23. Looks solid. Grant Cover should be fine near the end. I might drop a slot from Tough (you don't really need the melee defense bonus) and add the Winter's Gift slow resist piece to Super Jump or Combat Jumping.
  24. I was only half serious, but I'm a sucker for defense armors. I don't bother soft capping other armors and skip the Fighting pool most of the time.
  25. If you want fast AS to have 100% crit chance (3 stacks of Assassin's Focus), you'll need to use PC or BS before AS.
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