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Shenanigunner

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Everything posted by Shenanigunner

  1. /bind Y "powexeclocation up:max Teleport" Gets you the 'ell out of a situation; you need to choose a TP-to-some-safe-lower-place action within a few seconds, though. We, uh, did all this a few months ago. Maybe reviewing the last thread is more productive than duplicating it.
  2. It's more or less assumed/modeled that PC=Providence, The One In Rhode Island. As you may have noticed RI is on the teeny side, you'd have to make your image of it quite large for the star to be much of anywhere but sort of in the center. But then, canonically, Gotham City isn't NYC, so...
  3. Completely left field, but I once made a real employee training video using the music and stings from the SpongeBob 'Krusty Krab' training video, which in itself is a work of satirical art.
  4. You don't want to know about Carnies... but they all smell that bad for a reason.
  5. Okay. It's eluded me as a fairly involved player for 15-odd years. As the following post suggests, it's only there if you know where to look... and no, I am not so involved I've read the entire wiki etc. Just sayin' — Why can I write full-length essays on nearly every foe, mob and passel of bad guys in the game EXCEPT Khelds? I've absorbed all that info through direct gameplay and some backstory reading, but can't remember a single thing about squids except what you pick up playing one. So, I dunno.
  6. I actually agree with the OP. I can't think of any other group in the game that has... absolutely no significant explanation or backstory, no matter how corny, convoluted or comicky. Khelds are just... there ya go. Go. Hunt. Squid Around. No connection to any other element in the game. Cross-dimensional passerby. Sure, most of us could write a killer backstory... but it would be entirely without common anchors or grounding. I find them weird to play anyway, even with a good UI.
  7. I don't think I've randomly TPed with this bind more than a few times, usually when tired or otherwise uncoordinated. But that's why binds are flexible. It may not be suited to clicky-players. If you're clicking madly away in combat or other situations, yes, an unintended DC is easy.
  8. Just old practice to keep from drawing flies.
  9. Why does this sound like a p*rn movie title?
  10. They're just trolling you.
  11. "Spider-Pig, Spider-Pig..."
  12. And thanks; feedback is always appreciated. I have two auxiliary buttons on my mouse (actually a Logi trackball. I found years ago they're great for my travel powers other than TP (various runs and SJ). The smaller, slightly harder to hit button is "Go" and sets all the travel powers in motion with forward, up, etc.; the larger, easier to hit button is Stop. Particularly for SJ, it lets me stick the landing every time, right where I want to stop. For the more general run/stop, it lets me zoom and halt with more precision than most other combos I've found. But regardless of fine points of implementation, LDC-TP is just the cat's fuzzies. Always ready to play.
  13. I have used a more complex setup where leftdoubleclick is always the TP button, with a pair of macros to switch it from TP to CTP. Takes a bit of forethought to switch modes, but a rolling tray swaps the macros and thus tells me which mode is active. I found that easier than any system of one key (or key combo) for one, another for the other.
  14. The tech guide has everything on all of this. See sig (or shenanigunner.com if you don't see sig lines here). Happy to answer questions as well but it's a bit more than "do this, do that" that fits in a post.
  15. I'm not sure these two commands have anything much to do with each other. /noparticles turns particle-based graphics on and off. /reloadgfx aka /unloadgfx simply reloads the graphics textures. There are other graphics commands that are interlinked, such as the two I noted above.
  16. Al I have at hand is the list of options, which doesn't include any for that function. As this was just extensively updated (mostly by BlackSpectre, some tidying-up by me) I find it odd that there would be menu options but no command options.
  17. I thought there was a way to disable display of some of the floating text. Or have I taken one too many boots to the head? Besides /noparticles, there's also /suppress_close_fx, which is supposed to only suppress your own alt's fancy light show when your viewpoint is close, but might include those numbers. Worth a try: /suppress_close_fx [0|1] /suppress_close_fx_dist [1-??? feet] First toggles it on and off, second sets feet from your alt for it to take effect. (That's a pun.)
  18. I find it tough to beat — /bind leftdoubleclick powexeclocation cursor Teleport — for general travel. Just click-click-BAM, repeat as needed, adjust course on the fly.
  19. Quite a few advanced TP binds in the manual, many mirrored in the binds list on the site (shenanigunner.com).
  20. Don't use click targeting, especially in intense combat. Use targeting and grapple binds.
  21. Yeah, dunno what it is, but I have always found the middle button excessively hard to click. That is, hard to click in an easy, graceful way without having to more or less stop and think my way through the motion. It tends to drag one adjoining finger or the other with it unless I concentrate. (The wheel is no problem and was a great addition to pointing devices, but the click...)
  22. Wikis — or maybe their user bases — are a bit like wine. If you put a spoonful of wine in a barrel of sewage, you have a barrel of sewage. If you put a spoonful of sewage in a barrel of wine... you have a barrel of sewage. After decades of observing wikis, from WP on out to every gamer-site-hosted one for various games and media-site ones for TV shows and the like, I am still baffled at the contingent that will pound their mouse on the table and insist that The Wiki (MP&BBUI) is the absolute authority and the best place to find information. At best, most are like all the notes from all the students in all the classes, in a semi-organized heap and shot through with outdated, incomplete and sometimes maliciously wrong content. Wikis in which the user has to have a substantial body of existing knowledge to be able to distinguish the grade of an entry's comment may have some purpose, but as a general reference for those who aren't already experts... not so much. And the tendency to point out one or two super-shining examples of first-class, well-maintained entries (usually on some hot new feature or one that appeals to the numbers/minimax/power player segment) does not really obscure that you can then find fifty entries that are stubs, obsolete, badly written or just worthless. But you have to know that, and not be a hapless newb or expanding player who doesn't already know the faults and misinformation.
  23. I hate using the middle button in any app. While it's sorta sensible to put the look-around toggle on it, it's a PITA for all but the most finger-agile, so fortunately it's easy to remap: /bind LSHIFT camrotate Select "lookaround" key to suit.
  24. Let me correct that for you: "If you take Super Speed..."
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