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jubakumbi

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Everything posted by jubakumbi

  1. My Elec/Elec/Mu Dom will happily dance in the mosh pit.
  2. So, workers at a company are not happy...that means the whole system is a failure? What is your point? I just still see a lot of vague 'corporation hate' in most of the background on game forums... Are we all expecting game companies to become kum-ba-ya machines? Work sucks, and?
  3. But 'matters' is subjective based on all kinds of things. If all that 'matters' is DPS and speed... If all that 'matters' is fashion... If all that 'matters' is Funs Per Second... People can build teams however they like, it does not mean the team makeup 'matters' to anyone other than the team leader... Personally, the _entire idea_ of the 'bragging rights' about things like speed TFs is laughable, but for some poeple it is 'serious business.' So, if you want to define what 'matters', context is king. Having some fun and exiting the real world for a while to play a game is all that 'matters' to me in terms of CoH.
  4. Sure, all true. Just as it is true those same people have the choice to avoid Atlas. Just as it is true I can turn off my noise if I choose to do so. Just as it is true some people _like_ all the noise. Just as it is true some people love the 3-way handshake of politeness in all things. In my opinion, trying to get the players of the game to turn off the noise by starting a movement on the forums is simply not going to change human behaviour. Nothing more. I have no idea why anyone would try and create any larger agenda over it. Some people don't like the visual noise and lag a busy area in the game brings. Plain old advice - avoid that area - is what I have to offer, it works well for me, even if I am implementing that advice for a differnt reason. If someone is trying to say I am pushing this as some sort of definitive solution, they would be wrong. If someone is implying I think this is the only way to adress this, they would be wrong. If someone is attempting to convince others I don't 'get it' they would be wrong. This is not rocket surgery. "It hurts my eyes and lags my PC when I do 'this', Doctor." - "Then don't do that." The entire idea of trying to encourage/cojole/shame/order other players to alter thier behaviour is not something I ever see as a solution, I see it as 'tilting windmills'. Back in the day, I would turn my back on the group standing on the hill in Talos during the Invasions to avoid the display lag. I prefer people take it on themsleves to find a solution to thier issues and alter thier own course, rather than trying to get 'everyone else' to change, for issues of this nature.
  5. Enter Atlas. Walk to P2W, get stuff. Go to Sewers. Look at LFG for DFB. Run 2-4 times. Leave Atlas. 'Must Haves' are dictated by ones own delusion. If someone wants to talk themsleves into 'needing' something, then they have to come to terms with the fact they have to 'deal with' getting it, IMO. Trying to get everyone else to conform...not the plan I try to execute or follow. What you describe are just social/mental constraints players choose to place on themsleves, IMO.
  6. I can imagine all kinds of things, I have a vivid imagination. IMO, team composition _never, ever_ matters, to me, or to completing content. This kind of minutae is _terribly_ important to some people for, well, everything including crossing the street. Different strokes, differenet delusions. As I have said, on more than one occasion, I have made teams to run/finish content while someone else was still building the team, claiming it _had_ to be XYZ when we just did with AgR. People can play however they like from my PoV, but that does not mean I won't think it's silly, or that others won't think my playstyle is worthless.
  7. As I stated - 'as soon as I can' and 'unless a mission requires it'. I simply look for ways in life to make my life better from my PoV that _do not_ invlove asking other people to change. Really is just that simple for me. I look at a system/virtual world/game and determine what I need to do to get what I want from it in it's current state, rather than trying to change it into something else to fit my delusion. Personally, I turn off my 'noise' most of the time for a number of reasons, one of which is I don't always enjoy the 'noise' of others.
  8. I simply made a SG base with a trainer. No lag, quiet.
  9. Wow. Sometimes I guess I am a super-duper-genius, because I figured this one out years ago. I stay out of Atlas Park, just like I stay out of Times Sqaure and avoid that corner in London where the people like to shout. After login and a trip to the P2W, I only return if a mission forces me to do so. It's easy to avoid the lag other players generate if you just stay away from the other players. :) Not kidding, even a little, Love MMOs, hate people.
  10. As soon as I see 'wait for the tank to herd', I just start tanking - regardless of AT. :) I totally get setting up specific teams or something to accomplish some type of goal, for goof, etc. The game has enough repetition in it already, IMO, it does not need to me played the same way for each map. I don't run farms for the same reason, it's just boring to me. I am all about Funs Per Second, not Rewards Per Second. Where is the sprogess on that meter I wonder? I _love_ the WS/PB spawn mechanic because it bring in another flavor, for example, even though I don't play either. KB is awesome fun. So Kheldians are always fun to have on a team.
  11. Which is fine. I wouldn't want to be on that team anyway. IMO, the 'general community' has decided on the least fun, most boring way to play the game, given the diversity of powers and builds available, all in the name of rewards-per-second. Playing the game_is_ the reward for me, personally. Getting XP and stuff just happens, especially in this version. Gaming the system I get is _very fun_ for a lot of people. IMO, playing the game itself using this group-herd-tank-and-spank routine all the time is mind-numbingly boring, I simply cannot do it for more than a map, I only last a mission of it out of politeness. Might as well play solitaire. These things, just like the calling out of 'no Warshades', seep into the 'general population' as the 'right way to play' because humans are like lemmings...
  12. Wanting the 'state of gaming production to change to smaller companies' and 'wanting all the large corporations to die', IMO, are two different things. One is an evolution that involves people spinning out/off these smaller companies as they are viable and creating more games, IMO. The other is simply a irrational, emotion based viewpoint to punish the evil corporations for not giving someone the perfect game, IMO. Project CD Red (I think that's what it's called) shows us this can be done, without the need to put artists and programmers with children and mortgages on the street. How things are done matters, it impacts real humans. Flippant talk of killing off game companies is silly, it's like ranting about communication companies while using the network all day. Small companies make bad games too. WoW keeps a lot of gamer geeks employed.
  13. So you enjoy it when lots of hard working everyday people lose their jobs? Wow, what an awesome PoV.
  14. I never said a thing was wrong with it... please try to remain calm, lol. Explicitly, no. Implicitly ... several times. Your post positively reeked of condescension towards slow-road soloists. He's got a thing for implying stuff, then coming out with "I DIDN'T SAY THAT!" when called out on it... Yup.
  15. If they could find a way to leaglly just take all the excess donations and give that to 'real life heroes' - vets, fire-rescue, orphanages - IMO, it could turn into something bigger.... I can imagine a legal way for a non-profit to pass on to another one, but IANAL.
  16. Not typically, no. I did remember after posting that I _have_ seen at least one in the last while, the Gillette one that got so much attention.
  17. To you...but not to me. :) The only important thing, IMO, _is_ the meta - the reason behind the question... The 'mechanical' answers have been given, IMO... Why the question is asked and the attitudes around that is the more interesting portion at this point, IMO... :)
  18. I don't watch cable/network TV, I don't frequent YouTube. I know _about_ the ads existing, never seen any of them. I cannot rememeber the last time I sat though a commercial, it has to be years now.
  19. It always comes across as a very "get off my lawn" type of attitude. Ageism is really one of the most deep-rooted and terrible -isms, IMO. People thinking that just because they have been on the planet longer, that what they learned to survive it 'the one true way' and all others that come later 'must' follow the same pattern, is perhaps the biggest roadblock in our social/scientific evolution. It permeates all groups, government, all of it. By the time I was in the 7th grade, I had read more (non-fiction) books than anyone who presumed themsleves to be a teacher/mentor to me until I reached college...meanwhile they made 'profit' in many ways off of _my_ data, while telling me I "was too young understand", while I watched them do it... My entire career has been possible _because_ I knew more about the topics at hand than the 'elders' did, I did the legwork and research _they could not do_... At 51, this shit _still_ happens, and yet, somehow, I am still the crazy one... If one cannot deal with change, does not like it, whatever, that's cool....but don't stop the rest of us from realizing things can be better and trying to make them better, so that the _majority_ of humans benefit, not just a few elites. Does that mean have to have tough, sometimes emotional, knock-down-drag-out discussions? Yes, yes it does. To hide from data is aggressive ignorance, I choose to face data that contridicts my outlook and understand it, not just tell someone 'you are too young to understand'. Just because it worked that way before, does not mean it always has to work that way, or that there is only one way...IMO...
  20. As I have typed, _intent_, the 'why?' of things, is more important _to me_. If something is done in this area that is a positive for the _majority_, awesome. As for some other commentary on me exagerating, the bug reports, build requests and advice are all for a _game_. A hobby, an escapist way to pass the time. While relaxation and entertainment are important to the human psyche, the minutae of the inner workings of a particular game and how to play are, to me, not the stuff of human invention and progress that needs to be in the Smithsonian. While it has meaning to a few memebers of our society, in the big picture...in the end, all of the stuff on this forum is just dust in the maelstrom, IMO. Humans choose to add value and emotion to facts, it's just what we do, but that does not really make that data more or less important in the big picture, only to the few who share that delusion. I am not in anyway against adding options to the way we are able to form groups. Changes that separate the playerbase into smaller chunks to be properly labeled won't get my vote. Separating out the people you don't want to see in chat _IS_ dviding the population, IME. We fundamentally disagree and there is no data I have ever seen that condraicts it. The moment on LIve people tried any of this, it just blew up the chat channels with the Hall Monitors telling players they are 'using chat wrong'... This is all about puttin voices in boxes, IMO.
  21. IMO everything on this forum is nothing more than opinions we have while trapped within our own personal delusions, about data points many of which we will never get to see. IMO, the underlying reason for this change is another attempt to 'not have to listen to the DFB spam', NOT an attempt to 'help' the people playing DFB. I realize the OP has stated that is not the intent. I still think it is the underlying impetus...to categorize those players that other want to avoid, to put everyone into the correct 'box'... This is not a dig at the OP, at all, I just really think if people look inward at why they try to do things, they often find the reason really is to control others to conform to thier delusion. And the real 'why' of things is all that really interests me these days, to look inward and ask oneself 'why?'. People have told me in person I am like a 'ballistic missle' when asking questions... My MMO forum and RL experiences make me think as soon as someone says they are trying to 'help', they are trying to control the narrative. Call me a cranky old parasitic gamer, but I have to base my outlook on the data I have at hand, just like everyone else. None of this changes the fact I am just one voice in the malestrom and no one has to read anything I type in a voice other than a ranting Daffy Duck if they so choose, much less agree with my outlook...peer pressure and peer acceptance really mean nothing to me in this case...I don't care if some people that read this "don't like me", it will not alter my life other than to give me a good story to tell friends.
  22. To answer your question, simply because some of use and view chat boxes differently. What you find as organization, I see as separating in niche groups. Just that simple, we don't see it the same way, as having the same impact. I am obviously a minority on this one, it seems. Having a New Character Tab with /Help and /DFB, IMO, would end up with spamming LFG and DFB and result in lots of unneeded drama, based on previous MMO and human experience. WOuld not bother me one bit if it got implemented, I just honestly don't think it will work. Humans cannot be wrangled by code. Given options they can control, the will configure thier virtual realities to thier liking. IME.
  23. This is a start for a solution - a more complex mute function, so that the people who feel impacted have options, rather than trying to make everyone else conform to some 'community standard'. Me, I turn off pretty much all chat unless I am actively looking for a group, in which case I am glad that's all in one channel... I realize we only have the power to create more channels, but I do not see the playerbase getting much bigger, it's already shrinking as are the DFB calls with it based on the news and posts here. People felt like 'DFB spam' 'ruined' LFG on Live as well...I was not one of them...from my PoV it is WAI...if half the tells are for DFB, I just don't see a problem, I see that half the tell are about DFB, so, lots of people are running DFB, great... A way to filter or mute things would be welcome though, we have always wanted a more robust LFG system, perhaps the chat server is easier to hack than the game...
  24. And I _honestly_ think that trying to do the things you are tyring to do is directly harmful to the community, so I wi fight the idea. I would say all of these things the same way to you or anyone, I talk to my spouse, bosses, friends and enemies all with the same openess about what I think about what they said. This constant refrain of 'put these players here and those players there' goes directly against the whole idea of CoH IMO. We have sidekicking and all of the other tools so that all levels and all players can play together all the time. Separating the community into smaller chunks for such 'silly' reasons as not liking the fact some players don't read or are 'lazy' does nothing to further the creation of a larger community, it simply divides it into chunks for those poeple that like to be in the 'right' box. This idea like many of the others I see proposed is _also_ trying to change human nature through code. I see this everyday in RL in addition to game forums. From my PoV, just another form of control to force players to follow a pre-determined narrative rather than finding thier own path. This is me, raw and unfiltered, exactly as if you were here sharing my puff-puff. :)
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