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TheMoneyMaker

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Everything posted by TheMoneyMaker

  1. I love that we got some single eye aura options, but I was wondering if there would ever be an effort to expand on the right and left hand only options that started with the newer auras. The older auras are still good, but if I want one with just a left or right fist, I'm usually out of luck and have to make do with one of the others. In addition, would love to see some existing effects in the game be added as aura options. The Symphony Control effects look like they would be fun to have swirling around me constantly, or maybe as a path aura The hearts & broken hearts from the valentines day could lend themselves to characters who want to fight using the power of love. I could also see that one being a path aura leaving hearts behind whenever you move The Ghosts aura would look cool as a path aura, like where ever you walk, the spirits of the dead rise up Okay, just a joke one here, but there might be a niche for it: bullets aura, like empty shell casings that drop when you're using machinegun fire, but dropping off you constantly like you're sweating bullets. Okay, they're not all good in the base creator, there's an object called Galaxy under the Arcane FX options the might look cool swirling around a character's body or head. I could also see it in place of a character's head if they chose the headless option and this as an aura under Ambient FX, there's things like swirling leaves, swirling trash, street paper that could be used to surround a character like the Magnetic aura has metallic debris floating around you and under Tech FX there's the Data Stream Swirl option which could be used as a from-the-ground-up effect like the Wisps aura Just a few ideas, though I guess once you start looking at assets from other locations in the game there would be a world of possibilities.
  2. Packin' a pair of these on a new blaster called Firearms.
  3. It does
  4. Good? Bad? I'm the guy with the burning hands.
  5. I'd like to see something done for hats like how they split boots, gloves, and shoulders into two options so on the hat menu you could click the little circle to the right of that menu option to split Hat and Hair into separate options, then each hat that's available would affect which hair styles are available under it which could be tested ahead of time to see what major clipping issues might occur, like the tall spikey hair or the medusa snakes hair just aren't going to work with any hats. Several hairstyles won't, and maybe each hat might only work with a few different hairstyles. I think most people would find that hat selections with even a few hairstyle options would be preferable to a single hat/hair combination. Of course, this will likely never happen because of all the testing of each hat with each hair style on all three character models that would be required to find out what works and what doesn't. But it is nice to dream.
  6. worker robot named Task He's got a big old wrench in that backpack
  7. That's the one right there
  8. Finally got a good Native American themed character look, and Krea did a pretty good job with her. I like the one on the left better but it didn't give her the head band so I did it again.
  9. I tried to come up with something other than the usual to set it apart, that's why defense + absorb instead of resists, but yeah there's a lot of room in using time to protect yourself to come up with various ideas and borrow elements of other powersets to work with it. A temporal echo could work like Phantom Army copies of yourself but they can't attack and can be fairly easily dispatched. Maybe that could be it's tier 9 power so that you don't have copies constantly but when you whip them out they're durable and draw aggro to themselves to protect you for a short duration.
  10. And I ripped you off to make a Native American nature/archery defender called: Verdant
  11. That is a fantastic look.
  12. Temporal Aura sounds fine, I just didn't want to confuse anyone about what it was.
  13. Invasion events aren't the story. They're something that happens that players can choose to take part in or not. Spider-man doesn't run headlong into every Kree, Skrull, or other alien invasion because the Fantastic Four or Avengers are better equipped to deal with it. He might have to hit a few aliens on his way to deal with another problem or might be too busy. So if you choose not to participate and the invasion went away, you can assume other heroes got involved and repelled it or that some behind the scenes story that isn't for you occurred.....maybe the aliens achieved a goal and backed off, maybe they realized their current efforts were futile. Doesn't matter. All that matters is did you choose to be on the ground to meet them or not. Why are the aliens attacking? Takeover attempt? Raiding for resources? Something else? It doesn't matter in the heat of the moment of the invasion. You want story purpose for aliens, visit the Vanguard outpost and do missions. Zombie invasions aren't about a central figure guiding them. It's rampant undead on the loose. Why? Chemical spill reanimating the dead? Some ancient deity giving life to them? Alternate reality where everyone is undead briefly overlapping the main reality? None of it matters. Make up whatever head canon you want for your character's involvement or lack thereof.
  14. This one was on Torch. I made a similar character on Excel with Organic Armor boots, gloves, & shoulders plus Ascension belt & face detail 1 psi/fire stalker: Astral Flame
  15. Zombies don't need a purpose. They're there to eat brains and attack anything that gets in their way. Rikti purpose is to weaken Earth defenses, thus they drop bombs in addition to troops. Nemesis invasion seems to have the least amount of purpose, like "I'm attacking because I can, mua-ha-ha-haaah!!" The proposed snowman invasion's purpose is purely retaliatory. Lord Winter's realm was attacked (successful completion of trial), so he sends snowmen to the realm where the attack originated from.
  16. new time/psych defender: Astral
  17. Temporal Armor: available to all melee ATs, it's a combination of defense and enemy damage debuff with some healing and a slow aura toggle. Using the power to manipulate time, you avoid attacks and take away the momentum of your opponents' attacks. Healing can be looked at as either speeding up your metabolism or pulling some health from your past or future selves with temporal shenanigans. What sets the set apart is that it lacks resistance, relying on debuffing the enemies instead. This would make it beneficial for teams but if you limit it to those in melee range, it gives the set a hole against ranged attacks dealing full dmg. Medium: a psionic support set for defenders, corruptors, controllers, and masterminds. No healing, but you can buff your allies with strong Absorb buffs, as well as offering a mix of other ally buffs and team debuffs focused on -Rech and -Resist.....perhaps a possession effect in place of a foe removal effect like Force Field -> Detention Field, Sonic Resonance -> Sonic Cage, or Dark Miasma -> Petrifying Gaze. Add in a rez power that's basically pulling the user summoning the deceased's spirit back into their body.
  18. Yes, disabling rewards would solve the first problem People can already do the second thing in chat with global hide features. Not knowing where someone is doesn't make harassment easier; you can still report them like anyone else.
  19. Fear sounds like it should make for cooler power sets, but the whole fear mechanic is weak with regard to enemies being able to attack if attacked. Might as well just take a powerset that can put them in a hold.
  20. Who organizes those Saturday Night Synapse giant monster mashes with over a dozen Babbages simultaneously stomping around in Skyway?
  21. As a suggestion, I'll offer Deep Freeze, know that someone will find fault with it. And I say these are all just suggestions to get developer minds thinking about the idea. Ultimately, they get to decide everything, so I'll leave the suggestions and maybe they'll use them or be inspired with better ideas than my own.
  22. And yet, we never see snow in any zone other than Atlas Park because Atlas Park is the zone that was made to have snow on the ground. I think you're so intent on looking for ways to shoot down ideas that you just over-analyze every little bit of phrasing and trying to assign extra meaning to it.
  23. You can read into it how you like but my point of saying a melt was to explain why there would be snow in the air but none on the ground.
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