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Everything posted by GM_GooglyMoogly
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Because, as everyone knows, Devs hate villains.1 1 - Note: This is a joke and does not reflect the opinions of management or our sponsors.
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Hid several posts that were either insults or bickering. Seems like there is nothing left to discuss. There's nothing wrong with Sovereign kneeling there or asking people if they want to join the SG. If he or members of his SG do things that you believe are inappropriate, please file a support ticket and we will take a look.
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There's off-topic and then there's waaaaaaaaay off-topic. No need to discuss the pros and cons of Ayn Rand in this thread. BETEO.
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support More information after submitting a ticket
GM_GooglyMoogly replied to Laucianna's topic in Suggestions & Feedback
All of the GMs actions are logged in one place or another. We are directly accountable to the Lead GMs, then City Council, but ultimately to the players. When and if we make a mistake, we reverse the mistake to the extent possible. Sometimes GMs cease to be GMs due to their actions. If players don't think we are being fair, even after complaining up the chain of command, then they might leave. Enough people do that and it becomes a ghost town. We don't want a ghost town. We want a vibrant community of people from all over the world playing, having fun, talking about the game, and feeling safe. -
support More information after submitting a ticket
GM_GooglyMoogly replied to Laucianna's topic in Suggestions & Feedback
We have no authority to police anything outside of HC -- our game, forums, and Discord. If something happens on Reddit or someone else's Discord we have no power there. We can't suspend or ban them from those locations and we can't do any kind of deeper investigation like we can here to review chat logs, etc. That said, you can submit whatever you like in a complaint to demonstrate a pattern of harassment. -
If you or anyone wants to volunteer to develop the game, there is an application here: https://docs.google.com/forms/d/e/1FAIpQLSeXms2cSA2wJz7tLYyzrcmJmv5OGNfONtSXsUdcyBitxuJ5oQ/viewform You can also get a head start looking at some of the code, if you wish, by checking out https://ourodev.com/. That code forms the base for all of the servers but each has been modified off that base. Some by quite a bit.
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support More information after submitting a ticket
GM_GooglyMoogly replied to Laucianna's topic in Suggestions & Feedback
Awww . . . we adore you too . . . with lemon and a nice sauce. -
The Fantastic Four: First Steps
GM_GooglyMoogly replied to Glacier Peak's topic in Comic, Hero & Villain Culture
Well, the movie is out now. Let's talk about it! But please, let's have less bickering and animosity. B.E.T.E.O! -
Both. They were originally flat percentage and displayed as such, without regard to any recharge, animation, or area factors.
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Shenanigunner - ave atque vale
GM_GooglyMoogly replied to Skulldugger's topic in Fallen but not Forgotten
Another tragic loss of a player and a great helper to many. May he rest in peace. -
If I recall correctly, that was the initial implementation. But people complained that then an ally granting them Accelerated Metabolism or Speed Boost was reducing their proc chances without anyway of controlling whether their teammates gave them those boosts. The design concept with PPM (Procs Per Minute) was not to change the meta from slotting them in quick recharging attacks to slow recharging attacks, but rather to have both be viable. So that you can slot a 3 PPM proc in a power that recharges in one second or one minute and that both, over an extended playtime, would proc about the same number of times. But the design was not perfect, as things rarely are, and gamers are gonna game. So you ended up where we are now.
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Min. FX for Stone Mastery Rock Armor
GM_GooglyMoogly replied to Clave Dark 5's topic in Suggestions & Feedback
Wait, what? Everyone is in agreement after several years? This can't be!! /powexec-name [SUMMON.IDEA_POLICE] -
That was really unexpected and funny. Honestly, the best ways to help HC have already been laid out: 1) volunteer if you have the time and skills; 2) contribute if you have spare funds to keep the servers running; 3) continue to be awesome and excellent to each other on the forums, Discord, and game; 4) Test new stuff when it comes out for beta testing. Seriously, #3 is what makes communities. Having contests, games, hosting parties in your base, forming super-groups, leading raid teams, etc. is something everyone can do and keeps people coming back for more.
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Controller/Dominator Pet QoL
GM_GooglyMoogly replied to AgentForest's topic in Suggestions & Feedback
Hey look! A suggestion made that was vigorously debated and ended up in the game in about a year! -
It's not a crazy suggestion, @BinaryDust, at all. Procs are one of the more obscure aspects of the game that have also become one of the most important parts of making a strong DPS build. I think the crux of the problem was hit by @srmalloy: How do you show the "value" of the proc in a particular power with particular slotting? The only way I can think of doing that is either with outside resources like @macskull's spreadsheet, or as a hover over a specific power with the proc in the enhancement screen. I don't see a way how you can look at a proc in the Auction House and determine it's "value" in a specific power with specific slotting. They could change them back to being a percentage, but that lead players to slot their procs on the fastest recharging powers for best results. They specifically changed from percentage to PPM because they were trying to change that meta. But I am a mere GM with very limited coding and math skills. What do I know?
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You might want to add all the superhero movie discussions in Forum PvP.
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Can we not do the bickering part please? This is not "da rulez." People are allowed to post suggestions and to criticize the suggestion. But you aren't allowed to criticize each other.
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^^^That was written by SOI, wasn't it?
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Why do we have to have an inspiration tray?
GM_GooglyMoogly replied to Octogoat's topic in General Discussion
You should have used your inspirations proactively. -
Defender: Power of The Phoenix Enemy Target Only
GM_GooglyMoogly replied to ItashuLead's topic in Bug Reports
They are aware and a fix is in the pipeline.