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Bill Z Bubba

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Everything posted by Bill Z Bubba

  1. I had to come back to this and ask why it matters? ALL tank armors are completely broken by design. You even have it as your sig line: "If you want to be GOD, pick a TANK!" It's a true statement. Nrg and Regen should be ported to tanks as is because it just doesn't matter if they'll be OP on the already OP archetype.
  2. I have the full Sup Scrap Crit Strike set in Blinding Feint on my db/nrg scrapper. No clue what that actually means for the +crit proc chances. Runnin BF, SS, AS, repeat she's killin fast enough that I never thought to look.
  3. More proof you have absolutely no idea what the hell you're talking about.
  4. The devs made it easy. But it also shows why the devs in the before time, pre-snap, would never have made it so easy to create alts on the test server. Definitely has the potential to kill player retention when you can see the end product so easily.
  5. Don't know if this helps but I logged on my shield/nrg tank that bounces between Ageless Core and Rebirth Radial. Regen without rebirth is 37.15 hp/sec. Click rebirth, goes up to 240 hp/sec then cycles down through 113.22 hp/sec, 87.86 hp/sec, and 62.50 hp/sec where it stays until it drops. Seems to be workin just fine.
  6. It's true. The other thing is just the costume generator so we can get screenshots to post to the forum.
  7. It was fun to experience once or twice.
  8. I realized this morning that when you've reached the point, again, that you spend far more time on the forums talking about the game rather than playing it, something might have gone amiss. Yesterday, I fully intended to PL that fire/regen brute to 50 and spend the weekend doing what was necessary to get it fully tricked out but in the end, I just built it on beta utilizing VASTLY less time to do so and got from it what I needed to. I spent no inf, very little time, pulled nothing from storage and now have absolutely no reason not to delete it from live as it currently sits with nothing but a buncha red SOs. Total inf loss of trying it out? Whatever gets spent buying the P2W stuff I start every character with. The flipside to this is the same thing so many have mentioned already in that as the time/energy spent on a character goes down, the ease of just nuking it goes up. My spreadsheet shows I have around 60 characters total and it seems between 50 and 75 across my two accounts is all my brain can handle. I'll hit the login screen from time to time and scroll through it and go, huh, I'm never playin that again. So I log it on, respec, strip everything, dump it in the bins, email off the inf/emps/merits, and poof, it's gone. And why does this happen? Cuz there's probably only 20 characters (three of them being the same damn character but with different ATs) that I always enjoy playing. The rest are works in progress or something so silly (Bunny Fufu comes to mind) that I keep around just for the giggles. Looking at the spreadsheet now, there's easily 10 I could strip and nuke right now and some of those have never seen the inside of AE because of the other side of this topic. Sometimes you invest fully, you get a backstory, you get a great name and an awesome costume, everything clicks and then after X number of hours playing, you realize that the combo or even the archetype you chose sucks taint. This is particularly bad when you've forced yourself all the way to 50 the long way while deluding yourself into thinking that it'll get better. Point is, I'm not sure I'll bother with much PLing anymore. It's just easier to slap a build together in Mids, export it to beta, and test it out there to save you all manner of time and potential frustration.
  9. I'm a big fan of my time/fire defender for when I think the SG is too melee heavy and I'm not in the mood to just add to the problem. Time provides massive mitigation and fire is... well, fire. And yea, this combo solos surprisingly well.
  10. I don't know what may be next. @arcane actually hit my problem on the head. After experiencing the insanity of a shield/nrg tank, and being able to go afk with an aggro cap of +4s with my sr/claws tank and claws/sr brute, everything else starts to get that "what's the point" feel to it. Edit: Don't get my wrong, my completely over the top nrg/bio/soul scrapper faceplants from time to time as well but the damage she dishes out is freakin obscene.
  11. Oh yea. Up 1min down 9min and unaffected by global recharge, right?
  12. Diabolical Aura would be an awesome armor. T1: Avernus - Toggle SL Resist and Defense T2: Dis - Passive +Recovery and +HP T3: Minaruos - Toggle Knock/Immobilize Protection Negative Nrg Resist and Defense T4: Phlegethos - Toggle Hold/Fear Protection Fire Resist and Defense T5: Stygia - Toggle Sleep/Disorient Protection and Cold Resist and Defense T6: Malbolge - Passive +Regen and +Recharge T7: Maladomini - Toggle Damage Aura Fire/Lethal/NegNrg T8: Cania - Click Slow/Confuse Melee AoE T9: Nessus - Click +Damage, +Resist (All) and +Defense (All,) permable with high up front end cost Wait, did you mean Fiery Aura? Honestly, while I was in that ITF, I was reminded of how it went for my fire/nrg tank. Same basic ride, debuffs are death.
  13. You can get 30% resists just from 5 full purple sets. Doesn't look like there's much out there in set bonuses for Psi defense though but anything with Defense (All) like the steadfast and shield wall uniques will give you some. But NrgAura has a heal. You'll be fine.
  14. If only we could have claws/shield...
  15. Also, thanks for the builds yall and your help. Unfortunately, after properly experiencing it fully kitted out, I'll be nuking the character from orbit. Should tanks ever get regen, I'll revisit.
  16. I would but tanks don't have access to Regen.
  17. Ok, I tried. I can see, based on that fire/regen brute's performance, how on a scrapper, cycling between IH, Rune, MoG, Shadow Meld and Hybrid Melee, you could make a pretty damn tough nut to crack. Or get similar performance from another armor without the need of Rune and Shadow Meld and go with Hybrid Assault for more damage. My overall opinion of regen remains unchanged.
  18. Well... yea. Finished 1st mission. 3rd faceplant was from seafood buffet. Even with 85% slow resists and sprint on I couldn't move fast enough to kite around waiting for things to recharge. IH was up at the time. Off to hit a pylon. Not even gonna bother finishing this ITF. 4:45 pylon time. Chain was Gloom, Incin, Cremate, repeat. Not fully clean and worse during hasten's downtime and with hybrid assault for the first 2 mins. Not awful, could be tightened up. Fire/Shield brute might be interesting but still won't come anywhere near Nrg/Shield.
  19. 2nd faceplant outside with Sister Solaris and the Minotaur and that was without triggering the seafood buffet. Hybrid Melee does help, but not enough. I'm sure if I slip into squishy mode and stay at the edges, bringing in manageable numbers of enemies, running often to allow for Hybrid Melee, IH and MoG to stay in play, this is all doable. but it sure ain't much fun. Especially compared to just jumping in, staying at the aggro cap and being able to killkillkill.
  20. In an ITF right now on beta. Findings so far? The period of time when IH and MoG are down and Barrier is at the low values is freaking rough and that's WITH darkest night up on a boss. Gonna craft up Hybrid Melee instead of running with Assault and see if that will help during the IH/MoG downtimes. Yes, I've already faceplanted once and I haven't even saved all the Sybils yet and that's with allowing myself to run away when the fit hits the shan. I can only imagine how bad this'll be during the seafood buffet or cysts mission.
  21. I'm in Brigg's farm right now PLing that damned fire/regen brute to 50. 12 maps to go. Then I have to go do the damn patron arc so I can get gloom, darkest night and dark oblit. Then spend a ton of cash on winter IOs, since I don't use them that often, for the recharge debuff resistance. Then however much longer getting her T3ed. After that, there will be a few ITF runs. All this just to prove to myself that fire/regen sucks as much as I think it does. And then she'll be stripped and deleted. Well... ok, I'll probably get a pylon baseline and run Trapdoor with her and THEN delete her. Edit: Why yes, it WOULD make vastly more sense to just do this on beta. Edit2: Yea, screw it. I played it normally solo to 20something and ran a Posi with the SG. She was 28 when I began PLing this morning. Think I will save myself time and inf and build her on beta instead.
  22. Nobody should but it's a data point. My fire/regen brute build is up in the brute forum. Will probably get it done this weekend with PLing but hoping yall can tweak it first.
  23. Here's what I slapped together: Notables: 2650 HP with Dull Pain which is permanent. 17 sec downtime on Hasten which I hate. 85% recharge debuff resistance. Only 26% regen debuff resistance. Plan is for Gloom, Incinerate, Cremate, repeat for the ST chain but I haven't even checked the numbers to see if that's possible. Might be G-C-I-C-repeat. IH is up a third of the time. MoG is up around a fifth. Make it better please?
  24. Yup. As stated earlier, SOs only with no pool powers is a good data point. Now they need to run the exact same test with Tough. Then again with Weave. Etc, etc.
  25. I'm reminded of Creepshow.
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