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Bill Z Bubba

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Everything posted by Bill Z Bubba

  1. Dude... it's pure muscle memory at this point that I kill them first.
  2. As expected, since they're only +1 thanks to incarnate levels shifts, just like with DA repeatables, these missions end up being easier than their PI counterparts once you have all three level shifts. That said, damn glad to have some more repeatables in game. Thanks.
  3. Bill Z Bubba

    Too strong

    I thought that had already been confirmed by a dev or dev-adjacent. @Boppermight know.
  4. Bill Z Bubba

    Too strong

    Agreed as long as we keep the 2 to 1 ratio. 6.7 res becomes 3.35 resist and 1.675 def, stacking for 10.05 res and 5.025 def max.
  5. Sure, but it's nothin to write home about. Been meaning to redo it for standard play for ages but never got around to it.
  6. Bill Z Bubba

    Too strong

    Being able to easily get 20.1% resist to EVERYthing from the AtO proc has always made me question the sanity of whoever set that value. For one, it greatly benefits defense based tanks more than their resist based cousins since so much of it gets wasted on resist builds. (It's similar to how I view Shadow Meld for scraps/stalks where that greatly benefits resist and does fark all for defense and there's no resist based A-EPP power to balance that equation.) Two, it's a huge amount of resists coming off of a single freakin enhancement. And then you compare it to the AtOs that brutes get and you're left again wondering, WTF?
  7. My only problem with AR is that I can't run a Full Auto, repeat attack chain.
  8. Kill most ITFs but kill most MCs are fun, too.
  9. Lying again. What is wrong with you? I have stated repeatedly that it's ALL about balance. Finding performance midlines, nerfing overperformers, buffing underperformers. What you seem to be latched onto is me stating all pools should be standardized and if that means making all T3/T4 powers available at 14 so be it. If it meant allowing all T3 powers to be available at lvl 4, as with movement powers, it would be a case of some pretty global power creep. That's a far cry from rolling back global changes out of nostalgia. Liar.
  10. How do you sustain that against hard targets? Ageless Core? Do you use different builds for exemplaring or just never exemplar or use that +end temp from P2W?
  11. Wrong again, liar. An opinion would be BIG EDIT: "I like vanilla ice cream. I hate nerfs. I love buffs." Instead, you categorically stated as fact my motivations while being hysterically wrong making you a liar. I could pretend that you're just misguided and not flagrantly spreading falsehood because you have no ability to defend your arguments but then I'd also be a liar and we can't have that.
  12. If anyone is completely lost, buffing underperforming powersets up to a midline isn't power creep. It's just game balance. Nerfing overperforming powersets to a midline is also just game balance. Why people freak the fuck out at nerfs is something I don't understand and never will as long as the nerfs make sense numerically in comparison to what's being nerfed. Buffing everything to a single outlying overperforming powerset/power/AT WOULD be power creep. This ain't rocket surgery.
  13. Yup. The following statement is a lie. It came from you making you a liar. You seem to have a problem with people calling you a liar when you lie. Perhaps you should stop that.
  14. Yes on the tone of my reply. I won't deny that regen and bio are both very clicky powersets. I would argue that neither bio is regen perfected, it's just a better set, just as shield isn't SR perfected, it's just a better set. Edit: And in both cases, almost entirely due to the +damage. Imagine that.
  15. More lying. Is that all you're capable of?
  16. Correction noted. You're WRONG! 🙂 So you want hover at 4 and fly at 6 as an example? And I want hover at 4 and fly at 14. That's only an 8 level difference!
  17. I got my ass kicked by a platoon mate for being an asshole and he bought me a case of beer for not ratting him out. I don't understand how that's relevant here. I don't want everyone to play or build as I do. They'd end up with some shitty builds and inefficient play-styles if they do as per what I see going down on these forums. I can absolutely agree that not everyone is seeking out the bleeding edge because I'm no longer in that group. If I was, I'd have multiple builds, procmonster builds, builds made specifically for exemplaring, etc, etc. I get it. I don't get making a ridiculously easy game that's losing population left and right easier as the goal of getting more players when we've tried that and it's failed.
  18. Wrong again and you're not the first person today to accuse me of such. I want buffs as much as I want nerfs. Regen should be buffed. Broadsword and Battleaxe should be buffed. Devices should be buffed. Kheldians should be buffed. Again, quit with your lying, liar.
  19. Of my 60+ characters, every single one of them would be able to increase DPS if they didn't have to choose existing prereqs for pool powers. EVERY SINGLE ONE OF THEM. Quit your damn lying.
  20. I ran a swipe-only/invul scrapper from 1 to 50 without AE. We can all play this game as we see fit. We can all refuse to follow common knowledge. Those asking for builds *could* make the builds themselves. They *could* read about builds and test them on their own and come up with their own plans and read and understand everything about this game's mechanics. There is NO system in place blocking knowledge and advancement in this game to anyone. To put it another way, there's nothing I can do in this game that you can't do and more. And I've seen the more countless times over and over because I *choose* to limit my builds in my way. So, no... I'm not swayed that there's some mass of players that actually need this change or even needed movement powers at level 4. That was a poorly thought out change and should be reverted. I'm with Rudra... standardize the pools, yes, all of them, and make T3-T4 powers available at 14.
  21. I don't disagree that it would benefit the casual player more but I have to disagree that it'd be an overall benefit to the game and the player population on the whole. Mostly because I seriously doubt the majority of us playing this game now can be considered casuals as was defined in the olden days, the before the snap time. Edit: casual not causal
  22. That isn't being utilized especially by the "more casual players." So why introduce more power creep, not just with this suggestion but with every balance question, when the majority aren't using said power creep for the heightened difficulty content? Edit: And if we're wondering, yes, the devs could datamine this to determine how often the new diff levels are being used when folks choose to run the Aeon SF and even how often it's run at all.
  23. I get it. I honestly do get it. My 1st D&D campaign was at around 10 yrs old in the early 80s. I was GMing by 12. I played the Champions PnP. And Gamma World. And Vamp t Masq. Fun is important but I wasn't going to let my D&D players use Wish to bypass the entire campaign I spent months designing.
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