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Everything posted by Bill Z Bubba
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Suggestion: Allow Brawl to take Archetype Invention Origin enhancements as it does other Invention enhancements. Cuz some of us want to 6 slot brawl with AT IOs. "Some" might be defined as me. On one character. Cuz why the hell not? Edit: And other pool power attacks? Again, why not? If a scrapper is using boxing, why shouldn't they be able to slot their AT IOs within it?
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There's a link at the bottom of the page going to the wayback machine and old forums showing this but I've no clue if it's still accurate. Weaken: -10% tohit, -10% def for 20 s Empower: +3.125% ToHit, +8% (all but scrapper) or +10% (scrapper) dmg for 10 s Attack Vitals: 5x0.2 lethal DoT Sweep: 0.57 lethal dmg, knockdown
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In Honor of Houtex and his Brawling Humilator
Bill Z Bubba replied to Bill Z Bubba's topic in Scrapper
Because we can. -
There's a good chart here: https://hcwiki.cityofheroes.dev/wiki/Dual_Blades Or just skip the combos entirely. A lot of people run BF-AS-SS-AS as their single target attack chain. I'm very close to just BF-SS-AS-repeat.
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I'm trying to figure out how to get elusive mind when there are no rikti invasions going on...
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ugh. So much brain power in use. It detracts from meditation time.
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So say we all, from both sides!
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I shift during missions. I'm only in damage mode for av/gm fights, usually sit in efficient and have no issues going defensive if I sense things are about to go sideways. It's a pretty cool set, if clicky as hell. Edit: While that may seem to contradict my prior statement, the two are actually both true. Even in defensive mode, since my builds are built for max damage, bio is pretty dang squishy due to lack of slow resists. I could shore it up some but it'd eat into the damage side. Edit2: And now I want to rebuild my stone/bio brute. Dangit.
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Bio ain't nothin but the max +damage armor to me. It's the thing I use for my best pylon times or when I know I'm teaming. Solo? It's squishy as heaven. Edit: Course... there is defensive mode and one could build specifically to cover the holes instead of going max damage....
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It began with scrapping, it shall always be scrapperlock. Even when I'm on my dark/sonic defender. 🙂
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For those that don't know, Houtex was a player back before the snap that leveled a character from 1 to 50 using nothing but brawl. And I may be understating this accomplishment as my brain is telling me that he might have also done it with nothing but street sweeping and before the days of double XP. I have no intention of being that awesome. But I will share with you: Pain Jain - The Swipe/Inv Scrapper. Here's her level 20 build. I will be soloing her from 1 to 50 using nothing but Swipe on auto. I did take strike but only as a mule for the Scrapper's Strike Crit Bonus IO. Regular play, story arcs, street sweeping, insps, IOs, all allowed. Amps (and other P2W buffs/attacks) will not be in use. Double XP is ABSOLUTELY going to be used. 🙂 So far, it really hasn't been bad at all but I suspect the next 8 levels to Invincibility will be quite the slog. This thread is for tracking purposes throughout the journey.
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Our SG ran one on Excel. Think we had to pad with a couple secondary accounts but not even sure about that. BillyMailman has been leading us through for badging.
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She can do all the nasty things she wants.
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All three of my Claws and SR users have Musculature. The scrapper and the brute run barrier. The tank does have ageless but that's because he runs assault and tactics where the brute and scrapper don't. Rularuu aren't as much of an issue as people think. Back before the snap I was running laps around the Storm Palace on the scrapper. The eyeballs can certainly lay some pain down but that's why we kill them first. I do think Positron's disintegration took the tank out the other day in an iTrial, but that was due more to me being in scrapperlock than anything else. I can understand this. You do have to click a lot more with Claws than you do NrgMel but the plus side to that is that you spend far less time corpse blasting on teams. However, I still managed to barely beat the two hour time limit last night on a solo max diff no insps/temps/amps/deaths ITF with the new SR/Claws tank build. Granted, this was around 40 minutes slower than my SD/Nrg/Soul tank but that combo is ridiculously broken.
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Yuuuuuuup.
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I'm honestly unsure. But I doubt it'd be as awesome as the time my bio/claws tank sat at 1 HP with some glitched out absorption line across the screen.
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I was reminded that on the tanker charts back in March of last year in the thread below, Claws and SR were the absolutely least used powersets. It dumbfounded me then as it does now. I did note that my current build was sucking rather bad on the pylon time so I decided to fix it. Build is below. It's back under 5 mins to take down a pylon, sits in an aggro cap's worth of +4 Cimerorans with Practiced Brawler on auto and won't die while I go make lunch, and handled the max diff seafood buffet at the end of mission 1 of the ITF plus 4 incoming Cimeroran spawns without issue, without amps, without insps and without barrier. Is it the lack of a taunt aura? Cuz that has never been true. SR gets a taunt aura in Evasion for tanks and brutes. Low damage resistance? At base, this build sits at 42.81% SL, 32% FCEN and 14% TP. That's before the MotT +res, SR's scaling res and Reactive Defense's scaling res kick in. At 2 stacks of the tank IO, for +13.4%, and dropping to 40% health, +6% from RD and +20% from SR scaling, those jump to 82.21% SL and 71.4 FCEN while still having 1138 HP and sitting at just over 54% defense to all three positions. At 3 stacks of tank IO, (easily done when it's slotted in followup and your chain is either followup-focus-slash or followup-focus-spin-shockwave,) and 30% health, that's +20.1+30%+7% putting you at capped SL and 89.1 FCEN with 854 HP left. Are there a lot of things out there hitting for 8500 pts of damage? What about on the claws side? Do claws just not feel tanky? Is there a perceived low damage problem? By the numbers, it's damn near perfectly balanced between ST and AoE while sitting middle of the pack amongst all melee attack sets for both. So what's the scoop here? If it was just SR WITH Claws that was a problem, and sometimes is for me since SR doesn't buff damage at all, I could maybe grok it, but both at the very bottom? What am I missing? Edit for missed calc and a thought fart.
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Playerslot.txt What's the point of it?
Bill Z Bubba replied to Bill Z Bubba's topic in Help & Support
Aye. Game and launcher both closed when txt file was replaced with edited version. I'll try again some time since it appears that it should have worked. -
Playerslot.txt What's the point of it?
Bill Z Bubba replied to Bill Z Bubba's topic in Help & Support
That's the strange part. HC is in its own directory out on a third drive, so not locked down by Windows, remember username is always checked, yet edits I made to the file didn't show up at character select. Changes I make at character select change the file in question without issue. -
Playerslot.txt What's the point of it?
Bill Z Bubba replied to Bill Z Bubba's topic in Help & Support
It doesn't solve the problem. I was hoping to edit playerslot.txt so that it's useful but its not useful in any way and seems to have no useful purpose. -
Playerslot.txt What's the point of it?
Bill Z Bubba replied to Bill Z Bubba's topic in Help & Support
Too much work. -
Playerslot.txt What's the point of it?
Bill Z Bubba replied to Bill Z Bubba's topic in Help & Support
Exactly that but thank you for asking. -
Dark melee pretty much got lost on me after I realized that my preferred chain of MG, Gloom, SL, Smite were all left handed attacks. Got real dull real fast. I know it would have been an absolute TON of work but it would have made me so damn happy to have alternating hand animations for every single handed attack in the game. Edit: To see what I mean, claws swipe on auto with a practice dummy in RWZ. It alternates wonderfully. But claws focus is only right handed. As is followup... unless you're hovering/flying and THEN it alternates. No clue why that is. Edit2: Holy crap... but claws swipe STOPS alternating if you're flying/hovering. MADNESS!