-
Posts
1517 -
Joined
-
Last visited
-
Days Won
2
Content Type
Profiles
Forums
Events
Store
Articles
Patch Notes
Everything posted by MoonSheep
-
-45% res on a defender combined with fulcrum shift is the reason i keep playing mine. if someone on the team also has a -res power that’s when things really start to get fun @Lhanis i personally find playing a defender very liberating *because* of the fact my damage output is meaningless. some sessions i’ll want to be the one slinging out the damage, other times it’s fun to be the buffer and debuffer i think deciding on what suits your playstyle the best will help you land on the right alt regardless, like others have alluded to, it’s a fantastic set and hard to get wrong. if you keep SB up on your team and FS regularly you’ll have a great time
-
hey lhanis my main on HC is a kin/sonic defender, i had one on live and have been playing this one as one of my two primary alts since summer 2019. it experienced the nerf to sonic blast and now enjoys the buff it received to the -res component (now a flat -15% across all powers for a defender) the choice between defender and corrupter depends on whether you want to be a damager dealer or a buffer in my opinion my kin/sonic def is purely buff/debuff focused. the damage it deals is insigifnicant, this lets me focus on playing a team role - making sure SB is applied to everyone, maximum fulcum shift, hitting each mob with a good amount of -res and having powerboosted veng ready for when it's needed kinetics is still very effective on corrupters, i would find it too burdensome to be focusing on both damage and managing kin effectively if i was to play a corrupter. if you're solo'ing then it's less hectic, therefore corrupter would definitely be the right choice saying that, if i was to make a /kin corrupter for solo play i'd pick ice blast or fire blast for the higher damage output
-
System notification: You have been banned from the game
-
agreed - very professional
-
-
i see that this is not desired so i’m going to contribute some suggestions which are much more unpalatable: - if more than 5 people click ‘duel’ on a target, they become vulnerable to PvP mode. if that many people want to duel someone then it must surely be for a good reason - atlas park will become a PvP zone without notice several times a day for a maximum of 30 seconds - if you make a bad power choice at ms lib, she becomes an enemy lvl 54 AV and lashes out at everyone around her - the globe above atlas plaza has not been well maintained during the near decade long CoH hiatus. as a result, it occasionally rolls away, crushing everyone in its path
-
i agree. a lot of the early content such as Posi 1 and 2 below lvl 20 is some of the best content in the game anyway there’s a lot to learn in the game. i’ve been playing for 20 years and still learn new things
-
calling @Spaghetti Betty
-
why not just do another run for an extra 10 minutes?
-
i would never re-do my two mains, my mind/fire dom and kin/sonic defender. both were created in 2019 and the time they’ve been around for gives them value from being aged like a good spirit in an oak barrel
-
i don’t know, but i have a related story.. back in the day i used to think i had discovered a l33t PvP hack. if i was being chased in sirens call or i was under attack, i’d quit the game by clicking “quit to desktop” which would close the game immediately. hah! i thought, i have discovered teh ultimate escape.. when in reality i now realise my alt was stood still for 29 seconds whilst a plethora of people pummelled it into a nutrient rich paste
-
Earth for Humans... Let's Keep it that Way
MoonSheep replied to Scarlet Shocker's topic in General Discussion
Earth for Humans... Let's Keep it that Way oh.. i see how it is. screw your city, save it yourselves <disgruntled bleeting sounds> 🐑 -
yOu ShOuLD cHaNGe kNoCkBAck to KnoCKdoWN!
MoonSheep replied to Forager's topic in General Discussion
the seven players who love knockback are all occupied joining @Snarky’s Posi 1 PuG TFs -
put the proc in and continue to live your life, it’s fine. i wouldn’t overthink it
-
hey @perrond, some build thoughts - try to avoid 3 slotting things like recharge, you can get similar numbers from boosting enhancements instead once lvl 50, e.g. having your two recharge IOs at +3 or +5 through enhancement boosters. this frees up some slots - blaze and quick snipe blazing bolt are very close in their damage, bolt is a tiny bit higher. a great combination - speed boost looks a bit overslotted, i usually just put 2 end mod IOs into it - i wouldn't put the third slot of Miracle Heal into Health, you have transfusion for healing and transference for endurance - would have 2 recharge IOs into siphon speed along with suitable accuracy, it's helpful to stop AVs running away and similar hope it's fun to play, two great powersets
-
i wrote some build comments but i think a lot has been covered. in summary i would unfortunately abandon the current build and have a re-think from the ground up to make it more effective, including having a think on whether empathy will be the right choice for you if wanting to play solo i'd also note that if you're playing on a busy server like excelsior, there are a lot of opportunities to team with people. it may not be your thing which is fine - if you're dedicated to solo i'd very much look at a more solo friendly defender set like Poison, Radiation, Trick Arrow, Storm etc. if your true love is empathy, there will be ways to make it more effective solo, but it is quite a team focused set overall my primary suggestion would be to get on discord voice chat with someone and walk through what you're looking for, discuss the modern basics of slotting and similar. a lot has changed over the years once you're on your way with a build and alt that you want to stick with, feel free to DM me if you want some of common unique IOs that'll help your build (Miracle +Recovery, LoTG +Defense etc etc)
-
just adding onto what @bellona100 said to highlight it for importance Scarlet put the chance to hide ATO as soon as possible in assassin's strike, it crits reliably allowing for a nice attack chain where you can get good damage from an AS and then a crit from the next attack, do two more attacks and bam, it's time to quick AS again
-
you speak the truth. i feel claustrophobic when i see builds that rely on hover for all combat, the opposite of agility
-
that is really good
-
VG for sure needs melee presence in order to be effective but i haven’t found that to be problematic - i pop a few insps or if im in a team, i let someone else do the face tanking enhancing the -To Hit component is important for solo, if i’m carpark sweeping in PI the mage bosses can make life miserable if they’re not suitably debuffed. this is where i find ice blast better than fire blast, the added utility of having two holds can be a great benefit regardless, embrace death tidge. think of the developers who spend months creating the various floor textures of this great world. how will you admire the footwear of your teammates by being so upright all the time?
-
none of that is required though - poison is powerful but yes it is in glass cannon territory. i generally only play on teams and i find just carrying a few wakies and purple insps is a simple fix. let someone take the alpha and then hop in to cause chaos
-
@tidge check this guide out if useful (may also be helpful to other readers). i used it years ago when building my first poison and found it a great source of information
-
you don’t have to invest in any pool powers, you click the PbAoE toggle and it automatically debuffs enemies within 15ft every 0.5s it’s also the second most powerful debuff power in the set by numbers and the overall most impactful power in poison as a whole as it debuffs multiple enemies at a time, e.g it will give the entire mob -25% res (for equal levels), with the ST debuff giving the boss -40% res for a total of -65%. not picking venomous gas would be like not picking up fulcrum shift from kinetics - it’s the signature dish of Chateau Poison
-
is toxic common as a damage type other than low level vahz and high level arachnos?
-
adding further response to @Bleak Sun’s post on live, many purple IOs would cost 200-400m, thesedays the general price is 15-20M rare items like LoTG +Rech, Miracle +Recovery were generally between 40-60M each. thesedays they are an average of 8 million rare salvage also used to often be a few million each, thesedays it’s around 500k across the board, items on homecoming are around 10% of what they used to cost on live