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MoonSheep

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Everything posted by MoonSheep

  1. OP - the above quote is really poor advice and/or may be an april fools post (i’m assuming the latter), i would refer to this post in all future instances where you’re wondering “what should i not be doing?” teams where all players actively seek to support each other are the most powerful and successful in the game. for example, all corrupter teams and similar are a great example of this buffing 7 other players, or proving a debuff that 8 players can benefit from will always be more effective than trying to turn the tide yourself. people are kidding themselves or purposely trying to mislead others if they think one player using buildup is more effective than providing the whole team with +400% DMG permanently through fulcrum shift actively seeking to support your fellow team mates will lead to far greater outcomes than trying to focus solely on yourself. i encourage you to continue with your team centric mindset and seek to support others the best you can, you have the right attitude
  2. you’re too kind and a better person than me here’s my advice to OP: pressing ALT + F4 in game gives you 1 billion influence. if it doesn’t work first time, just keep trying!
  3. i believe it unfortunately does. you could leave them unattuned and get the +8.75% recharge bonus instead
  4. looks like you have 7 sets giving you a 10% recharge bonus, 5 is the cap - you should change two of your purples for a different type of +rech it might be more than you need for perma hasten, allowing you to put some acc and dam into your phantasm
  5. i main a kin/sonic def, it’s pretty good the -res component of sonic doesn’t do much thesedays, so i’d choose whichever secondary you find fun. applying SB regularly to the team and casting FS at the right time is the most important aspect of playing a kin
  6. as much as i enjoy the large population of excelsior, you do raise a good point. i had assumed the waiting for others culture had disappeared in general, is it mostly an excelsior thing? excelsior seems to have a fair amount of gnats that have found their way onto a computer. i meet a lot of one dimensional players who only seem to have the urge for “now! now! now! now!” and little depth to chat or act as a team
  7. also - this is why i like running my TFs on surprise enemies buffed mode 😛
  8. “hey guys, i have literally no idea how to get the best out of both this primary and secondary set i’ve chosen, along with having little experience with the archetype i’ve chosen.. anyways can someone make me a softcap build that completely bluntens all aspects of my powersets and AT? oh, and which way am i meant to face when playing? thx”
  9. ah, i think i’m understanding this thread incorrectly then i thought there was another community run server that was joining the HC licensed instance in the near future
  10. that’s a lot of shards do we know whether Vanguard / Breakout going to stay separate, or eventually merge with existing HC shards?
  11. Some thoughts as a kin def: Health and stamina are over slotted - you have transfusion and transference. I'd leave health with 1 slot and have 2 end in stamina max Not sure why you'd use 3 pool powers going through the flight pool when you could instead pick up Inertial Reduction - It's one of the superior methods of travel as it's not impacted by the few seconds of travel slowdown after attacking, you can fire something off and hop away at max speed. I suspect it's part of the desire to build for def which is not something I go for on a personal level as it tends to involve sacrificing a lot of AT potential. Personal taste though Short Circuit is slotted in a strange way. People often pick elec for its end draining ability, short circuit is the primary end drainer of the set. I'd recommend maxing out the end drain component, or at least using one of the damage focused end drain sets Fulcrum shift needs accuracy to be the most effective Transference may be slightly unslotted, make sure it has a good amount of accuracy at least
  12. what’s wrong with +2? shouldn’t be that hard - sounds like someone had a fear power that was causing her to run the problem is when it’s ran on +3 or +4 and the final katie ends up being +5 or worse, that’s when it becomes impossible no matter how many team insps you load up on
  13. they melted away, climate change
  14. it’s not too bad - has an AoE hold, a cool stun through wormhole and singularity has been updated to pull enemies in rather than repel them mind or plant would be my two choices for the most powerful of the control sets, fire and energy for the most damaging - earth almost there too, very underrated
  15. i think you’ve captured the feedback well. there’s nothing inherently bad about the video, just a bit long the music is nice - gives a final fantasy feel
  16. mind, plant, grav, fire primary fire, energy, earth secondary
  17. running them with enemies buffed is usually a good way to make things a bit more interesting
  18. i think procs are really good fun, it feels like you’re getting a free bonus everytime they go off even if if’s pointless i sometimes put procs in some powers just to get that feel good feeling of getting something for free but yes, there’s a limit to their usefulness. over proccing and building every. single. alt. to “S/L cap, S/L cap, S/L cap” is a bit overdone thesedays and can sometimes make the overall character worse rather than better - e.g sacrificing its ability to contribute to a team for the sake of being able to standalone
  19. irradiate has a long base recharge time (20s) making it a prime candidate for proc, can put two -res procs in it and then others as required i agree that the base -def is strong enough
  20. if you’re interested in going down this path i’d recommend most of you try to run VEATS. their leadership powers are much stronger than the standard ones - and - they can pick the regular leadership pool also i agree with Clave on the accuracy point. i don’t normally pick up tactics
  21. 33 minutes x 60 seconds = 1980, + the remaining 20 = 2000 perhaps 2000 seconds is the maximum permitted value for certain things
  22. of all the threads on the forum, this is certainly one of them
  23. i can’t disagree with anything you’ve put here. a well played “pvp style” empath is hugely valuable on HM content. a good empath is just so rare
  24. i only pick defender blast powersets for their secondary effect rather than damage, e.g elec for minus endurance, sonic for -res. life is a lot more enjoyable this way accepting your fate as a low to no damage dealer allows you to focus on those secondary effects, making your defender even more powerful on teams the exception to this is a procced out poison/fire def with dominate from the psi mastery decked out with 5 damage procs - now that’s a damage dealer
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