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Everything posted by Infinitum
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thats very good, but im a flyer lol Also and this is my opinion only, i am capped in everything but cold, and yours while it gained more in cold, you sacrificed more in psi and negative which are more prevalent late game vs cold which isnt prevalent at all. Lastly by using melee radial you do get less initial defense vs support, but once you stack it twice you have surpassed what support can do. You also get a significant constant regen buff by using Melee Hybrid. your build isnt a bad look at it at all thought, and i appreciate the input.
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Discussion: Disabling XP No Longer Increases Influence
Infinitum replied to Jimmy's topic in General Discussion
I think thats the point. -
Ive had the opposite experience with shield. Its unkillable strong, has shield charge which is a good form of control also especially if you pair it with avalanche and the kd proc, but it's also a great additional pbaoe attack. Id say its a toss up between any one of my 3 shield tanks and my rad rad for best unkillable durability. My shield/elec is an outright monster when paired with musculature and assault radial too. What was it that was so unpleasant? just curious.
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Discussion: Disabling XP No Longer Increases Influence
Infinitum replied to Jimmy's topic in General Discussion
If You think farming yields more than trading you are not up to speed on any of this. Trading can get you 250 million every 30 min if you are good at it. Farming is less boring and more of a community activity, so yeah lets discourage that. *rolls eyes* -
I find it very fulfilling that every time this thread is referenced my meme is front and center. lol
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Restrict Judgment powers during regular play.
Infinitum replied to Darkneblade's topic in Suggestions & Feedback
petless mastermind. All human peacebringer -
Restrict Judgment powers during regular play.
Infinitum replied to Darkneblade's topic in Suggestions & Feedback
No, I don't think so because most builds if done correctly don't need Incarnates. Incarnates do make a build better for stuff like the magisterium or any incarnate trial - that's the content they exist for anyway, mltf, lady gray - other end game stuff like that they just make the experience flow a little better. If you are radio stomping council though yeah I'd imagine that would get boring. But even on some of my teams decked out incarnate style stuff goes sideways - playing varied harder content opens that door though and that's fun to play through too. -
Restrict Judgment powers during regular play.
Infinitum replied to Darkneblade's topic in Suggestions & Feedback
It makes me giggle when I fire mighty radial. It's for theme and flare and sometimes that extra oomfh, if you rely on judgements your build is flawed in the first place. -
Yep, that was it.
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Crap what did I miss there?
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Nah, I don't think that's the case at all, the problem is TW, but it's exaggerated by the bio synergy with Scrappers. That's why there is so many of them, I would start there, or the +end -dmg route.
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Dark, invul, shield, stone, SR. That's 45% on tanks that don't. 42% on brutes 36% on scrappers
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It just feels too slow, especially for what it does, kinda like jacobs ladder both are flow killers. I always pass on it.
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Yeah but bio was already in 18th place in powersets chosen that's not what I would call popular.. Which does support not just my claim but a few others that TW plays differently across all ATs. It indicates its not as popular on tanks as other ATs. As I already stated too the fact that WP is the next chosen set is another correlation between TW and sets that facilitate end usage. I wouldn't call number 18 very popular as it is. Im not cherrypicking or hand waving data away. I'm pointing out correlations on what people choose with TW and also that it's not the runaway option people think it is outside of bio armor Scrappers - and the reasons behind that. Everything im pointing out supports that idea.
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lol been there done that myself
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Yeah you are still missing the point. Its not proving the opposite because each pairing is its own synergy. Past Bio, TW drops off drastically to the next pairing. That should give you insight to what people are picking and why. Just lumping all of TW together doesnt tell you much, kinda like lumping radiation melee and fiery aura together on brutes.
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Yeah it's slow, radiation at least has background effects and good ape to go with it.
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It doesnt go against my point. In fact if you take out the bio numbers its borderline irrelevant as what people are choosing because that places it middle of the road at best. You cant ignore those numbers, because there is no primary without a secondary and synergies do matter and thats what these numbers show. Bio boosts dmg and end which is the perfect platform for TW. Other popular choices were fiery aura - extra damage boost +end, electric armor - +end, radiation - +end debuffs, and willpower - +end. Once you get past those the numbers drop off to irrelevance.
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Break it down to primary secondary sets chose and that's where the numbers are. Not saying it gets a free pass but it's not as widely chosen as it first appears. That's brutes That's Scrappers That's tanks - looky looky bio again. If you look at it further you can almost see what was going through people's minds. Like how many people that picked a TW SR. Or dark armor combo threw their hands up like what was I thinking. lol That's why Galaxy Brains proposal to do a swap -10% damage for +10% endurance is a pretty good one that could see a better variance in choices that can actually work in combo with the set.
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That may be fixed in the next update though, they are looking at Energy Melee.
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Yeah, it's because you were used to how it was previous, I'm the same way. On radiation that animation works for it and you don't think about it.
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Yet it's barely in the top 10 in brute and barely in the top 20 in tanker. I think one of the things you have to look at when considering the Balance of TW is it takes staying power and skill to play, because it's not a runaway favorite on anything but TW bio on Scrappers. And those are facts from the march by the numbers post. And even on Scrappers outside of bio it's barely in the top 20 there. So basically it's not a popular set outside of 1 niche category involving bio armor.
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I dont have a TW anything anymore or plan to either, but ive seen this movie before. I'm not a fan of TW either way, but I dont have an issue with it being OP either. Most people I know that take it usually abandon it by lvl 30 because it honestly sucks for most of the early levels. I'm not a fan of the arcadey feel of it either. The biggest problem I have always had with it and a few of these other changes lately is its not really breaking anything in game, and we have no insight as to what their long term vision for what they want the game to be like anyway - just put it out there or develop one if it doesnt exist yet. Theres not runaway picks of this set over others outside of the bio combination in scrappers and that's it, maybe adjustment to TW should start there as most of the stupid tw tricks usually involve bio. Literally the only reason to change it, is just to say you changed it in the name of balance. Is that worth alienating any part of the player base? I also do understand why you would want to balance it, but is "want to" the same thing as "have to" at the risk of unnecessarily pissing off people that play it? Or any of these nerfs for that reason. I'm of the mindset of meh leave it alone if its not hurting anything. I hardly ever see TW players in game as it is, and I don't see anything out of whack with them being so far ahead of me in terms of being OP. As I have said before if it is needed I hope the EM approach is not taken.
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How would you define the word Significant? Cause thats what CP described the changes to TW as. There was a lot of Vagueries thrown around that probably shouldnt have been if there were not going to be details provided otherwise its going to lead to what people are fretting about. If nothing was said, the last 5 pages dont happen. Now, myself... on the other hand... Im designing an EM/invul build with breath held that it ends up very good again. 🙂
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That's not how it worked then though. I think it probably would have been left alone or nerfed less severe were it not for all the butt hurt on the forums about EM stalkers. The complaining was a real thing back then.